Player Matchup

Bellona
Bellona
AYTHEACTIVIST
Bellona
Level 13
God Stats
5W - 10L
1,517 SR
Queue Stats
112W - 98L
1,445 Elo+
Party 2
Tyr
Tyr
Aldrin15
Tyr
Level 9
God Stats
18W - 16L
1,976 SR
Queue Stats
104W - 93L
1,678 Elo+
Party 1
Medusa
Medusa
Banditboy32
Medusa
Level 12
God Stats
5W - 9L
1,628 SR
Queue Stats
74W - 69L
1,630 Elo+
Solo
Hun Batz
Hun Batz
DARCDL
Hun Batz
Level 147
God Stats
0W - 1L
1,239 SR
Queue Stats
110W - 71L
1,750 Elo+
Party 1
Scylla
Scylla
WhiteDominican
Scylla
Level 25
God Stats
3W - 2L
1,747 SR
Queue Stats
91W - 70L
1,621 Elo+
Party 2
Team Averages
Level 41
1,621 SR
1,625 Elo+

VS

Team Averages
Level 15
1,665 SR
1,613 Elo+
Ares
Ares
ILoveMakala330
Ares
Level 17
God Stats
2W - 0L
1,702 SR
Queue Stats
21W - 31L
1,439 Elo+
Solo
Thanatos
Thanatos
JustInTime13
Thanatos
Level 27
God Stats
82W - 52L
1,675 SR
Queue Stats
760W - 694L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Lemons1122
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
970W - 1,065L
1,803 Elo+
Solo
Scylla
Scylla
MFAMJAY
Scylla
Level 18
God Stats
3W - 2L
1,767 SR
Queue Stats
3W - 3L
1,752 Elo+
Solo
Cupid
Cupid
SmiteIsForNewbs
Cupid
Level 11
God Stats
3W - 0L
1,681 SR
Queue Stats
3W - 2L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 6 / 1
5,170
470
2,975
6,734
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 2
4,742
431
2,522
9,044
3,362
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
10
3 / 5 / 0
5,968
543
5,112
7,496
2,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
DARCDL
Hun Batz
8
1 / 6 / 0
5,168
470
2,674
9,283
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 5 / 0
6,270
570
4,972
7,882
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
6,847
622
6,782
6,876
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
JustInTime13
Thanatos
12
7 / 2 / 4
7,114
647
7,123
6,585
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Lemons1122
Cthulhu
11
5 / 2 / 5
6,691
608
4,850
8,737
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
MFAMJAY
Scylla
12
4 / 2 / 1
7,144
649
1,679
4,346
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 3 / 4
6,580
598
7,475
7,802
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
9
Kills
26
26
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
6
1
0.25
L
0
4
2
0.25
L
Medusa
3
5
0
0.6
L
Hun Batz
DARCDL
Hun Batz
1
6
0
0.17
W
6
0
6
9
W
Thanatos
JustInTime13
Thanatos
7
2
4
4.5
W
Cthulhu
Lemons1122
Cthulhu
5
2
5
3.75
W
Scylla
MFAMJAY
Scylla
4
2
1
2.25
W
4
3
4
2
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
27,909
40,439
Taken
34,346
14,638
Mitigated
20,017
7,402
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,975
1,189
0
248
6,734
4,373
0
2,585
3,907
0
13,755
L
2,522
679
0
791
9,044
3,362
0
3,876
5,049
0
14,870
L
Medusa
5,112
2,730
0
2,131
7,496
2,120
0
1,882
5,614
0
23,373
L
Hun Batz
DARCDL
Hun Batz
2,674
980
0
2,414
9,283
2,902
0
2,503
6,713
0
22,402
W
6,782
410
0
2,353
6,876
4,640
217
371
6,505
17,325
0
W
Thanatos
JustInTime13
Thanatos
7,123
2,923
0
4,995
6,585
3,937
0
530
6,055
0
33,283
W
Cthulhu
Lemons1122
Cthulhu
4,850
589
158
2,344
8,737
7,855
189
2,181
6,556
23,241
0
W
Scylla
MFAMJAY
Scylla
1,679
379
0
250
4,346
1,298
719
1,297
3,049
40,417
0
W
7,475
4,326
339
3,594
7,802
2,287
1,036
593
7,209
0
29,987
L
4,972
828
0
1,818
7,882
1,881
0
1,845
5,845
27,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
34,376
212
Minions Killed
266
0
Camps Cleared
0
1,010,442
Distance Traveled
966,407
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,170
470
33
3
0
207,521
0
L
Tyr
4,742
431
25
2
0
213,492
2
L
Medusa
5,968
543
50
5
0
187,834
0
L
Hun Batz
5,168
470
52
5
0
214,870
0
W
Ares
6,847
622
16
1
0
199,382
3
W
Thanatos
7,114
647
69
6
0
232,029
3
W
Cthulhu
6,691
608
29
3
0
150,074
0
W
Scylla
7,144
649
89
8
0
198,146
0
W
Cupid
6,580
598
63
6
0
186,776
0
L
Scylla
6,270
570
52
5
0
186,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role