Player Matchup

Bacchus
Bacchus
Ultimate2472005
Bacchus
Level 32
God Stats
11W - 8L
1,765 SR
Queue Stats
89W - 76L
1,610 Elo+
Party 1
Thanatos
Thanatos
argo-1525
Thanatos
Level 29
God Stats
7W - 5L
1,740 SR
Queue Stats
80W - 69L
1,680 Elo+
Party 1
Sol
Sol
o-W-Lucas-W-o
Sol
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
1,621 Elo+
Party 1
Team Averages
Level 45
1,668 SR
1,637 Elo+

VS

Team Averages
Level 22
1,604 SR
1,470 Elo+
Anubis
Anubis
Hyypeerr
Anubis
Level 22
God Stats
142W - 138L
1,464 SR
Queue Stats
147W - 146L
1,468 Elo+
Solo
Danzaburou
Danzaburou
MABM Vegeta
Danzaburou
Level 15
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 2
Neith
Neith
Veritas 21 52
Neith
Level 29
God Stats
5W - 4L
1,630 SR
Queue Stats
8W - 5L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 7
12,145
868
9,060
16,031
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
argo-1525
Thanatos
14
10 / 4 / 3
10,936
781
11,340
13,157
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 14
10,106
722
6,160
11,742
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hyypeerr
Anubis
15
9 / 5 / 1
11,563
826
15,325
10,845
5,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MABM Vegeta
Danzaburou
8
0 / 8 / 2
7,916
565
3,471
9,587
4,715
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 7
9,866
705
9,193
13,025
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
10
10
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Hyypeerr
Anubis
9
5
1
1.9
L
Danzaburou
MABM Vegeta
Danzaburou
0
8
2
0.13
W
10
1
7
13.5
L
1
8
7
0.56
W
Thanatos
argo-1525
Thanatos
10
4
3
2.88
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
27,989
40,930
Taken
33,457
26,296
Mitigated
13,449
15,506
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Hyypeerr
Anubis
15,325
984
0
2,144
10,845
5,175
0
6,372
4,473
45,210
0
L
Danzaburou
MABM Vegeta
Danzaburou
3,471
1,242
0
427
9,587
4,715
0
4,442
5,145
0
9,373
W
9,060
1,060
518
3,652
16,031
18,203
392
5,103
10,928
27,196
0
L
9,193
4,673
0
2,339
13,025
3,559
76
4,479
8,546
0
39,104
W
Thanatos
argo-1525
Thanatos
11,340
3,767
0
7,887
13,157
4,978
769
3,941
9,216
0
40,214
W
6,160
2,106
0
3,449
11,742
3,115
2,987
6,302
5,440
39,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
29,345
141
Minions Killed
116
0
Camps Cleared
0
730,786
Distance Traveled
519,975
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,563
826
48
3
0
215,562
0
L
Danzaburou
7,916
565
13
1
0
130,074
2
W
Bacchus
12,145
868
23
2
0
274,390
3
L
Neith
9,866
705
55
4
0
174,339
0
W
Thanatos
10,936
781
49
4
0
233,756
3
W
Sol
10,106
722
69
5
0
222,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role