Player Matchup

Pele
Pele
Eislich
Pele
Level 43
God Stats
3W - 5L
1,468 SR
Queue Stats
130W - 175L
1,440 Elo+
Solo
He Bo
He Bo
akumagoki
He Bo
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 327L
1,517 Elo+
Solo
Hachiman
Hachiman
haeron49
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,826 Elo+
Party 1
Odin
Odin
interlunatic
Odin
Level 6
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 5L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
leskorak
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,826 Elo+
Party 1
Team Averages
Level 89
1,547 SR
1,656 Elo+

VS

Team Averages
Level 70
1,554 SR
1,551 Elo+
Artio
Artio
TheSonOfRa
Artio
Level 41
God Stats
23W - 21L
1,568 SR
Queue Stats
88W - 102L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
Tsodiak
Guan Yu
Level 46
God Stats
99W - 79L
1,599 SR
Queue Stats
105W - 85L
1,565 Elo+
Solo
Anubis
Anubis
Vaskop
Anubis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 226L
1,475 Elo+
Solo
Izanami
Izanami
crabaka
Izanami
Level 23
God Stats
4W - 0L
1,715 SR
Queue Stats
12W - 13L
1,676 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jackomo
Tsukuyomi
Level 122
God Stats
8W - 4L
1,391 SR
Queue Stats
266W - 265L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eislich
Pele
12
1 / 9 / 1
7,180
479
4,863
13,975
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
akumagoki
He Bo
15
2 / 3 / 1
9,033
602
8,406
9,123
2,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
haeron49
Hachiman
12
3 / 5 / 3
7,341
489
8,490
12,290
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 3
7,674
512
3,352
11,890
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
leskorak
Kuzenbo
13
4 / 5 / 5
8,944
596
8,984
14,148
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 2 / 14
7,849
523
5,955
12,948
7,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Tsodiak
Guan Yu
16
8 / 1 / 3
9,803
654
11,415
14,751
15,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Vaskop
Anubis
16
12 / 2 / 2
10,056
670
15,617
11,082
7,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
crabaka
Izanami
13
4 / 5 / 5
7,837
522
8,193
13,326
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
jackomo
Tsukuyomi
16
3 / 0 / 4
9,270
618
3,811
8,128
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
28
28
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
Eislich
Pele
1
9
1
0.17
W
Artio
1
2
14
4
W
Guan Yu
Tsodiak
Guan Yu
8
1
3
9.5
W
Anubis
Vaskop
Anubis
12
2
2
6.5
L
He Bo
akumagoki
He Bo
2
3
1
0.83
W
Izanami
crabaka
Izanami
4
5
5
1.3
L
Hachiman
haeron49
Hachiman
3
5
3
0.9
L
0
6
3
0.25
W
Tsukuyomi
jackomo
Tsukuyomi
3
0
4
5
L
Kuzenbo
leskorak
Kuzenbo
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
44,991
61,426
Taken
60,235
23,490
Mitigated
37,406
12,690
Healing
31,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Eislich
Pele
4,863
830
0
2,817
13,975
3,355
0
4,614
9,361
0
42,870
W
Artio
5,955
795
2,089
5,231
12,948
7,847
70
5,424
7,524
17,372
0
W
Guan Yu
Tsodiak
Guan Yu
11,415
825
1,700
6,350
14,751
15,162
858
1,342
13,034
80
66,899
W
Anubis
Vaskop
Anubis
15,617
881
0
6,452
11,082
7,035
811
5,377
5,705
64,176
0
L
He Bo
akumagoki
He Bo
8,406
441
0
4,357
9,123
2,843
470
4,548
4,575
53,208
0
W
Izanami
crabaka
Izanami
8,193
5,311
0
3,254
13,326
4,533
399
3,730
9,571
0
46,528
L
Hachiman
haeron49
Hachiman
8,490
5,723
0
4,440
12,290
2,519
288
4,038
8,252
0
37,878
L
3,352
451
0
283
11,890
5,069
954
1,589
10,301
0
42,322
W
Tsukuyomi
jackomo
Tsukuyomi
3,811
591
0
6,196
8,128
2,829
0
1,517
6,586
0
64,486
L
Kuzenbo
leskorak
Kuzenbo
8,984
2,678
0
793
14,148
9,704
0
6,863
7,285
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
44,815
369
Minions Killed
456
0
Camps Cleared
0
1,365,231
Distance Traveled
1,424,791
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,180
479
89
6
0
262,251
3
W
Artio
7,849
523
26
2
0
318,561
5
W
Guan Yu
9,803
654
115
8
0
283,834
4
W
Anubis
10,056
670
107
7
0
260,190
6
L
He Bo
9,033
602
104
7
0
268,871
3
W
Izanami
7,837
522
82
5
0
255,601
2
L
Hachiman
7,341
489
58
4
0
244,517
5
L
Odin
7,674
512
84
6
0
300,474
0
W
Tsukuyomi
9,270
618
126
8
0
306,605
7
L
Kuzenbo
8,944
596
34
2
0
289,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role