Player Matchup

Bellona
Bellona
Aexaer
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AmEethyste
Cerberus
Level 16
God Stats
1W - 2L
1,207 SR
Queue Stats
18W - 21L
1,408 Elo+
Party 2
Ymir
Ymir
LancerM
Ymir
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 77L
1,466 Elo+
Solo
Cupid
Cupid
kyotø
Cupid
Level 15
God Stats
3W - 1L
1,613 SR
Queue Stats
20W - 19L
1,449 Elo+
Party 2
Neith
Neith
АРКТИКФОКОНЗЕБУС
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 12
1,464 SR
1,465 Elo+

VS

Team Averages
Level 16
1,487 SR
1,409 Elo+
Aphrodite
Aphrodite
AlSyt
Aphrodite
Level 60
God Stats
3W - 2L
1,539 SR
Queue Stats
65W - 77L
1,415 Elo+
Party 4
Cthulhu
Cthulhu
ForYourEternity
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Chaac
Chaac
GoDGemer
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Neith
Neith
RukishikaTakime
Neith
Level 9
God Stats
6W - 7L
1,396 SR
Queue Stats
11W - 18L
1,455 Elo+
Party 4
Nemesis
Nemesis
alsavcom
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aexaer
Bellona
13
10 / 3 / 10
9,831
578
10,825
11,721
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
AmEethyste
Cerberus
15
4 / 0 / 12
9,996
588
7,379
11,220
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
LancerM
Ymir
18
11 / 0 / 7
10,893
641
18,735
13,149
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
kyotø
Cupid
16
9 / 1 / 4
10,053
591
11,888
10,280
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 5 / 11
8,615
507
9,468
8,013
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlSyt
Aphrodite
12
4 / 8 / 2
7,645
450
6,820
13,877
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
6,908
406
3,606
17,664
8,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
GoDGemer
Chaac
12
2 / 5 / 1
7,154
421
6,546
11,497
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 5
6,711
395
7,678
14,690
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
alsavcom
Nemesis
9
2 / 14 / 4
6,677
393
1,830
14,185
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
37
Kills
8
9
Deaths
37
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aexaer
Bellona
10
3
10
5
L
Aphrodite
AlSyt
Aphrodite
4
8
2
0.63
W
Cerberus
AmEethyste
Cerberus
4
0
12
10
L
0
5
0
0
L
Chaac
GoDGemer
Chaac
2
5
1
0.5
W
Ymir
LancerM
Ymir
11
0
7
14.5
L
0
5
5
0.5
L
Nemesis
alsavcom
Nemesis
2
14
4
0.29
W
Cupid
kyotø
Cupid
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,295
Damage
26,480
54,383
Taken
71,913
30,990
Mitigated
32,886
16,832
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aexaer
Bellona
10,825
4,013
0
848
11,721
9,938
1,751
1,741
9,805
0
37,860
L
Aphrodite
AlSyt
Aphrodite
6,820
1,020
5,796
5,373
13,877
4,787
310
4,629
9,173
31,482
0
W
Cerberus
AmEethyste
Cerberus
7,379
750
0
4,273
11,220
8,091
790
2,815
8,380
31,331
0
L
3,606
567
0
2,696
17,664
8,121
0
10,565
7,074
30,369
0
L
Chaac
GoDGemer
Chaac
6,546
1,078
0
2,177
11,497
10,469
391
2,813
8,559
0
32,179
W
Ymir
LancerM
Ymir
18,735
4,627
0
3,654
13,149
6,817
405
2,891
10,187
89,215
0
L
7,678
2,998
0
2,614
14,690
4,270
287
3,876
10,714
0
32,318
L
Nemesis
alsavcom
Nemesis
1,830
334
0
869
14,185
5,239
244
4,306
9,649
0
10,657
W
Cupid
kyotø
Cupid
11,888
7,100
301
7,064
10,280
3,595
1,914
1,384
8,896
0
74,053
W
9,468
5,731
0
692
8,013
2,549
1,620
1,771
5,992
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
35,095
398
Minions Killed
212
0
Camps Cleared
0
1,622,535
Distance Traveled
1,350,475
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,831
578
52
3
0
338,863
0
L
Aphrodite
7,645
450
50
3
0
282,565
0
W
Cerberus
9,996
588
45
3
0
372,788
3
L
Cthulhu
6,908
406
56
3
0
206,657
2
L
Chaac
7,154
421
48
3
0
292,215
6
W
Ymir
10,893
641
140
8
0
327,601
2
L
Neith
6,711
395
42
2
0
297,986
0
L
Nemesis
6,677
393
16
1
0
271,052
0
W
Cupid
10,053
591
117
7
0
313,477
2
W
Neith
8,615
507
44
3
0
269,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role