Player Matchup

Mercury
Mercury
Bewon
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,568 Elo+
Party 1
Discordia
Discordia
FleetFootOP
Discordia
Level 116
God Stats
1W - 0L
1,498 SR
Queue Stats
30W - 19L
1,650 Elo+
Party 3
Ymir
Ymir
GigaHambi
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 15L
1,639 Elo+
Party 1
Osiris
Osiris
HollowHunter
Osiris
Level 128
God Stats
1W - 1L
1,236 SR
Queue Stats
61W - 51L
1,651 Elo+
Party 1
Apollo
Apollo
QUINARIIN
Apollo
Level 29
God Stats
5W - 2L
1,691 SR
Queue Stats
65W - 27L
1,676 Elo+
Party 3
Team Averages
Level 89
1,485 SR
1,637 Elo+

VS

Team Averages
Level 61
1,577 SR
1,611 Elo+
Danzaburou
Danzaburou
Irfoxpro2534
Danzaburou
Level 28
God Stats
8W - 7L
1,638 SR
Queue Stats
58W - 49L
1,662 Elo+
Party 2
Mercury
Mercury
Sierra4902
Mercury
Level 46
God Stats
6W - 5L
1,611 SR
Queue Stats
222W - 160L
1,755 Elo+
Party 2
Ymir
Ymir
SinTeMoRVl17
Ymir
Level 76
God Stats
41W - 45L
1,638 SR
Queue Stats
67W - 69L
1,532 Elo+
Solo
Bellona
Bellona
SmartGameWorld
Bellona
Level 114
God Stats
11W - 5L
1,500 SR
Queue Stats
165W - 129L
1,500 Elo+
Solo
Chang'e
Chang'e
YoungFl3x
Chang'e
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 93L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bewon
Mercury
18
0 / 5 / 10
11,436
545
7,697
17,519
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
FleetFootOP
Discordia
20
12 / 1 / 2
13,452
641
18,944
9,292
3,791
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
0 / 2 / 13
10,329
492
5,069
12,174
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
19
8 / 1 / 7
12,392
590
10,954
15,502
13,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
QUINARIIN
Apollo
19
3 / 5 / 6
11,400
543
9,248
14,791
5,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Irfoxpro2534
Danzaburou
17
4 / 5 / 5
11,723
558
16,029
13,668
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Sierra4902
Mercury
18
5 / 4 / 1
11,212
534
9,317
15,262
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 8 / 4
8,410
400
2,391
17,601
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 1
11,495
547
12,138
14,919
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
YoungFl3x
Chang'e
16
0 / 3 / 0
9,659
460
3,796
14,277
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
14
14
Deaths
23
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bewon
Mercury
0
5
10
1
W
Discordia
FleetFootOP
Discordia
12
1
2
13
W
Ymir
0
2
13
3.25
W
Osiris
8
1
7
11.5
L
Danzaburou
Irfoxpro2534
Danzaburou
4
5
5
1.3
W
Apollo
QUINARIIN
Apollo
3
5
6
1.2
L
Mercury
Sierra4902
Mercury
5
4
1
1.38
L
0
8
4
0.25
L
5
3
1
1.83
L
Chang'e
YoungFl3x
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,912
Damage
43,671
69,278
Taken
75,727
42,931
Mitigated
43,977
23,572
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bewon
Mercury
7,697
2,387
0
3,388
17,519
7,415
1,478
498
16,571
0
79,602
W
Discordia
FleetFootOP
Discordia
18,944
1,420
311
3,121
9,292
3,791
290
1,224
7,979
100,292
0
W
Ymir
5,069
981
104
2,376
12,174
13,320
608
717
11,375
22,476
0
W
Osiris
10,954
3,543
0
7,388
15,502
13,215
2,745
2,047
13,286
0
90,889
L
Danzaburou
Irfoxpro2534
Danzaburou
16,029
6,857
0
4,460
13,668
5,575
0
5,423
8,075
0
83,328
W
Apollo
QUINARIIN
Apollo
9,248
6,549
0
6,884
14,791
5,190
0
1,397
13,329
0
93,678
L
Mercury
Sierra4902
Mercury
9,317
5,937
0
500
15,262
5,348
0
3,706
11,480
0
92,224
L
2,391
314
0
1,218
17,601
13,450
0
6,965
10,506
30,314
0
L
12,138
3,141
0
1,885
14,919
13,065
940
2,291
12,572
0
70,120
L
Chang'e
YoungFl3x
Chang'e
3,796
40
1,251
5,964
14,277
6,539
0
4,904
9,081
64,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,009
Gold Earned
52,499
685
Minions Killed
623
0
Camps Cleared
0
2,016,698
Distance Traveled
2,013,880
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,436
545
145
7
0
452,115
2
W
Discordia
13,452
641
184
9
0
393,624
2
W
Ymir
10,329
492
39
2
0
371,597
3
W
Osiris
12,392
590
152
7
0
438,175
1
L
Danzaburou
11,723
558
151
7
0
371,866
1
W
Apollo
11,400
543
165
8
0
361,187
1
L
Mercury
11,212
534
138
7
0
453,608
1
L
Ymir
8,410
400
37
2
0
371,898
10
L
Bellona
11,495
547
150
7
0
408,563
6
L
Chang'e
9,659
460
147
7
0
407,945
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role