Player Matchup

Xbalanque
Xbalanque
Dr x Vision
Xbalanque
Level 46
God Stats
32W - 37L
1,562 SR
Queue Stats
267W - 259L
1,628 Elo+
Party 2
Cerberus
Cerberus
FlatKitten
Cerberus
Level 8
God Stats
29W - 22L
1,718 SR
Queue Stats
35W - 31L
1,704 Elo+
Party 2
Neith
Neith
GG Blondie
Neith
Level 6
God Stats
65W - 56L
1,957 SR
Queue Stats
99W - 101L
1,648 Elo+
Party 2
Odin
Odin
Scyth3T3s1a
Odin
Level 29
God Stats
1W - 5L
1,372 SR
Queue Stats
47W - 55L
1,482 Elo+
Solo
Kukulkan
Kukulkan
michellek13
Kukulkan
Level 7
God Stats
0W - 4L
1,279 SR
Queue Stats
5W - 12L
1,369 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,566 Elo+

VS

Team Averages
Level 17
1,589 SR
1,536 Elo+
Ares
Ares
Itachilitico
Ares
Level 22
God Stats
3W - 2L
1,704 SR
Queue Stats
27W - 20L
1,661 Elo+
Solo
Hel
Hel
Vortt
Hel
Level 17
God Stats
22W - 20L
1,564 SR
Queue Stats
99W - 115L
1,547 Elo+
Party 1
Anhur
Anhur
Vorttjr
Anhur
Level 32
God Stats
13W - 11L
1,514 SR
Queue Stats
54W - 53L
1,550 Elo+
Party 1
Thor
Thor
nobeechassness1
Thor
Level 5
God Stats
5W - 5L
1,515 SR
Queue Stats
8W - 8L
1,388 Elo+
Solo
Ra
Ra
ricsam97
Ra
Level 8
God Stats
5W - 2L
1,651 SR
Queue Stats
22W - 18L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dr x Vision
Xbalanque
20
20 / 7 / 6
20,130
1,184
67,474
28,244
12,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
FlatKitten
Cerberus
20
4 / 3 / 22
18,435
1,084
34,768
51,136
73,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
2 / 4 / 18
15,743
926
21,257
21,826
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 15 / 15
15,255
897
16,679
31,725
13,382
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
michellek13
Kukulkan
18
0 / 1 / 3
12,565
739
1,074
2,963
1,182
Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
16,308
959
21,938
41,282
56,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
Vortt
Hel
20
0 / 2 / 23
15,162
892
14,016
22,812
13,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Vorttjr
Anhur
20
4 / 6 / 21
15,572
916
39,805
33,848
20,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 8 / 15
13,892
817
9,739
24,844
21,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Boots

Boots

+6%
Movement Speed

20
18 / 6 / 10
19,184
1,128
42,365
25,986
14,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
117
28
Kills
30
30
Deaths
28
64
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dr x Vision
Xbalanque
20
7
6
3.29
L
Cerberus
FlatKitten
Cerberus
4
3
22
5
L
Neith
2
4
18
2.75
W
7
6
18
2.67
L
2
15
15
0.63
W
Hel
Vortt
Hel
0
2
23
5.75
W
Anhur
Vorttjr
Anhur
4
6
21
2.42
L
Kukulkan
michellek13
Kukulkan
0
1
3
1.5
W
1
8
15
1.06
W
18
6
10
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,252
Damage
127,863
135,894
Taken
148,772
109,771
Mitigated
125,977
24,572
Healing
60,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dr x Vision
Xbalanque
67,474
42,270
0
4,914
28,244
12,417
0
19,400
8,844
0
114,271
L
Cerberus
FlatKitten
Cerberus
34,768
5,678
0
11,661
51,136
73,870
0
24,036
27,100
60,913
0
L
Neith
21,257
10,342
0
4,254
21,826
8,920
0
14,455
7,371
0
57,388
W
21,938
1,633
1,240
1,980
41,282
56,454
0
7,499
33,783
49,330
0
L
16,679
4,114
1,417
2,326
31,725
13,382
0
18,127
13,598
0
40,378
W
Hel
Vortt
Hel
14,016
1,739
23,457
11,279
22,812
13,500
0
6,443
16,369
43,990
0
W
Anhur
Vorttjr
Anhur
39,805
28,861
964
5,976
33,848
20,683
0
6,153
27,695
0
63,745
L
Kukulkan
michellek13
Kukulkan
1,074
150
0
0
2,963
1,182
0
2,301
662
6,958
0
W
9,739
2,872
791
645
24,844
21,246
0
7,595
17,249
0
20,460
W
42,365
1,604
5,970
8,297
25,986
14,094
0
8,152
17,834
77,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,128
Gold Earned
80,118
291
Minions Killed
285
8
Camps Cleared
9
1,321,982
Distance Traveled
1,488,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
20,130
1,184
96
6
2
277,370
0
L
Cerberus
18,435
1,084
54
3
2
343,248
1
L
Neith
15,743
926
82
5
0
297,271
1
W
Ares
16,308
959
45
3
2
311,186
1
L
Odin
15,255
897
50
3
4
269,128
0
W
Hel
15,162
892
85
5
0
359,826
0
W
Anhur
15,572
916
47
3
0
268,035
0
L
Kukulkan
12,565
739
9
1
0
134,965
0
W
Thor
13,892
817
17
1
0
223,964
2
W
Ra
19,184
1,128
91
5
7
325,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role