Player Matchup

Odin
Odin
Guelz_31
Odin
Level 14
God Stats
5W - 8L
1,416 SR
Queue Stats
18W - 26L
1,406 Elo+
Solo
Chaac
Chaac
LXRDCESAR
Chaac
Level 12
God Stats
8W - 3L
1,712 SR
Queue Stats
11W - 11L
1,467 Elo+
Solo
Thor
Thor
Sapiwe
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Susano
Susano
cesARTatto92
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
vinizora
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Team Averages
Level 10
1,526 SR
1,501 Elo+

VS

Team Averages
Level 19
1,496 SR
1,428 Elo+
Chang'e
Chang'e
Bielrbo
Chang'e
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,347 Elo+
Solo
Heimdallr
Heimdallr
Douglas Berg960
Heimdallr
Level 23
God Stats
22W - 22L
1,478 SR
Queue Stats
57W - 59L
1,430 Elo+
Solo
Yemoja
Yemoja
LooordGandalf
Yemoja
Level 26
God Stats
4W - 5L
1,389 SR
Queue Stats
82W - 81L
1,496 Elo+
Solo
Merlin
Merlin
Ygris
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,129 Elo+
Solo
Fenrir
Fenrir
javitonachon
Fenrir
Level 14
God Stats
5W - 1L
1,614 SR
Queue Stats
9W - 3L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 9 / 6
9,891
899
5,679
19,011
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
LXRDCESAR
Chaac
17
4 / 8 / 2
11,658
1,060
15,594
20,370
23,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Sapiwe
Thor
16
0 / 12 / 4
9,581
871
2,850
20,038
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
17
0 / 12 / 7
10,065
915
5,383
17,096
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
vinizora
Medusa
17
5 / 8 / 4
11,578
1,053
16,135
16,610
6,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bielrbo
Chang'e
20
18 / 2 / 25
13,181
1,198
21,131
14,841
10,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Douglas Berg960
Heimdallr
20
10 / 0 / 31
13,672
1,243
26,324
8,000
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 0 / 33
12,729
1,157
5,773
5,201
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Ygris
Merlin
19
14 / 4 / 21
13,363
1,215
17,729
10,362
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
18
5 / 3 / 17
11,592
1,054
10,352
12,219
12,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
175
9
Kills
48
49
Deaths
9
23
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bielrbo
Chang'e
18
2
25
15.25
W
Heimdallr
Douglas Berg960
Heimdallr
10
0
31
25.5
L
Odin
0
9
6
0.33
L
Chaac
LXRDCESAR
Chaac
4
8
2
0.63
W
1
0
33
17.5
L
Thor
Sapiwe
Thor
0
12
4
0.17
W
Merlin
Ygris
Merlin
14
4
21
6.13
L
Susano
0
12
7
0.29
W
Fenrir
5
3
17
4.5
L
Medusa
vinizora
Medusa
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,641
Damage
81,309
93,125
Taken
50,623
62,615
Mitigated
39,484
2,554
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bielrbo
Chang'e
21,131
3,541
5,715
5,381
14,841
10,526
0
0
14,566
43,157
0
W
Heimdallr
Douglas Berg960
Heimdallr
26,324
22,415
0
530
8,000
4,679
0
28
7,822
0
49,428
L
Odin
5,679
1,108
0
220
19,011
18,348
0
8,009
11,002
0
22,261
L
Chaac
LXRDCESAR
Chaac
15,594
2,142
0
1,641
20,370
23,475
0
11,121
9,249
180
32,768
W
5,773
1,837
4,402
946
5,201
5,734
0
0
5,076
14,545
0
L
Thor
Sapiwe
Thor
2,850
1,304
0
677
20,038
7,039
0
10,819
7,154
0
14,402
W
Merlin
Ygris
Merlin
17,729
1,774
0
0
10,362
5,638
0
152
10,010
38,382
0
L
Susano
5,383
342
0
0
17,096
6,766
0
7,432
9,664
0
19,184
W
Fenrir
10,352
1,940
243
1,125
12,219
12,907
0
0
11,199
0
25,228
L
Medusa
vinizora
Medusa
16,135
6,133
0
16
16,610
6,987
0
7,252
9,358
0
54,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,773
Gold Earned
64,537
195
Minions Killed
204
4
Camps Cleared
14
1,039,564
Distance Traveled
942,626
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,181
1,198
54
5
0
206,401
1
W
Heimdallr
13,672
1,243
71
6
3
213,182
1
L
Odin
9,891
899
28
3
1
195,963
1
L
Chaac
11,658
1,060
41
4
2
222,972
2
W
Yemoja
12,729
1,157
16
1
2
177,804
0
L
Thor
9,581
871
25
2
0
215,738
0
W
Merlin
13,363
1,215
50
5
0
160,450
0
L
Susano
10,065
915
23
2
1
194,707
1
W
Fenrir
11,592
1,054
13
1
9
184,789
1
L
Medusa
11,578
1,053
78
7
0
210,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role