Player Matchup

Ra
Ra
 
Ra
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nuggetnachitas
Guan Yu
Level 8
God Stats
1W - 4L
1,275 SR
Queue Stats
13W - 8L
1,725 Elo+
Solo
Nemesis
Nemesis
SaucyFazo
Nemesis
Level 28
God Stats
8W - 10L
1,537 SR
Queue Stats
307W - 343L
1,510 Elo+
Solo
Xing Tian
Xing Tian
ZeroB1ackStar
Xing Tian
Level 13
God Stats
2W - 1L
1,311 SR
Queue Stats
5W - 8L
1,584 Elo+
Solo
Ares
Ares
xXpredatorXx5353
Ares
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,585 Elo+
Solo
Team Averages
Level 15
1,425 SR
1,581 Elo+

VS

Team Averages
Level 26
1,593 SR
1,570 Elo+
Danzaburou
Danzaburou
ChArlyMuRpHy631
Danzaburou
Level 28
God Stats
1W - 1L
1,546 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Eset
Eset
KingOxxBando
Eset
Level 26
God Stats
10W - 7L
1,652 SR
Queue Stats
173W - 147L
1,614 Elo+
Solo
Ra
Ra
Tazhold
Ra
Level 26
God Stats
13W - 8L
1,766 SR
Queue Stats
297W - 366L
1,501 Elo+
Solo
Cabrakan
Cabrakan
VASQUEZ007JACOB
Cabrakan
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
215W - 228L
1,632 Elo+
Solo
Nemesis
Nemesis
brenoloko991
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 6 / 7
10,381
415
10,913
13,250
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 2 / 5
14,063
563
21,724
25,097
30,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
SaucyFazo
Nemesis
18
14 / 10 / 8
12,462
498
22,639
24,267
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
ZeroB1ackStar
Xing Tian
13
1 / 11 / 4
8,989
360
4,502
21,147
13,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 8 / 3
9,802
392
4,181
17,940
12,037
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChArlyMuRpHy631
Danzaburou
18
6 / 6 / 11
12,722
509
10,389
12,449
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 2
15,316
613
24,108
21,350
9,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 8 / 15
13,097
524
17,476
22,650
15,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
17
9 / 7 / 3
12,503
500
10,768
25,260
23,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
brenoloko991
Nemesis
16
4 / 8 / 5
11,404
456
8,663
18,788
8,623
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
32
Kills
36
37
Deaths
33
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
7
1.25
W
Danzaburou
ChArlyMuRpHy631
Danzaburou
6
6
11
1.92
W
12
4
2
3.25
L
13
2
5
7.75
L
Nemesis
SaucyFazo
Nemesis
14
10
8
1.8
W
5
8
15
1.56
W
Cabrakan
9
7
3
1.5
L
Xing Tian
ZeroB1ackStar
Xing Tian
1
11
4
0.27
W
Nemesis
brenoloko991
Nemesis
4
8
5
0.81
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,959
Damage
71,404
101,701
Taken
100,497
72,300
Mitigated
62,726
23,972
Healing
29,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,913
1,828
254
4,269
13,250
5,024
424
9,538
3,659
63,296
0
W
Danzaburou
ChArlyMuRpHy631
Danzaburou
10,389
7,123
0
236
12,449
5,188
3,903
1,981
10,224
0
60,070
W
24,108
2,902
263
8,796
21,350
9,329
4,736
2,823
18,337
118,077
0
L
21,724
2,037
3,713
11,383
25,097
30,410
674
13,417
11,207
0
103,425
L
Nemesis
SaucyFazo
Nemesis
22,639
9,968
0
3,543
24,267
10,905
0
14,927
9,186
0
53,975
W
17,476
3,010
3,879
9,903
22,650
15,773
3,041
7,687
14,431
88,432
0
W
Cabrakan
10,768
1,536
0
4,172
25,260
23,813
724
3,677
21,218
70,503
0
L
Xing Tian
ZeroB1ackStar
Xing Tian
4,502
822
0
65
21,147
13,924
581
8,692
12,379
27,523
0
W
Nemesis
brenoloko991
Nemesis
8,663
3,064
0
2,158
18,788
8,623
1,911
2,710
15,928
0
42,791
L
4,181
574
110
635
17,940
12,037
951
4,892
12,918
44,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
65,042
458
Minions Killed
547
0
Camps Cleared
0
1,849,928
Distance Traveled
2,107,914
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,381
415
117
5
0
276,445
2
W
Danzaburou
12,722
509
105
4
0
416,441
4
W
Eset
15,316
613
213
9
0
409,590
5
L
Guan Yu
14,063
563
188
8
0
525,158
1
L
Nemesis
12,462
498
52
2
0
418,218
0
W
Ra
13,097
524
99
4
0
442,293
2
W
Cabrakan
12,503
500
75
3
0
410,200
2
L
Xing Tian
8,989
360
44
2
0
299,757
0
W
Nemesis
11,404
456
55
2
0
429,390
4
L
Ares
9,802
392
57
2
0
330,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role