Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DKSS_josibf
Nu Wa
Level 37
God Stats
13W - 11L
1,567 SR
Queue Stats
226W - 260L
1,550 Elo+
Solo
Ymir
Ymir
Draggingballs
Ymir
Level 49
God Stats
24W - 17L
1,267 SR
Queue Stats
217W - 251L
1,417 Elo+
Solo
Loki
Loki
ProWillPro
Loki
Level 8
God Stats
1W - 2L
1,603 SR
Queue Stats
3W - 6L
1,520 Elo+
Party 1
Hachiman
Hachiman
delicinq
Hachiman
Level 54
God Stats
0W - 2L
1,526 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,487 Elo+

VS

Team Averages
Level 64
1,485 SR
1,465 Elo+
Sol
Sol
Beepers71
Sol
Level 41
God Stats
25W - 17L
1,633 SR
Queue Stats
92W - 110L
1,369 Elo+
Solo
Set
Set
FilhoDeLucife440
Set
Level 133
God Stats
2W - 5L
1,260 SR
Queue Stats
579W - 604L
1,486 Elo+
Solo
Apollo
Apollo
HUMPDAY24
Apollo
Level 36
God Stats
24W - 38L
1,234 SR
Queue Stats
431W - 426L
1,507 Elo+
Solo
Bellona
Bellona
KamotsAlpha
Bellona
Level 43
God Stats
5W - 8L
1,424 SR
Queue Stats
425W - 402L
1,437 Elo+
Solo
Ymir
Ymir
NightedAll
Ymir
Level 67
God Stats
10W - 4L
1,874 SR
Queue Stats
303W - 279L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 2 / 1
5,142
514
3,651
6,297
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
4,983
498
2,128
3,413
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,520
452
2,084
7,625
2,905
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 7 / 1
5,121
512
2,980
7,678
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
delicinq
Hachiman
6
0 / 5 / 0
4,228
423
4,729
7,416
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
6,755
676
6,780
8,030
2,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
7 / 0 / 3
6,749
675
4,659
5,115
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
HUMPDAY24
Apollo
9
1 / 0 / 4
5,538
554
1,978
4,385
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
KamotsAlpha
Bellona
10
3 / 2 / 5
5,952
595
4,149
5,727
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 6
5,307
531
4,302
5,915
2,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
21
21
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
W
8
0
4
10
L
0
4
0
0
L
0
3
0
0
W
7
0
3
8.5
W
Apollo
HUMPDAY24
Apollo
1
0
4
3
W
Bellona
KamotsAlpha
Bellona
3
2
5
2.75
W
2
0
6
5
L
1
7
1
0.21
L
Hachiman
delicinq
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
21,868
32,429
Taken
29,172
11,461
Mitigated
12,854
4,930
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,651
1,261
0
564
6,297
3,931
194
1,412
4,885
0
18,946
W
6,780
2,481
0
5,224
8,030
2,286
1,853
1,477
6,397
35,852
0
L
2,128
564
0
150
3,413
946
0
1,671
1,742
24,313
0
L
2,084
327
261
869
7,625
2,905
0
3,149
4,476
11,213
0
W
4,659
1,970
0
1,420
5,115
2,092
0
388
4,709
0
30,129
W
Apollo
HUMPDAY24
Apollo
1,978
997
0
1,922
4,385
1,164
860
1,007
3,346
0
26,406
W
Bellona
KamotsAlpha
Bellona
4,149
1,497
0
1,695
5,727
5,226
360
377
5,345
0
19,458
W
4,302
1,146
342
2,106
5,915
2,086
0
720
5,163
19,698
0
L
2,980
825
0
1,632
7,678
1,871
0
1,404
6,274
0
20,586
L
Hachiman
delicinq
Hachiman
4,729
1,765
444
1,010
7,416
1,808
32
3,446
3,970
0
16,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
30,301
194
Minions Killed
243
0
Camps Cleared
0
960,180
Distance Traveled
987,161
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,142
514
40
4
0
200,274
0
W
Sol
6,755
676
63
6
0
183,581
3
L
Nu Wa
4,983
498
56
6
0
205,139
4
L
Ymir
4,520
452
23
2
0
162,538
5
W
Set
6,749
675
57
6
0
207,448
2
W
Apollo
5,538
554
64
6
0
211,304
4
W
Bellona
5,952
595
36
4
0
178,714
0
W
Ymir
5,307
531
23
2
0
206,114
4
L
Loki
5,121
512
49
5
0
198,032
0
L
Hachiman
4,228
423
26
3
0
194,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role