Player Matchup

Ao Kuang
Ao Kuang
Diamond V
Grána
Ao Kuang
Diamond V
Level 158
God Stats
11W - 10L
1,905 SR
Queue Stats
304W - 258L
2,161 MMR
Party 1
Cerberus
Cerberus
Diamond I
LanceWolf
Cerberus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond II
LillyBilly
Anhur
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond III
SlayTh3mAll
Janus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Zyxman
Tyr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,581 SR
1,632 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,585 SR
2,250 MMR
Geb
Geb
Platinum I
Ineptiitude
Geb
Platinum I
Level 120
God Stats
0W - 3L
1,278 SR
Queue Stats
36W - 31L
1,996 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Kallaván
Nu Wa
Diamond II
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
309W - 273L
2,364 MMR
Solo
Chernobog
Chernobog
Diamond IV
NiesmialyJimmy
Chernobog
Diamond IV
Level 160
God Stats
23W - 15L
1,824 SR
Queue Stats
280W - 254L
2,228 MMR
Solo
Osiris
Osiris
Diamond IV
ProSeanyBoy
Osiris
Diamond IV
Level 160
God Stats
17W - 9L
1,810 SR
Queue Stats
189W - 149L
2,208 MMR
Party 3
Ratatoskr
Ratatoskr
Diamond II
WobbleFish
Ratatoskr
Diamond II
Level 160
God Stats
3W - 10L
1,512 SR
Queue Stats
375W - 344L
2,453 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Grána
Ao Kuang
14
8 / 0 / 2
8,236
634
5,908
8,118
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
LanceWolf
Cerberus
10
1 / 1 / 4
6,423
494
2,712
6,108
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
13
1 / 2 / 1
7,342
565
5,748
9,213
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 3
7,641
588
3,619
4,669
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Zyxman
Tyr
13
1 / 1 / 3
7,087
545
9,040
13,601
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetPersephoneChang'eThe MorriganApollo

VS

Bans
DanzaburouYmirJing WeiErlang ShenHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,149
473
1,816
6,197
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Kallaván
Nu Wa
12
1 / 3 / 1
6,654
512
3,788
5,275
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
NiesmialyJimmy
Chernobog
13
2 / 1 / 1
7,378
568
5,759
8,776
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
11
1 / 4 / 0
6,895
530
8,804
15,337
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
WobbleFish
Ratatoskr
11
0 / 3 / 1
6,358
489
3,261
6,782
2,910
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Grána
Ao Kuang
8
0
2
9
L
1
2
0
0.5
L
Nu Wa
Kallaván
Nu Wa
1
3
1
0.5
W
Cerberus
LanceWolf
Cerberus
1
1
4
3
W
Anhur
1
2
1
0.75
L
Chernobog
NiesmialyJimmy
Chernobog
2
1
1
2.5
L
Osiris
1
4
0
0.25
W
2
1
3
3.5
L
Ratatoskr
WobbleFish
Ratatoskr
0
3
1
0.17
W
Tyr
Zyxman
Tyr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
23,428
41,709
Taken
42,367
19,890
Mitigated
17,801
20,116
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Grána
Ao Kuang
5,908
1,231
0
3,549
8,118
2,759
0
1,043
6,967
51,010
0
L
1,816
311
0
2,142
6,197
2,602
0
3,132
3,015
8,619
0
L
Nu Wa
Kallaván
Nu Wa
3,788
728
0
750
5,275
1,447
0
3,109
2,064
50,541
0
W
Cerberus
LanceWolf
Cerberus
2,712
146
0
1,793
6,108
2,643
0
1,570
4,518
18,142
0
W
Anhur
5,748
2,583
0
5,054
9,213
3,040
0
933
8,242
0
53,285
L
Chernobog
NiesmialyJimmy
Chernobog
5,759
4,196
0
4,613
8,776
2,283
0
1,222
7,554
0
52,876
L
Osiris
8,804
3,929
0
6,853
15,337
8,559
0
2,048
12,776
0
43,557
W
3,619
412
0
470
4,669
1,325
0
1,350
3,269
58,551
0
L
Ratatoskr
WobbleFish
Ratatoskr
3,261
883
0
690
6,782
2,910
0
2,534
4,181
0
45,020
W
Tyr
Zyxman
Tyr
9,040
1,806
0
9,250
13,601
10,123
0
458
13,109
0
41,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
33,434
460
Minions Killed
408
0
Camps Cleared
0
1,275,311
Distance Traveled
1,236,615
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,236
634
93
7
0
284,142
5
L
Geb
6,149
473
6
0
0
264,325
7
L
Nu Wa
6,654
512
101
8
0
241,472
4
W
Cerberus
6,423
494
36
3
0
251,543
8
W
Anhur
7,342
565
110
8
0
197,937
5
L
Chernobog
7,378
568
113
9
0
224,602
5
L
Osiris
6,895
530
91
7
0
225,427
4
W
Janus
7,641
588
135
10
0
263,115
5
L
Ratatoskr
6,358
489
97
7
0
280,789
4
W
Tyr
7,087
545
86
7
0
278,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role