Player Matchup

Heimdallr
Heimdallr
GnsG Septic
Heimdallr
Level 49
God Stats
6W - 5L
1,238 SR
Queue Stats
37W - 32L
1,631 Elo+
Party 1
Ares
Ares
Nights Blaze666
Ares
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 285L
1,516 Elo+
Party 1
He Bo
He Bo
RiPx OneShot
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 267L
1,413 Elo+
Party 1
Team Averages
Level 82
1,413 SR
1,520 Elo+

VS

Team Averages
Level 52
1,408 SR
1,536 Elo+
Bellona
Bellona
BramBo2014
Bellona
Level 29
God Stats
1W - 4L
1,428 SR
Queue Stats
3W - 7L
1,399 Elo+
Solo
Izanami
Izanami
SuperBuu-Bot
Izanami
Level 25
God Stats
1W - 5L
1,439 SR
Queue Stats
32W - 28L
1,519 Elo+
Party 2
Chang'e
Chang'e
curvydog
Chang'e
Level 103
God Stats
0W - 1L
1,356 SR
Queue Stats
70W - 37L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GnsG Septic
Heimdallr
17
8 / 1 / 3
12,467
733
15,997
11,590
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 12
10,945
644
10,066
16,161
15,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 4 / 7
11,312
665
19,716
13,330
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BramBo2014
Bellona
12
4 / 4 / 5
10,375
610
7,451
16,816
8,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SuperBuu-Bot
Izanami
14
2 / 6 / 7
10,652
627
9,955
17,875
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
curvydog
Chang'e
15
6 / 3 / 4
10,710
630
13,504
18,959
7,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
13
Kills
12
12
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
BramBo2014
Bellona
4
4
5
1.63
W
Heimdallr
GnsG Septic
Heimdallr
8
1
3
9.5
W
1
7
12
1
W
4
4
7
1.88
L
Izanami
SuperBuu-Bot
Izanami
2
6
7
0.92
L
Chang'e
curvydog
Chang'e
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,779
Damage
30,910
41,081
Taken
53,650
25,248
Mitigated
23,271
8,052
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BramBo2014
Bellona
7,451
1,569
564
569
16,816
8,801
0
8,901
7,525
0
30,428
W
Heimdallr
GnsG Septic
Heimdallr
15,997
6,144
0
286
11,590
5,018
2,266
4,830
6,442
0
59,793
W
10,066
331
2,099
1,759
16,161
15,193
460
4,181
11,530
23,885
0
W
19,716
1,214
0
3,908
13,330
5,037
647
3,564
9,546
57,981
0
L
Izanami
SuperBuu-Bot
Izanami
9,955
7,022
0
3,482
17,875
7,035
1,071
9,505
8,032
0
49,815
L
Chang'e
curvydog
Chang'e
13,504
423
2,145
7,302
18,959
7,435
167
10,386
8,271
49,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
31,737
175
Minions Killed
185
0
Camps Cleared
0
895,711
Distance Traveled
888,492
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,375
610
38
2
0
296,185
1
W
Heimdallr
12,467
733
96
6
0
305,556
4
W
Ares
10,945
644
17
1
0
319,528
3
W
He Bo
11,312
665
62
4
0
270,627
1
L
Izanami
10,652
627
75
4
0
278,591
0
L
Chang'e
10,710
630
72
4
0
313,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role