Player Matchup

Chaac
Chaac
Blood_Fael
Chaac
Level 23
God Stats
8W - 8L
1,771 SR
Queue Stats
327W - 372L
1,390 Elo+
Solo
Jing Wei
Jing Wei
JeyerMileon
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
Onolmenawi
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SankeBR
Cthulhu
Level 13
God Stats
10W - 7L
1,672 SR
Queue Stats
22W - 25L
1,527 Elo+
Solo
Kukulkan
Kukulkan
ZwolfBoBs
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 9
1,588 SR
1,483 Elo+

VS

Team Averages
Level 14
1,532 SR
1,474 Elo+
Fenrir
Fenrir
AIN_GUI
Fenrir
Level 16
God Stats
26W - 24L
1,554 SR
Queue Stats
778W - 784L
1,400 Elo+
Solo
Neith
Neith
Andromallius
Neith
Level 8
God Stats
2W - 2L
1,798 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 2
Ra
Ra
Dn778033
Ra
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
pinocha1972
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,292 Elo+
Solo
Bastet
Bastet
ronyersn
Bastet
Level 16
God Stats
5W - 6L
1,507 SR
Queue Stats
8W - 18L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 3 / 6
12,478
499
12,539
18,639
21,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
JeyerMileon
Jing Wei
16
7 / 4 / 12
11,917
477
14,950
20,208
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 6 / 6
12,467
499
11,864
21,305
8,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SankeBR
Cthulhu
16
3 / 4 / 11
11,576
463
6,567
17,794
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ZwolfBoBs
Kukulkan
18
11 / 3 / 6
12,745
510
14,690
7,137
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AIN_GUI
Fenrir
16
7 / 6 / 2
10,947
438
12,325
20,910
14,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 6
10,618
425
14,292
15,815
6,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 9 / 5
9,782
391
10,705
15,113
4,906
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
pinocha1972
Jing Wei
19
5 / 5 / 1
12,567
503
10,034
17,269
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
ronyersn
Bastet
15
1 / 11 / 2
9,551
382
5,590
14,130
5,464
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
35
Kills
18
20
Deaths
35
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AIN_GUI
Fenrir
7
6
2
1.33
L
3
4
6
1.5
W
Chaac
5
3
6
2.67
L
2
9
5
0.5
W
Jing Wei
JeyerMileon
Jing Wei
7
4
12
3.25
W
9
6
6
2
W
Cthulhu
SankeBR
Cthulhu
3
4
11
2.13
W
Kukulkan
ZwolfBoBs
Kukulkan
11
3
6
4.67
L
Jing Wei
pinocha1972
Jing Wei
5
5
1
1.1
L
Bastet
ronyersn
Bastet
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,610
Damage
52,946
85,083
Taken
83,237
55,769
Mitigated
39,025
18,910
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AIN_GUI
Fenrir
12,325
2,957
0
2,176
20,910
14,934
448
3,433
17,227
0
40,348
L
14,292
5,982
0
3,522
15,815
6,514
1,941
4,182
11,283
0
58,113
W
Chaac
12,539
1,253
0
7,108
18,639
21,263
210
1,727
16,712
0
69,487
L
10,705
1,280
122
624
15,113
4,906
74
5,101
9,912
32,450
0
W
Jing Wei
JeyerMileon
Jing Wei
14,950
11,961
0
6,560
20,208
8,116
2,397
5,593
14,565
0
52,533
W
11,864
4,013
0
4,252
21,305
8,891
883
1,775
19,480
0
74,215
W
Cthulhu
SankeBR
Cthulhu
6,567
216
0
990
17,794
14,523
868
886
16,693
30,548
0
W
Kukulkan
ZwolfBoBs
Kukulkan
14,690
1,396
0
0
7,137
2,976
2,418
724
6,363
61,740
0
L
Jing Wei
pinocha1972
Jing Wei
10,034
6,925
0
8,756
17,269
7,207
1,106
4,313
12,856
0
85,321
L
Bastet
ronyersn
Bastet
5,590
1,053
0
435
14,130
5,464
356
4,228
9,827
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,183
Gold Earned
53,465
454
Minions Killed
392
0
Camps Cleared
0
2,226,830
Distance Traveled
1,983,120
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,947
438
46
2
0
442,221
3
L
Neith
10,618
425
101
4
0
391,414
2
W
Chaac
12,478
499
115
5
0
406,365
2
L
Ra
9,782
391
39
2
0
400,018
1
W
Jing Wei
11,917
477
78
3
0
454,095
0
W
Thor
12,467
499
107
4
0
422,264
2
W
Cthulhu
11,576
463
41
2
0
469,351
0
W
Kukulkan
12,745
510
113
5
0
474,755
0
L
Jing Wei
12,567
503
143
6
0
378,842
1
L
Bastet
9,551
382
63
3
0
370,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role