Player Matchup

Heimdallr
Heimdallr
Silver I
AwesomeAss408
Heimdallr
Silver I
Level 105
God Stats
7W - 2L
1,573 SR
Queue Stats
31W - 32L
1,452 MMR
Party 3
Aphrodite
Aphrodite
Silver I
Darkslayer883
Aphrodite
Silver I
Level 160
God Stats
48W - 28L
1,773 SR
Queue Stats
213W - 198L
1,554 MMR
Party 2
Osiris
Osiris
Gold III
Lack_Of_Skills__
Osiris
Gold III
Level 147
God Stats
8W - 5L
1,672 SR
Queue Stats
380W - 371L
1,493 MMR
Solo
Yemoja
Yemoja
Bronze III
Legoshi XxX
Yemoja
Bronze III
Level 152
God Stats
2W - 4L
1,630 SR
Queue Stats
29W - 14L
1,460 MMR
Party 2
Thanatos
Thanatos
Gold IV
XER_PSYCORE_987
Thanatos
Gold IV
Level 156
God Stats
7W - 6L
1,555 SR
Queue Stats
129W - 119L
1,549 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,641 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,544 SR
1,509 MMR
Achilles
Achilles
Bronze III
AnJuubiZ
Achilles
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,541 MMR
Party 4
Bellona
Bellona
Bronze III
Darkrose9710
Bellona
Bronze III
Level 140
God Stats
1W - 1L
1,379 SR
Queue Stats
24W - 24L
1,459 MMR
Party 4
Ymir
Ymir
Silver II
XxESPARTAKOxX99
Ymir
Silver II
Level 88
God Stats
13W - 10L
1,494 SR
Queue Stats
142W - 140L
1,314 MMR
Party 1
Medusa
Medusa
Gold II
coge144
Medusa
Gold II
Level 129
God Stats
14W - 14L
1,846 SR
Queue Stats
122W - 117L
1,739 MMR
Party 1
Merlin
Merlin
Gold II
vampysheree
Merlin
Gold II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AwesomeAss408
Heimdallr
20
5 / 3 / 7
14,080
587
13,791
16,079
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Darkslayer883
Aphrodite
20
7 / 0 / 12
13,918
580
17,077
20,261
17,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 1 / 12
14,425
601
17,892
30,534
34,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
17
2 / 1 / 16
12,397
517
6,621
21,747
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
20
9 / 5 / 16
14,332
597
20,644
22,747
9,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouCthulhuJanusSetTsukuyomi

VS

Bans
ScyllaChaacNemesisCu ChulainnFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnJuubiZ
Achilles
20
4 / 5 / 2
12,666
528
10,667
24,768
14,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Darkrose9710
Bellona
17
0 / 6 / 3
10,623
443
14,869
20,201
18,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 8 / 5
9,419
392
8,708
26,456
28,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
coge144
Medusa
18
3 / 6 / 3
11,334
472
13,785
19,543
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
2 / 3 / 1
9,956
415
10,573
9,208
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
28
Kills
10
10
Deaths
28
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnJuubiZ
Achilles
4
5
2
1
W
Heimdallr
AwesomeAss408
Heimdallr
5
3
7
2.83
L
Bellona
Darkrose9710
Bellona
0
6
3
0.25
W
Aphrodite
Darkslayer883
Aphrodite
7
0
12
13
W
5
1
12
11
W
Yemoja
2
1
16
10
W
Thanatos
9
5
16
3.4
L
1
8
5
0.44
L
Medusa
coge144
Medusa
3
6
3
0.75
L
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,025
Damage
58,602
111,368
Taken
100,176
93,140
Mitigated
71,548
85,631
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnJuubiZ
Achilles
10,667
4,821
0
8,796
24,768
14,491
660
5,710
19,058
0
106,006
W
Heimdallr
AwesomeAss408
Heimdallr
13,791
6,750
0
8,651
16,079
6,320
3,056
4,616
11,365
0
90,685
L
Bellona
Darkrose9710
Bellona
14,869
4,513
0
3,859
20,201
18,400
0
4,241
15,960
9,366
58,194
W
Aphrodite
Darkslayer883
Aphrodite
17,077
2,481
13,979
16,288
20,261
17,106
2,356
5,774
14,089
120,397
0
W
17,892
6,454
0
18,440
30,534
34,995
3,289
3,609
26,282
974
93,154
W
Yemoja
6,621
1,267
5,412
4,239
21,747
24,845
1,162
6,823
14,700
23,401
0
W
Thanatos
20,644
7,532
0
18,622
22,747
9,874
4,430
3,554
17,743
0
86,955
L
8,708
672
0
2,341
26,456
28,530
34
10,507
15,949
30,205
0
L
Medusa
coge144
Medusa
13,785
7,871
0
6,363
19,543
7,494
1,518
2,301
17,238
0
84,216
L
Merlin
10,573
151
0
330
9,208
2,633
56
1,839
7,369
53,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,152
Gold Earned
53,998
646
Minions Killed
575
0
Camps Cleared
0
2,373,206
Distance Traveled
2,117,134
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,666
528
171
7
0
505,561
2
W
Heimdallr
14,080
587
146
6
0
447,888
11
L
Bellona
10,623
443
131
5
0
434,008
3
W
Aphrodite
13,918
580
194
8
0
470,739
3
W
Osiris
14,425
601
170
7
0
491,481
5
W
Yemoja
12,397
517
17
1
0
463,498
9
W
Thanatos
14,332
597
119
5
0
499,600
5
L
Ymir
9,419
392
38
2
0
437,636
2
L
Medusa
11,334
472
134
6
0
409,949
3
L
Merlin
9,956
415
101
4
0
329,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role