Player Matchup

Nemesis
Nemesis
ArlequimFake
Nemesis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 141L
1,266 Elo+
Party 1
Janus
Janus
Freitas 1612
Janus
Level 26
God Stats
1W - 5L
1,261 SR
Queue Stats
243W - 327L
1,254 Elo+
Party 1
Anubis
Anubis
gabrielgame450
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Team Averages
Level 20
1,420 SR
1,340 Elo+

VS

Team Averages
Level 56
1,361 SR
1,371 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RobDaddy0
Cthulhu
Level 18
God Stats
4W - 3L
1,084 SR
Queue Stats
170W - 257L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
The_Hallow21
Ao Kuang
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 150L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArlequimFake
Nemesis
12
4 / 6 / 3
9,027
602
5,482
14,257
5,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 4
10,313
688
7,503
10,031
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 4
8,298
553
2,857
9,507
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
9 / 1 / 5
11,461
764
17,028
10,229
3,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RobDaddy0
Cthulhu
12
1 / 4 / 6
9,237
616
4,245
15,210
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
The_Hallow21
Ao Kuang
14
6 / 4 / 5
10,780
719
6,157
14,972
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
16
16
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
1
5
11.5
L
Nemesis
ArlequimFake
Nemesis
4
6
3
0.92
L
4
3
4
2
W
Cthulhu
RobDaddy0
Cthulhu
1
4
6
1
W
Ao Kuang
The_Hallow21
Ao Kuang
6
4
5
2.13
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
27,430
33,795
Taken
40,411
11,432
Mitigated
20,121
2,079
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,028
8,115
0
4,530
10,229
3,778
3,237
2,472
7,757
0
69,044
L
Nemesis
ArlequimFake
Nemesis
5,482
1,902
0
773
14,257
5,338
0
4,325
9,782
0
17,051
L
7,503
453
0
970
10,031
2,716
42
2,993
6,963
51,381
0
W
Cthulhu
RobDaddy0
Cthulhu
4,245
92
0
1,856
15,210
10,795
276
4,992
10,218
27,491
0
W
Ao Kuang
The_Hallow21
Ao Kuang
6,157
2,246
208
4,810
14,972
5,548
149
3,916
11,056
34,096
0
L
2,857
534
0
336
9,507
3,378
0
2,795
6,612
6,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
31,478
115
Minions Killed
157
0
Camps Cleared
0
653,948
Distance Traveled
835,506
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,461
764
83
6
0
298,885
3
L
Nemesis
9,027
602
40
3
0
246,795
0
L
Janus
10,313
688
68
5
0
245,082
3
W
Cthulhu
9,237
616
37
2
0
241,488
0
W
Ao Kuang
10,780
719
37
2
0
295,133
1
L
Anubis
8,298
553
7
0
0
162,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role