Player Matchup

Hercules
Hercules
AndranXXX
Hercules
Level 26
God Stats
3W - 11L
1,884 SR
Queue Stats
273W - 300L
1,569 Elo+
Solo
Chronos
Chronos
MKRdante
Chronos
Level 14
God Stats
10W - 2L
1,715 SR
Queue Stats
226W - 187L
1,437 Elo+
Solo
Olorun
Olorun
Pachuus
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ROPEPER69
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,618 Elo+
Solo
Thor
Thor
grilo666doido
Thor
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,474 Elo+
Solo
Team Averages
Level 15
1,620 SR
1,520 Elo+

VS

Team Averages
Level 15
1,519 SR
1,435 Elo+
Athena
Athena
Gerardmx00
Athena
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,483 Elo+
Solo
Thor
Thor
ILoveMakala330
Thor
Level 17
God Stats
5W - 8L
1,337 SR
Queue Stats
21W - 31L
1,406 Elo+
Solo
Geb
Geb
Rambro
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Olorun
Olorun
TrueJKR
Olorun
Level 22
God Stats
4W - 2L
1,388 SR
Queue Stats
108W - 100L
1,459 Elo+
Solo
Heimdallr
Heimdallr
regedanz
Heimdallr
Level 16
God Stats
4W - 0L
1,870 SR
Queue Stats
40W - 31L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndranXXX
Hercules
6
2 / 2 / 1
5,602
400
1,234
5,740
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
MKRdante
Chronos
11
1 / 5 / 3
6,495
464
7,901
11,756
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Pachuus
Olorun
12
0 / 3 / 2
7,043
503
8,456
10,002
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ROPEPER69
Erlang Shen
11
2 / 2 / 0
6,769
484
6,373
7,656
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 3 / 0
7,072
505
1,716
8,152
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gerardmx00
Athena
12
4 / 2 / 9
8,101
579
5,858
6,548
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 3
7,479
534
3,329
8,099
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Rambro
Geb
11
4 / 2 / 1
6,735
481
2,568
8,177
4,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
TrueJKR
Olorun
14
5 / 2 / 5
8,088
578
12,635
11,966
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
regedanz
Heimdallr
12
1 / 2 / 4
7,070
505
3,664
9,768
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
15
15
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
AndranXXX
Hercules
2
2
1
1.25
W
Athena
Gerardmx00
Athena
4
2
9
4.25
W
1
0
3
2.5
L
Chronos
MKRdante
Chronos
1
5
3
0.5
L
Olorun
Pachuus
Olorun
0
3
2
0.33
L
Erlang Shen
ROPEPER69
Erlang Shen
2
2
0
1
W
Geb
Rambro
Geb
4
2
1
2.25
W
Olorun
TrueJKR
Olorun
5
2
5
3.75
L
3
3
0
1
W
Heimdallr
regedanz
Heimdallr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,680
Damage
28,054
43,306
Taken
44,558
19,115
Mitigated
19,853
14,193
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AndranXXX
Hercules
1,234
543
0
1,792
5,740
2,062
0
4,213
1,527
0
10,882
W
Athena
Gerardmx00
Athena
5,858
1,604
0
835
6,548
4,234
436
1,771
4,611
16,877
0
W
3,329
1,040
0
3,673
8,099
2,803
508
1,843
6,256
0
46,096
L
Chronos
MKRdante
Chronos
7,901
2,151
0
3,891
11,756
3,401
0
9,496
2,260
32,754
0
L
Olorun
Pachuus
Olorun
8,456
3,840
0
3,266
10,002
5,754
260
2,435
7,567
47,033
2,732
L
Erlang Shen
ROPEPER69
Erlang Shen
6,373
3,631
0
3,125
7,656
5,407
325
2,282
5,374
0
35,275
W
Geb
Rambro
Geb
2,568
683
0
358
8,177
4,619
170
121
8,056
8,624
0
W
Olorun
TrueJKR
Olorun
12,635
8,110
96
7,061
11,966
4,503
1,024
7,403
4,563
55,822
0
L
1,716
366
0
2,119
8,152
2,491
0
2,635
5,517
0
29,195
W
Heimdallr
regedanz
Heimdallr
3,664
606
0
4,146
9,768
3,694
502
4,865
4,903
0
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
37,473
315
Minions Killed
309
0
Camps Cleared
0
1,080,609
Distance Traveled
1,216,082
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,602
400
18
1
0
137,135
1
W
Athena
8,101
579
20
1
0
291,819
4
W
Thor
7,479
534
101
7
0
259,594
2
L
Chronos
6,495
464
65
5
0
250,580
5
L
Olorun
7,043
503
94
7
0
258,560
3
L
Erlang Shen
6,769
484
73
5
0
193,344
5
W
Geb
6,735
481
10
1
0
208,236
1
W
Olorun
8,088
578
94
7
0
226,115
0
L
Thor
7,072
505
65
5
0
240,990
0
W
Heimdallr
7,070
505
84
6
0
230,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role