Player Matchup

Merlin
Merlin
MrMarshmallowAk
Merlin
Level 148
God Stats
6W - 4L
1,504 SR
Queue Stats
159W - 178L
1,517 Elo+
Solo
Sylvanus
Sylvanus
infamousgears
Sylvanus
Level 153
God Stats
11W - 3L
1,911 SR
Queue Stats
634W - 643L
1,489 Elo+
Solo
Danzaburou
Danzaburou
motown_nol
Danzaburou
Level 42
God Stats
13W - 4L
1,612 SR
Queue Stats
138W - 124L
1,688 Elo+
Solo
Team Averages
Level 114
1,675 SR
1,565 Elo+

VS

Team Averages
Level 53
1,531 SR
1,545 Elo+
Chaac
Chaac
Dr Fratricide
Chaac
Level 122
God Stats
44W - 44L
1,483 SR
Queue Stats
279W - 311L
1,511 Elo+
Solo
Ra
Ra
Get_Wrekd100
Ra
Level 15
God Stats
4W - 7L
1,611 SR
Queue Stats
23W - 33L
1,529 Elo+
Solo
Jing Wei
Jing Wei
SmiteNoob0725
Jing Wei
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
12,192
677
12,009
10,363
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
infamousgears
Sylvanus
16
8 / 0 / 7
13,602
756
12,705
17,215
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
motown_nol
Danzaburou
15
5 / 2 / 9
12,086
671
12,561
19,608
8,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
10,479
582
13,612
21,095
17,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 1
11,294
627
11,024
12,403
4,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SmiteNoob0725
Jing Wei
13
2 / 6 / 1
10,602
589
10,311
12,831
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
5
5
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
2
6
1
0.42
W
4
3
9
2.83
L
Jing Wei
SmiteNoob0725
Jing Wei
2
6
1
0.42
W
Sylvanus
infamousgears
Sylvanus
8
0
7
11.5
W
Danzaburou
motown_nol
Danzaburou
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
34,947
47,186
Taken
46,329
33,901
Mitigated
27,407
23,099
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,612
1,849
612
9,898
21,095
17,162
1,333
12,221
8,874
0
51,393
L
11,024
774
1,399
4,223
12,403
4,156
808
6,402
6,001
48,824
0
W
12,009
1,178
600
2,525
10,363
4,291
1,065
3,027
7,161
69,278
0
L
Jing Wei
SmiteNoob0725
Jing Wei
10,311
7,379
0
1,883
12,831
6,089
1,082
6,163
6,668
0
42,573
W
Sylvanus
infamousgears
Sylvanus
12,705
3,366
4,731
7,957
17,215
21,294
388
2,851
14,114
31,879
0
W
Danzaburou
motown_nol
Danzaburou
12,561
6,212
0
7,286
19,608
8,316
1,557
5,465
13,793
0
76,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
32,375
211
Minions Killed
216
0
Camps Cleared
0
849,523
Distance Traveled
947,548
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,479
582
77
4
0
318,297
1
L
Ra
11,294
627
78
4
0
313,604
2
W
Merlin
12,192
677
91
5
0
246,825
0
L
Jing Wei
10,602
589
61
3
0
315,647
4
W
Sylvanus
13,602
756
26
1
0
302,733
3
W
Danzaburou
12,086
671
94
5
0
299,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role