Player Matchup

Merlin
Merlin
CriticalLemon12
Merlin
Level 25
God Stats
9W - 11L
1,470 SR
Queue Stats
15W - 14L
1,551 Elo+
Solo
Ymir
Ymir
DamySam
Ymir
Level 25
God Stats
0W - 1L
1,407 SR
Queue Stats
1W - 6L
1,315 Elo+
Solo
Artemis
Artemis
Gardelach11
Artemis
Level 16
God Stats
16W - 7L
1,867 SR
Queue Stats
82W - 84L
1,519 Elo+
Party 1
Odin
Odin
XxLaVidaXLocaxX
Odin
Level 26
God Stats
0W - 3L
1,241 SR
Queue Stats
45W - 49L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
anderssson_7
Tsukuyomi
Level 17
God Stats
16W - 17L
1,605 SR
Queue Stats
91W - 113L
1,531 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,449 Elo+

VS

Team Averages
Level 21
1,497 SR
1,440 Elo+
Camazotz
Camazotz
HeulDochDuNooB83
Camazotz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,390 Elo+
Solo
Cernunnos
Cernunnos
Shine4203243
Cernunnos
Level 18
God Stats
14W - 17L
1,392 SR
Queue Stats
84W - 115L
1,350 Elo+
Solo
Neith
Neith
alvaroeldopao29
Neith
Level 27
God Stats
2W - 5L
1,440 SR
Queue Stats
48W - 71L
1,273 Elo+
Solo
Nemesis
Nemesis
risxq
Nemesis
Level 8
God Stats
4W - 1L
1,712 SR
Queue Stats
8W - 2L
1,782 Elo+
Solo
Nox
Nox
shkry2
Nox
Level 29
God Stats
63W - 69L
1,440 SR
Queue Stats
256W - 242L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,777
357
1,252
4,626
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
DamySam
Ymir
13
3 / 5 / 8
8,332
439
10,971
17,242
13,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Gardelach11
Artemis
14
9 / 6 / 2
9,706
511
14,164
13,675
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 5
8,144
429
7,346
12,098
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
anderssson_7
Tsukuyomi
13
3 / 8 / 2
8,166
430
7,483
13,884
4,565
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
10,038
528
10,879
18,421
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Shine4203243
Cernunnos
13
0 / 6 / 0
8,207
432
3,408
12,653
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 4 / 5
9,387
494
4,120
9,370
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
risxq
Nemesis
19
12 / 2 / 6
11,718
617
17,101
13,756
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
shkry2
Nox
15
5 / 5 / 6
9,367
493
8,383
10,104
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
17
Kills
24
24
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ymir
DamySam
Ymir
3
5
8
1.4
L
Artemis
Gardelach11
Artemis
9
6
2
1.67
W
6
1
7
9.5
W
Cernunnos
Shine4203243
Cernunnos
0
6
0
0
L
2
2
5
2.25
W
1
4
5
0.88
L
Tsukuyomi
anderssson_7
Tsukuyomi
3
8
2
0.5
W
Nemesis
risxq
Nemesis
12
2
6
7.5
W
Nox
shkry2
Nox
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
43,891
61,525
Taken
64,304
35,035
Mitigated
22,967
13,979
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,252
0
0
500
4,626
1,206
415
0
4,626
23,196
0
L
Ymir
DamySam
Ymir
10,971
1,349
975
3,373
17,242
13,896
598
4,198
13,044
40,925
0
L
Artemis
Gardelach11
Artemis
14,164
8,253
0
3,329
13,675
5,329
1,010
2,658
11,017
0
48,655
W
10,879
4,742
494
9,837
18,421
6,300
0
2,519
15,764
0
59,708
W
Cernunnos
Shine4203243
Cernunnos
3,408
2,326
0
4,032
12,653
4,230
3,162
1,253
11,133
0
36,226
L
7,346
3,722
48
3,704
12,098
10,039
0
1,068
11,030
0
34,277
W
4,120
1,379
198
1,859
9,370
2,965
2,376
1,213
8,007
0
57,603
L
Tsukuyomi
anderssson_7
Tsukuyomi
7,483
1,523
0
2,050
13,884
4,565
0
459
13,425
0
39,154
W
Nemesis
risxq
Nemesis
17,101
10,402
0
2,235
13,756
6,742
390
2,738
10,951
0
91,592
W
Nox
shkry2
Nox
8,383
1,170
0
2,454
10,104
2,730
73
4,378
5,726
39,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
48,717
312
Minions Killed
516
0
Camps Cleared
0
1,358,550
Distance Traveled
1,650,502
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,777
357
47
2
0
151,108
3
L
Ymir
8,332
439
56
3
0
299,710
0
L
Artemis
9,706
511
81
4
0
260,610
1
W
Camazotz
10,038
528
103
5
0
336,044
0
W
Cernunnos
8,207
432
80
4
0
260,273
3
L
Odin
8,144
429
61
3
0
323,667
2
W
Neith
9,387
494
124
7
0
314,522
0
L
Tsukuyomi
8,166
430
67
4
0
323,455
1
W
Nemesis
11,718
617
140
7
0
403,562
4
W
Nox
9,367
493
69
4
0
336,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role