Player Matchup

Discordia
Discordia
KDS DeathSwitch
Discordia
Level 21
God Stats
2W - 2L
1,314 SR
Queue Stats
208W - 184L
1,575 Elo+
Party 2
Merlin
Merlin
Kody7760
Merlin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 128L
1,564 Elo+
Party 2
Geb
Geb
Sethej
Geb
Level 18
God Stats
1W - 2L
1,555 SR
Queue Stats
15W - 13L
1,401 Elo+
Party 1
Set
Set
Socia1ism
Set
Level 41
God Stats
2W - 3L
1,724 SR
Queue Stats
59W - 50L
1,477 Elo+
Party 1
King Arthur
King Arthur
the true Hades
King Arthur
Level 94
God Stats
90W - 78L
1,577 SR
Queue Stats
255W - 229L
1,507 Elo+
Party 1
Team Averages
Level 43
1,534 SR
1,505 Elo+

VS

Team Averages
Level 40
1,664 SR
1,564 Elo+
Skadi
Skadi
CreamUzra
Skadi
Level 49
God Stats
26W - 11L
1,784 SR
Queue Stats
601W - 590L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
IDipsyI
Erlang Shen
Level 48
God Stats
9W - 5L
1,260 SR
Queue Stats
92W - 95L
1,550 Elo+
Party 3
Hades
Hades
ISabumafuI
Hades
Level 27
God Stats
3W - 0L
1,794 SR
Queue Stats
9W - 2L
1,866 Elo+
Party 3
Hercules
Hercules
JMoneyBags5112
Hercules
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
77W - 77L
1,488 Elo+
Party 4
Athena
Athena
TheWill2Kill6
Athena
Level 46
God Stats
4W - 2L
1,757 SR
Queue Stats
42W - 45L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KDS DeathSwitch
Discordia
12
0 / 12 / 2
7,731
351
7,781
11,626
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Kody7760
Merlin
16
5 / 7 / 4
10,736
488
9,889
11,577
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Sethej
Geb
14
2 / 2 / 1
9,702
441
7,920
13,196
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 4
10,090
459
5,464
17,793
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
the true Hades
King Arthur
19
6 / 0 / 4
11,665
530
12,478
8,896
8,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CreamUzra
Skadi
19
12 / 1 / 6
12,523
569
15,814
10,787
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
IDipsyI
Erlang Shen
17
5 / 4 / 8
11,058
503
9,250
14,065
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
17
5 / 4 / 4
11,679
531
7,851
12,351
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
19
0 / 2 / 2
11,447
520
2,589
12,843
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 8
10,291
468
4,636
17,704
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
14
Kills
26
26
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
CreamUzra
Skadi
12
1
6
15
W
Erlang Shen
IDipsyI
Erlang Shen
5
4
8
2.25
W
Hades
5
4
4
1.75
W
Hercules
0
2
2
0.5
L
Discordia
KDS DeathSwitch
Discordia
0
12
2
0.08
L
Merlin
Kody7760
Merlin
5
7
4
1
L
Geb
Sethej
Geb
2
2
1
1.25
L
1
5
4
0.6
W
4
3
8
2.67
L
King Arthur
the true Hades
King Arthur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,532
Damage
40,140
63,088
Taken
67,750
33,343
Mitigated
46,789
15,728
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CreamUzra
Skadi
15,814
5,275
0
2,995
10,787
3,642
1,901
7,615
2,527
0
80,687
W
Erlang Shen
IDipsyI
Erlang Shen
9,250
3,793
0
1,602
14,065
9,555
2,119
4,101
9,947
0
73,491
W
Hades
7,851
652
200
3,287
12,351
5,667
1,998
5,911
6,324
56,360
0
W
Hercules
2,589
920
0
4,715
12,843
13,245
1,608
0
12,843
0
76,575
L
Discordia
KDS DeathSwitch
Discordia
7,781
113
0
135
11,626
3,679
599
1,091
10,535
27,877
0
L
Merlin
Kody7760
Merlin
9,889
1,245
0
250
11,577
3,814
1,013
5,860
5,373
54,790
0
L
Geb
Sethej
Geb
7,920
474
0
3,625
13,196
9,539
148
1,370
11,797
41,221
0
L
5,464
1,856
0
7,709
17,793
8,026
29
2,810
14,820
0
79,985
W
4,636
1,359
0
2,832
17,704
14,680
78
6,805
10,461
26,275
0
L
King Arthur
the true Hades
King Arthur
12,478
1,407
0
4,009
8,896
8,285
98
847
7,756
0
70,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
56,998
451
Minions Killed
541
0
Camps Cleared
0
1,929,949
Distance Traveled
2,087,616
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,523
569
129
6
0
439,250
7
W
Erlang Shen
11,058
503
91
4
0
423,325
4
W
Hades
11,679
531
127
6
0
389,953
1
W
Hercules
11,447
520
165
8
0
401,677
5
L
Discordia
7,731
351
41
2
0
333,063
1
L
Merlin
10,736
488
105
5
0
348,634
1
L
Geb
9,702
441
47
2
0
405,428
0
L
Set
10,090
459
124
6
0
395,775
4
W
Athena
10,291
468
29
1
0
433,411
8
L
King Arthur
11,665
530
134
6
0
447,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role