Player Matchup

Nu Wa
Nu Wa
CloneCT7567
Nu Wa
Level 66
God Stats
3W - 1L
1,555 SR
Queue Stats
203W - 157L
1,607 Elo+
Party 1
Bellona
Bellona
MitchM2259
Bellona
Level 16
God Stats
7W - 8L
1,522 SR
Queue Stats
96W - 86L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
ZaWarudo1
Heimdallr
Level 66
God Stats
14W - 22L
1,599 SR
Queue Stats
290W - 269L
1,562 Elo+
Party 1
Team Averages
Level 49
1,559 SR
1,575 Elo+

VS

Team Averages
Level 17
1,436 SR
1,286 Elo+
Thoth
Thoth
MrFr33zyPop
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 45L
1,210 Elo+
Solo
Medusa
Medusa
Stoosh1696
Medusa
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 19L
1,231 Elo+
Party 2
King Arthur
King Arthur
garelele
King Arthur
Level 19
God Stats
1W - 5L
1,499 SR
Queue Stats
25W - 29L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
11,486
605
11,095
8,417
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MitchM2259
Bellona
15
7 / 2 / 9
12,212
643
9,768
11,213
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ZaWarudo1
Heimdallr
16
8 / 3 / 5
12,747
671
8,869
10,463
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
11,721
617
6,170
8,761
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Stoosh1696
Medusa
13
1 / 5 / 3
10,592
557
8,283
9,955
3,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
garelele
King Arthur
14
2 / 6 / 4
11,426
601
10,114
19,271
13,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
W
Bellona
MitchM2259
Bellona
7
2
9
5.75
L
3
5
2
0.8
L
Medusa
Stoosh1696
Medusa
1
5
3
0.5
W
Heimdallr
ZaWarudo1
Heimdallr
8
3
5
3.5
L
King Arthur
garelele
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
24,567
30,093
Taken
37,987
18,672
Mitigated
19,955
2,525
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,095
3,830
0
2,415
8,417
2,836
456
1,682
6,710
57,895
0
W
Bellona
MitchM2259
Bellona
9,768
3,333
0
110
11,213
9,701
160
2,212
8,669
0
29,699
L
6,170
557
0
953
8,761
2,936
392
1,430
7,174
52,670
0
L
Medusa
Stoosh1696
Medusa
8,283
3,182
275
1,673
9,955
3,345
0
1,807
8,056
0
60,017
W
Heimdallr
ZaWarudo1
Heimdallr
8,869
2,078
0
0
10,463
6,135
816
2,512
7,885
0
43,742
L
King Arthur
garelele
King Arthur
10,114
718
0
4,031
19,271
13,674
0
7,535
11,302
159
29,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
33,739
214
Minions Killed
208
0
Camps Cleared
0
1,076,932
Distance Traveled
1,155,242
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,486
605
107
6
0
358,428
3
W
Bellona
12,212
643
37
2
0
364,383
4
L
Thoth
11,721
617
100
5
0
375,202
0
L
Medusa
10,592
557
79
4
0
398,435
0
W
Heimdallr
12,747
671
70
4
0
354,121
1
L
King Arthur
11,426
601
29
2
0
381,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role