Player Matchup

Izanami
Izanami
AoniOLENDARIO
Izanami
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 35L
1,299 Elo+
Party 1
Anubis
Anubis
SHINIGAMI-CRC
Anubis
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
311W - 364L
1,048 Elo+
Party 2
Pele
Pele
Xande7061
Pele
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 135L
1,351 Elo+
Party 1
Cerberus
Cerberus
ZerosIreos
Cerberus
Level 67
God Stats
40W - 50L
1,394 SR
Queue Stats
238W - 279L
1,391 Elo+
Party 2
Susano
Susano
guguito4
Susano
Level 28
God Stats
2W - 4L
1,478 SR
Queue Stats
202W - 260L
1,411 Elo+
Party 2
Team Averages
Level 46
1,474 SR
1,300 Elo+

VS

Team Averages
Level 36
1,439 SR
1,444 Elo+
Hun Batz
Hun Batz
AniimatedPrimal
Hun Batz
Level 36
God Stats
51W - 62L
1,415 SR
Queue Stats
460W - 473L
1,489 Elo+
Solo
Nike
Nike
Blackpink7523
Nike
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 19L
1,405 Elo+
Party 3
Freya
Freya
Cloud 8944
Freya
Level 30
God Stats
4W - 8L
1,279 SR
Queue Stats
187W - 285L
1,336 Elo+
Party 3
Skadi
Skadi
ItsNotMe87
Skadi
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 335L
1,490 Elo+
Party 3
Tyr
Tyr
eliseo174
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
5 / 3 / 6
5,639
513
4,559
6,407
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 1
5,581
507
4,436
6,144
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
5 / 1 / 0
7,042
640
4,131
8,124
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ZerosIreos
Cerberus
10
5 / 0 / 7
6,117
556
6,136
6,548
3,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
guguito4
Susano
8
0 / 4 / 1
4,742
431
4,045
7,059
2,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
6 / 1 / 0
6,987
635
5,429
8,353
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 6 / 1
4,768
433
3,601
8,154
1,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
7
1 / 6 / 2
4,741
431
4,949
7,911
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
9
0 / 3 / 1
5,425
493
4,308
7,046
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
6,453
587
3,500
6,996
3,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
10
10
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
6
1
0
6
W
Izanami
5
3
6
2.67
L
1
6
1
0.25
L
Freya
1
6
2
0.33
L
Skadi
0
3
1
0.17
W
2
2
1
1.25
W
Pele
5
1
0
5
W
Cerberus
ZerosIreos
Cerberus
5
0
7
8.5
L
2
1
0
2
W
Susano
guguito4
Susano
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
21,787
34,282
Taken
38,460
13,353
Mitigated
11,027
12,283
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,429
2,403
0
2,181
8,353
2,374
0
1,331
7,022
0
37,684
W
Izanami
4,559
3,182
222
1,775
6,407
1,731
476
2,980
3,427
0
18,017
L
3,601
515
154
703
8,154
1,953
0
3,327
4,827
0
15,557
L
Freya
4,949
2,172
0
1,396
7,911
1,963
0
2,594
5,317
14,150
0
L
Skadi
4,308
2,589
0
2,111
7,046
1,623
0
3,320
3,726
0
27,045
W
4,436
348
99
1,720
6,144
3,080
652
0
6,144
21,350
0
W
Pele
4,131
1,619
0
4,666
8,124
2,685
0
30
8,094
0
41,308
W
Cerberus
ZerosIreos
Cerberus
6,136
768
159
3,222
6,548
3,642
514
1,939
4,609
24,674
0
L
3,500
244
0
1,799
6,996
3,114
0
0
6,996
0
36,451
W
Susano
guguito4
Susano
4,045
584
0
420
7,059
2,215
0
0
7,059
0
15,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
28,374
250
Minions Killed
238
0
Camps Cleared
0
987,244
Distance Traveled
958,867
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,987
635
76
7
0
235,743
1
W
Izanami
5,639
513
29
3
0
178,566
0
L
Nike
4,768
433
14
1
0
193,892
1
L
Freya
4,741
431
10
1
0
185,009
0
L
Skadi
5,425
493
48
4
0
142,575
0
W
Anubis
5,581
507
30
3
0
165,912
0
W
Pele
7,042
640
89
8
0
228,272
0
W
Cerberus
6,117
556
73
7
0
212,648
0
L
Tyr
6,453
587
90
8
0
201,648
0
W
Susano
4,742
431
29
3
0
201,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role