Player Matchup

Discordia
Discordia
Always-_-Mamba
Discordia
Level 26
God Stats
33W - 24L
1,523 SR
Queue Stats
240W - 171L
1,631 Elo+
Solo
Artemis
Artemis
Balthromaw47
Artemis
Level 24
God Stats
3W - 2L
1,932 SR
Queue Stats
28W - 29L
1,678 Elo+
Solo
Mercury
Mercury
Ch4rd105
Mercury
Level 29
God Stats
13W - 6L
1,680 SR
Queue Stats
101W - 75L
1,629 Elo+
Solo
Ymir
Ymir
Icommitdeicide
Ymir
Level 25
God Stats
9W - 4L
1,827 SR
Queue Stats
39W - 35L
1,755 Elo+
Solo
Danzaburou
Danzaburou
RD2 KILLER
Danzaburou
Level 18
God Stats
0W - 3L
1,219 SR
Queue Stats
5W - 13L
1,430 Elo+
Solo
Team Averages
Level 24
1,636 SR
1,625 Elo+

VS

Team Averages
Level 25
1,622 SR
1,645 Elo+
Amaterasu
Amaterasu
Boing de uva560
Amaterasu
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
52W - 43L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MiaKhalifa130
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,605 Elo+
Party 1
Chronos
Chronos
MyeCohk
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,558 Elo+
Solo
Nemesis
Nemesis
SapphireSapling
Nemesis
Level 20
God Stats
4W - 1L
1,687 SR
Queue Stats
39W - 21L
1,836 Elo+
Solo
Apollo
Apollo
rhynoslayer2
Apollo
Level 27
God Stats
4W - 3L
1,656 SR
Queue Stats
87W - 80L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Always-_-Mamba
Discordia
12
1 / 2 / 1
6,490
541
5,581
4,825
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Balthromaw47
Artemis
11
5 / 0 / 4
7,146
596
9,917
4,746
1,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Ch4rd105
Mercury
12
2 / 2 / 3
6,634
553
3,607
8,510
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 7
6,165
514
3,609
8,428
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RD2 KILLER
Danzaburou
9
0 / 3 / 1
5,625
469
2,758
6,060
2,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boing de uva560
Amaterasu
13
4 / 0 / 3
7,990
666
6,340
8,199
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
MiaKhalifa130
Kumbhakarna
8
0 / 4 / 5
5,474
456
1,938
8,426
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
MyeCohk
Chronos
11
1 / 2 / 1
6,806
567
2,103
5,936
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 1 / 4
6,455
538
5,477
8,202
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
12
3 / 2 / 3
6,775
565
3,142
7,333
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
11
11
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Always-_-Mamba
Discordia
1
2
1
0.75
L
Artemis
Balthromaw47
Artemis
5
0
4
7
W
Amaterasu
Boing de uva560
Amaterasu
4
0
3
5.5
L
Mercury
Ch4rd105
Mercury
2
2
3
1.75
L
1
4
7
1.13
W
Kumbhakarna
MiaKhalifa130
Kumbhakarna
0
4
5
0.63
W
Chronos
MyeCohk
Chronos
1
2
1
0.75
L
Danzaburou
RD2 KILLER
Danzaburou
0
3
1
0.17
W
3
1
4
5
W
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
19,000
32,569
Taken
38,096
11,806
Mitigated
13,662
11,539
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Always-_-Mamba
Discordia
5,581
796
0
708
4,825
1,570
0
211
4,614
46,654
0
L
Artemis
Balthromaw47
Artemis
9,917
5,980
0
2,675
4,746
1,470
910
409
4,337
0
37,511
W
Amaterasu
Boing de uva560
Amaterasu
6,340
2,784
0
4,777
8,199
3,935
0
1,387
6,812
0
37,460
L
Mercury
Ch4rd105
Mercury
3,607
1,252
0
4,012
8,510
2,639
0
826
7,684
0
37,971
L
3,609
528
0
2,097
8,428
4,122
0
2,595
5,833
16,245
0
W
Kumbhakarna
MiaKhalifa130
Kumbhakarna
1,938
566
0
952
8,426
3,442
0
2,290
6,136
12,296
0
W
Chronos
MyeCohk
Chronos
2,103
794
0
2,331
5,936
1,333
722
207
5,729
40,906
0
L
Danzaburou
RD2 KILLER
Danzaburou
2,758
938
0
2,047
6,060
2,005
0
0
6,060
0
24,222
W
5,477
2,166
0
3,663
8,202
2,615
0
1,948
6,254
0
33,385
W
Apollo
3,142
910
0
2,184
7,333
2,337
0
3,358
3,975
0
39,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
33,500
308
Minions Killed
330
0
Camps Cleared
0
1,092,821
Distance Traveled
1,162,299
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,490
541
95
8
0
224,020
3
L
Artemis
7,146
596
67
6
0
235,461
0
W
Amaterasu
7,990
666
83
7
0
235,910
0
L
Mercury
6,634
553
79
7
0
259,029
1
L
Ymir
6,165
514
21
2
0
206,903
4
W
Kumbhakarna
5,474
456
20
2
0
234,184
3
W
Chronos
6,806
567
88
7
0
213,317
2
L
Danzaburou
5,625
469
46
4
0
167,408
2
W
Nemesis
6,455
538
61
5
0
265,216
1
W
Apollo
6,775
565
78
7
0
213,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role