Player Matchup

Nu Wa
Nu Wa
Gold III
KryDar112128
Nu Wa
Gold III
Level 109
God Stats
7W - 7L
1,561 SR
Queue Stats
108W - 104L
1,527 MMR
Party 2
Neith
Neith
Gold IV
Pitbull2703
Neith
Gold IV
Level 109
God Stats
6W - 6L
1,532 SR
Queue Stats
133W - 136L
1,400 MMR
Party 2
Athena
Athena
Gold V
bivens0n
Athena
Gold V
Level 105
God Stats
20W - 16L
1,628 SR
Queue Stats
356W - 378L
1,461 MMR
Solo
Hercules
Hercules
Silver II
micospa
Hercules
Silver II
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 230L
1,460 MMR
Solo
Fenrir
Fenrir
Gold IV
ti fou happy
Fenrir
Gold IV
Level 160
God Stats
104W - 71L
1,767 SR
Queue Stats
243W - 238L
1,472 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,598 SR
1,464 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,500 SR
1,473 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Mu4yzZ
Ra
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,458 MMR
Party 3
Achilles
Achilles
Bronze III
Ovettokinder621
Achilles
Bronze III
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,458 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
rT_x_SstoRM
Cabrakan
Bronze III
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,505 MMR
Party 1
Cerberus
Cerberus
Silver II
vR_-Yukii
Cerberus
Silver II
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
31W - 32L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,809
619
8,500
4,454
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
5,611
510
4,979
4,906
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
bivens0n
Athena
9
0 / 1 / 3
5,540
504
2,856
6,207
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
micospa
Hercules
10
1 / 2 / 4
5,600
509
2,588
7,127
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
5 / 2 / 5
6,550
595
4,294
7,871
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetCthulhuDanzaburouTsukuyomiCu Chulainn

VS

Bans
JanusApolloBakasuraOsirisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 2
5,106
464
3,218
5,445
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
9
0 / 4 / 0
5,353
487
768
4,389
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
10
2 / 4 / 0
5,626
511
3,681
8,912
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
rT_x_SstoRM
Cabrakan
10
4 / 1 / 0
6,546
595
4,744
8,523
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
vR_-Yukii
Cerberus
11
1 / 1 / 1
6,492
590
6,509
6,711
4,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
7
7
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
W
5
1
2
6
L
Ra
0
4
0
0
L
Achilles
2
4
0
0.5
W
1
1
0
1
W
Athena
bivens0n
Athena
0
1
3
1.5
W
Hercules
micospa
Hercules
1
2
4
1.5
L
Cabrakan
rT_x_SstoRM
Cabrakan
4
1
0
4
W
Fenrir
5
2
5
3.75
L
Cerberus
vR_-Yukii
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
18,920
30,565
Taken
33,980
13,226
Mitigated
17,170
9,472
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,218
1,076
0
440
5,445
2,147
0
635
4,798
0
21,586
W
8,500
4,044
0
990
4,454
1,099
176
2,589
1,807
44,013
0
L
Ra
768
40
255
574
4,389
1,056
0
2,273
1,940
26,711
0
L
Achilles
3,681
937
0
2,567
8,912
2,914
0
3,536
5,212
0
24,612
W
4,979
2,025
0
1,704
4,906
2,313
324
1,042
3,666
0
35,774
W
Athena
bivens0n
Athena
2,856
936
0
1,920
6,207
3,990
0
2,598
3,534
14,303
0
W
Hercules
micospa
Hercules
2,588
860
0
1,502
7,127
3,023
0
4,143
2,984
32
21,637
L
Cabrakan
rT_x_SstoRM
Cabrakan
4,744
838
0
1,293
8,523
6,841
0
2,637
5,818
23,149
0
W
Fenrir
4,294
929
0
3,356
7,871
2,801
0
1,591
6,255
0
33,966
L
Cerberus
vR_-Yukii
Cerberus
6,509
1,051
0
2,510
6,711
4,212
373
1,851
4,626
40,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
29,123
264
Minions Killed
294
0
Camps Cleared
0
1,000,728
Distance Traveled
978,984
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,106
464
44
4
0
190,346
0
W
Nu Wa
6,809
619
64
6
0
195,189
3
L
Ra
5,353
487
62
6
0
183,065
3
L
Achilles
5,626
511
46
4
0
224,575
5
W
Neith
5,611
510
66
6
0
194,614
2
W
Athena
5,540
504
28
3
0
198,015
2
W
Hercules
5,600
509
44
4
0
209,420
2
L
Cabrakan
6,546
595
30
3
0
208,813
6
W
Fenrir
6,550
595
62
6
0
203,490
5
L
Cerberus
6,492
590
112
10
0
172,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role