Player Matchup

Danzaburou
Danzaburou
DEADMAN_99
Danzaburou
Level 84
God Stats
30W - 28L
1,558 SR
Queue Stats
162W - 171L
1,435 Elo+
Party 3
Bacchus
Bacchus
Freak_9101993
Bacchus
Level 38
God Stats
56W - 47L
1,394 SR
Queue Stats
75W - 73L
1,402 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NAWAFKOO
Tsukuyomi
Level 119
God Stats
1W - 3L
1,364 SR
Queue Stats
17W - 19L
1,537 Elo+
Party 2
Poseidon
Poseidon
Onikazy
Poseidon
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 22L
1,524 Elo+
Party 2
Pele
Pele
PrimeDopest
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,553 Elo+
Party 2
Team Averages
Level 75
1,420 SR
1,490 Elo+

VS

Team Averages
Level 62
1,474 SR
1,493 Elo+
Mercury
Mercury
Gruttepierr
Mercury
Level 29
God Stats
13W - 9L
1,604 SR
Queue Stats
76W - 97L
1,564 Elo+
Party 1
Zeus
Zeus
jepapiQuinna
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
sroovers
Cernunnos
Level 53
God Stats
17W - 10L
1,579 SR
Queue Stats
50W - 53L
1,460 Elo+
Party 1
Ymir
Ymir
tyranlds
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 161L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
xtiemenx
Cu Chulainn
Level 123
God Stats
1W - 3L
1,189 SR
Queue Stats
84W - 86L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEADMAN_99
Danzaburou
18
7 / 6 / 3
12,716
509
17,226
18,095
8,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
1 / 9 / 7
9,364
375
7,788
24,555
31,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
NAWAFKOO
Tsukuyomi
16
3 / 8 / 4
10,294
412
12,604
20,803
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Onikazy
Poseidon
16
6 / 6 / 4
10,957
438
16,306
12,461
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 6
11,373
455
11,385
24,966
11,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gruttepierr
Mercury
20
4 / 8 / 9
13,585
543
9,830
21,881
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 1 / 6
14,742
590
22,873
15,302
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
sroovers
Cernunnos
17
4 / 4 / 13
12,487
499
13,008
21,043
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
3 / 7 / 15
12,954
518
10,935
20,257
22,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
xtiemenx
Cu Chulainn
20
12 / 3 / 6
15,413
617
22,423
29,497
27,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
21
Kills
37
37
Deaths
23
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DEADMAN_99
Danzaburou
7
6
3
1.42
L
Bacchus
1
9
7
0.5
W
Mercury
Gruttepierr
Mercury
4
8
9
1.06
L
Tsukuyomi
NAWAFKOO
Tsukuyomi
3
8
4
0.63
L
Poseidon
Onikazy
Poseidon
6
6
4
1.33
L
4
8
6
0.88
W
14
1
6
17
W
Cernunnos
sroovers
Cernunnos
4
4
13
2.63
W
Ymir
3
7
15
1.5
W
Cu Chulainn
xtiemenx
Cu Chulainn
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,309
Damage
79,069
100,880
Taken
107,980
76,547
Mitigated
72,589
17,324
Healing
37,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DEADMAN_99
Danzaburou
17,226
8,664
388
2,789
18,095
8,521
828
6,738
11,219
0
86,380
L
Bacchus
7,788
610
357
1,255
24,555
31,873
0
11,318
12,932
21,808
0
W
Mercury
Gruttepierr
Mercury
9,830
5,194
0
7,401
21,881
8,662
1,569
3,825
17,956
0
112,585
L
Tsukuyomi
NAWAFKOO
Tsukuyomi
12,604
1,469
0
3,781
20,803
19,852
0
3,330
16,838
0
55,255
L
Poseidon
Onikazy
Poseidon
16,306
327
0
418
12,461
4,796
0
6,004
5,975
55,798
0
L
11,385
3,285
0
8,336
24,966
11,505
0
6,177
18,498
0
85,567
W
22,873
1,922
0
2,671
15,302
6,343
2,398
3,289
11,988
102,670
0
W
Cernunnos
sroovers
Cernunnos
13,008
6,181
1,047
9,285
21,043
7,929
4,118
4,813
16,205
0
72,256
W
Ymir
10,935
1,488
0
2,055
20,257
22,494
1,154
4,490
15,767
46,676
0
W
Cu Chulainn
xtiemenx
Cu Chulainn
22,423
4,444
0
14,927
29,497
27,161
515
7,677
20,995
2,132
100,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,704
Gold Earned
69,181
466
Minions Killed
626
0
Camps Cleared
0
2,101,014
Distance Traveled
2,327,507
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,716
509
136
5
0
390,964
3
L
Bacchus
9,364
375
26
1
0
407,442
4
W
Mercury
13,585
543
142
6
0
531,415
0
L
Tsukuyomi
10,294
412
89
4
0
426,195
0
L
Poseidon
10,957
438
86
3
0
464,429
3
L
Pele
11,373
455
129
5
0
411,984
3
W
Zeus
14,742
590
149
6
0
464,677
3
W
Cernunnos
12,487
499
93
4
0
463,916
4
W
Ymir
12,954
518
64
3
0
420,432
0
W
Cu Chulainn
15,413
617
178
7
0
447,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role