Player Matchup

Serqet
Serqet
Adarria
Serqet
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,452 Elo+
Party 1
Sol
Sol
Mydun
Sol
Level 20
God Stats
6W - 3L
1,584 SR
Queue Stats
67W - 69L
1,435 Elo+
Party 1
Izanami
Izanami
TTV URSOMAD69
Izanami
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
27W - 28L
1,435 Elo+
Party 1
Team Averages
Level 58
1,528 SR
1,440 Elo+

VS

Team Averages
Level 25
1,595 SR
1,547 Elo+
Ymir
Ymir
CaramelBlizzard
Ymir
Level 56
God Stats
4W - 6L
1,500 SR
Queue Stats
213W - 247L
1,353 Elo+
Solo
Kali
Kali
I Drew Uchiha I
Kali
Level 14
God Stats
2W - 3L
1,786 SR
Queue Stats
10W - 7L
1,789 Elo+
Solo
Ra
Ra
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Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adarria
Serqet
13
7 / 0 / 5
10,228
852
6,738
9,033
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Mydun
Sol
12
5 / 0 / 4
8,955
746
6,628
5,694
1,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
12
1 / 3 / 10
8,514
710
4,284
7,076
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,823
652
7,901
10,855
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 1
8,257
688
4,591
10,468
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 4 / 1
6,531
544
398
2,833
793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
Adarria
Serqet
7
0
5
9.5
L
1
6
1
0.25
L
2
3
1
0.83
W
Sol
Mydun
Sol
5
0
4
7
W
Izanami
1
3
10
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
12,890
21,803
Taken
24,156
10,079
Mitigated
10,521
4,855
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Adarria
Serqet
6,738
1,959
0
1,807
9,033
6,114
165
2,889
6,144
0
22,509
L
7,901
990
318
1,340
10,855
5,886
0
2,891
7,177
31,425
211
L
4,591
1,881
0
3,282
10,468
3,842
0
2,891
7,182
0
38,685
W
Sol
Mydun
Sol
6,628
1,882
0
2,619
5,694
1,709
160
1,928
3,766
34,020
0
W
Izanami
4,284
1,958
0
429
7,076
2,256
415
3,501
3,575
0
21,144
L
398
186
0
32
2,833
793
0
1,006
1,827
1,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
22,611
124
Minions Killed
102
0
Camps Cleared
0
595,413
Distance Traveled
496,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,228
852
34
3
0
219,940
3
L
Ymir
7,823
652
44
4
0
177,775
1
L
Kali
8,257
688
58
5
0
236,658
0
W
Sol
8,955
746
56
5
0
174,296
0
W
Izanami
8,514
710
34
3
0
201,177
0
L
Ra
6,531
544
0
0
0
82,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role