Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
Curdawgg
Cu Chulainn
Silver I
Level 148
God Stats
4W - 5L
1,610 SR
Queue Stats
370W - 367L
1,199 MMR
Solo
Merlin
Merlin
Silver IV
Mugui
Merlin
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
XxDarkSiriuSxX
Ravana
Silver I
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 362L
1,254 MMR
Solo
Bellona
Bellona
Silver III
hugo5553
Bellona
Silver III
Level 101
God Stats
0W - 2L
1,720 SR
Queue Stats
84W - 99L
1,208 MMR
Solo
Chernobog
Chernobog
Silver II
lilpompitas
Chernobog
Silver II
Level 128
God Stats
8W - 11L
1,429 SR
Queue Stats
116W - 134L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,552 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,340 SR
1,240 MMR
Thanatos
Thanatos
Silver IV
BubbaGunush
Thanatos
Silver IV
Level 106
God Stats
2W - 4L
1,276 SR
Queue Stats
75W - 87L
1,267 MMR
Solo
Ymir
Ymir
Gold V
GandalfTheQuack
Ymir
Gold V
Level 138
God Stats
4W - 5L
1,260 SR
Queue Stats
67W - 77L
1,231 MMR
Solo
Apollo
Apollo
Gold V
LUFFYTHEMONKEY
Apollo
Gold V
Level 126
God Stats
4W - 8L
1,398 SR
Queue Stats
71W - 87L
1,267 MMR
Solo
Achilles
Achilles
Gold V
MadAbdul
Achilles
Gold V
Level 155
God Stats
1W - 1L
1,320 SR
Queue Stats
161W - 179L
1,240 MMR
Solo
Ra
Ra
Gold V
Plowskii
Ra
Gold V
Level 94
God Stats
159W - 180L
1,445 SR
Queue Stats
2,035W - 2,022L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Curdawgg
Cu Chulainn
13
0 / 7 / 4
8,070
404
7,696
15,859
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Mugui
Merlin
16
2 / 5 / 0
9,964
498
9,473
9,270
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 5 / 5
9,801
490
11,171
12,562
7,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
hugo5553
Bellona
15
3 / 4 / 1
9,396
470
7,594
14,307
16,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
lilpompitas
Chernobog
14
1 / 4 / 2
8,709
435
6,943
15,816
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiScyllaCthulhuDanzaburouPersephone

VS

Bans
Nu WaKuzenboYemojaNemesisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BubbaGunush
Thanatos
19
4 / 5 / 8
12,528
626
9,256
17,247
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 14
10,838
542
6,318
18,148
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 1 / 11
13,025
651
13,340
18,093
7,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
MadAbdul
Achilles
17
2 / 3 / 11
11,534
577
9,101
19,311
19,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 0 / 7
12,842
642
11,196
10,582
4,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
11
Kills
25
25
Deaths
11
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BubbaGunush
Thanatos
4
5
8
1.6
L
Cu Chulainn
Curdawgg
Cu Chulainn
0
7
4
0.29
W
2
2
14
4.5
W
8
1
11
13.5
W
Achilles
MadAbdul
Achilles
2
3
11
2.5
L
Merlin
Mugui
Merlin
2
5
0
0.4
W
9
0
7
12.5
L
5
5
5
1.5
L
Bellona
hugo5553
Bellona
3
4
1
0.88
L
Chernobog
lilpompitas
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,877
Damage
49,211
67,814
Taken
83,381
43,767
Mitigated
56,957
11,289
Healing
48,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BubbaGunush
Thanatos
9,256
3,034
0
15,146
17,247
6,758
233
1,538
14,998
0
77,973
L
Cu Chulainn
Curdawgg
Cu Chulainn
7,696
1,881
0
2,940
15,859
10,141
582
7,163
8,565
5,108
34,713
W
6,318
2,189
0
5,043
18,148
17,689
1,032
5,533
12,378
24,848
0
W
13,340
9,257
0
9,943
18,093
7,664
12,824
1,828
16,189
0
83,658
W
Achilles
MadAbdul
Achilles
9,101
1,840
0
7,818
19,311
19,972
511
2,555
16,604
4,391
47,192
L
Merlin
Mugui
Merlin
9,473
536
0
613
9,270
4,086
0
2,561
6,607
69,770
0
W
11,196
975
4,037
6,673
10,582
4,874
2,445
3,317
7,025
93,427
0
L
11,171
3,621
0
1,512
12,562
7,711
0
2,572
9,895
0
71,680
L
Bellona
hugo5553
Bellona
7,594
2,322
0
942
14,307
16,737
10
2,454
11,784
0
57,263
L
Chernobog
lilpompitas
Chernobog
6,943
3,558
0
5,282
15,816
5,092
560
3,493
12,275
0
55,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
60,767
529
Minions Killed
539
0
Camps Cleared
0
1,765,936
Distance Traveled
1,959,463
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,528
626
138
7
0
401,996
3
L
Cu Chulainn
8,070
404
57
3
0
337,658
5
W
Ymir
10,838
542
24
1
0
380,493
4
W
Apollo
13,025
651
132
7
0
385,834
2
W
Achilles
11,534
577
90
5
0
383,146
6
L
Merlin
9,964
498
149
7
0
348,977
8
W
Ra
12,842
642
155
8
0
407,994
5
L
Ravana
9,801
490
121
6
0
424,190
4
L
Bellona
9,396
470
109
5
0
392,282
3
L
Chernobog
8,709
435
93
5
0
262,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role