Player Matchup

Izanami
Izanami
Lord Duckshat
Izanami
Level 44
God Stats
24W - 17L
1,594 SR
Queue Stats
130W - 127L
1,442 Elo+
Solo
Jing Wei
Jing Wei
StingyTrex
Jing Wei
Level 36
God Stats
111W - 107L
1,397 SR
Queue Stats
631W - 693L
1,382 Elo+
Solo
Thor
Thor
Wayshegoes45
Thor
Level 28
God Stats
6W - 9L
1,381 SR
Queue Stats
112W - 99L
1,493 Elo+
Party 1
Ganesha
Ganesha
X104o5creepfm
Ganesha
Level 101
God Stats
19W - 19L
1,407 SR
Queue Stats
112W - 97L
1,505 Elo+
Party 1
Scylla
Scylla
venomk723
Scylla
Level 45
God Stats
2W - 2L
1,261 SR
Queue Stats
17W - 19L
1,453 Elo+
Solo
Team Averages
Level 51
1,408 SR
1,455 Elo+

VS

Team Averages
Level 50
1,484 SR
1,503 Elo+
Neith
Neith
ThiaTheHighElf
Neith
Level 36
God Stats
0W - 2L
1,419 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Artemis
Artemis
WrySeeker448861
Artemis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 164L
1,713 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxSeba_CottxX
Cu Chulainn
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,302 Elo+
Solo
Jing Wei
Jing Wei
YO2VOS
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
lolxright2
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
13 / 6 / 3
12,822
1,166
19,872
15,536
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
StingyTrex
Jing Wei
17
5 / 1 / 7
10,831
985
10,881
12,718
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 7
9,392
854
3,931
11,000
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
18
0 / 3 / 17
11,799
1,073
8,314
17,609
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
venomk723
Scylla
17
4 / 3 / 9
11,265
1,024
15,661
6,187
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

267

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
10,115
920
13,626
16,563
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 7
10,057
914
9,730
13,038
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cu Chulainn
XxSeba_CottxX
Cu Chulainn
14
1 / 4 / 6
9,121
829
7,989
7,611
4,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
YO2VOS
Jing Wei
15
1 / 4 / 3
9,466
861
4,676
10,050
4,397
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
lolxright2
Ao Kuang
17
13 / 3 / 4
12,916
1,174
19,762
17,289
6,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
22
Kills
17
17
Deaths
22
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
13
6
3
2.42
W
Jing Wei
StingyTrex
Jing Wei
5
1
7
8.5
L
0
5
8
0.8
W
0
4
7
0.88
L
2
6
7
0.92
W
Ganesha
0
3
17
2.83
L
Cu Chulainn
XxSeba_CottxX
Cu Chulainn
1
4
6
1
L
Jing Wei
YO2VOS
Jing Wei
1
4
3
0.63
L
Ao Kuang
lolxright2
Ao Kuang
13
3
4
5
W
Scylla
venomk723
Scylla
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
55,783
63,050
Taken
64,551
33,110
Mitigated
26,157
10,971
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
19,872
15,163
0
4,474
15,536
6,170
0
6,355
9,181
0
46,550
W
Jing Wei
StingyTrex
Jing Wei
10,881
9,380
0
1,603
12,718
5,305
0
3,968
8,750
0
20,797
L
13,626
5,221
0
2,226
16,563
6,313
0
5,735
10,828
0
42,072
W
3,931
1,350
342
1,077
11,000
4,489
0
4,495
6,505
0
17,499
L
9,730
4,291
0
1,451
13,038
4,462
0
5,711
7,327
0
20,693
W
Ganesha
8,314
816
913
2,562
17,609
14,908
0
3,505
12,592
20,781
0
L
Cu Chulainn
XxSeba_CottxX
Cu Chulainn
7,989
1,874
171
318
7,611
4,111
0
2,876
4,735
0
11,799
L
Jing Wei
YO2VOS
Jing Wei
4,676
3,335
255
747
10,050
4,397
0
2,879
7,171
0
14,260
L
Ao Kuang
lolxright2
Ao Kuang
19,762
5,188
199
6,036
17,289
6,874
0
6,774
10,515
27,039
0
W
Scylla
venomk723
Scylla
15,661
2,624
0
0
6,187
2,238
0
1,439
4,748
37,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,109
Gold Earned
51,675
190
Minions Killed
121
7
Camps Cleared
5
1,044,910
Distance Traveled
729,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,822
1,166
70
6
4
147,769
0
W
Jing Wei
10,831
985
23
2
3
268,423
0
L
Neith
10,115
920
73
7
1
160,050
0
W
Thor
9,392
854
42
4
0
210,567
1
L
Artemis
10,057
914
18
2
0
154,182
0
W
Ganesha
11,799
1,073
0
0
0
212,156
0
L
Cu Chulainn
9,121
829
7
1
0
89,994
0
L
Jing Wei
9,466
861
18
2
2
131,036
0
L
Ao Kuang
12,916
1,174
5
0
2
194,493
0
W
Scylla
11,265
1,024
55
5
0
205,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role