Player Matchup

Ra
Ra
D0ug1118
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 67L
1,576 Elo+
Party 1
Loki
Loki
SubtleIradel
Loki
Level 78
God Stats
1W - 0L
1,724 SR
Queue Stats
33W - 19L
1,562 Elo+
Party 1
Artemis
Artemis
cupcakebulbasaur
Artemis
Level 14
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 1
Team Averages
Level 60
1,632 SR
1,541 Elo+

VS

Team Averages
Level 9
1,255 SR
1,457 Elo+
Neith
Neith
MarioCP
Neith
Level 9
God Stats
10W - 8L
1,445 SR
Queue Stats
44W - 42L
1,370 Elo+
Party 2
Nemesis
Nemesis
Pandriant
Nemesis
Level 3
God Stats
0W - 2L
1,126 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
set_i_mig003
Xing Tian
Level 16
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,689
769
6,291
3,945
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
5 / 0 / 5
7,869
787
4,947
3,726
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 1 / 8
7,399
740
5,567
4,846
1,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MarioCP
Neith
10
1 / 2 / 0
6,364
636
4,342
8,060
2,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Pandriant
Nemesis
8
0 / 5 / 0
5,715
572
1,413
7,776
2,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
set_i_mig003
Xing Tian
8
0 / 3 / 0
6,339
634
849
7,030
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Neith
MarioCP
Neith
1
2
0
0.5
L
Nemesis
Pandriant
Nemesis
0
5
0
0
W
5
0
5
7.5
W
2
1
8
6
L
Xing Tian
set_i_mig003
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
6,604
12,517
Taken
22,866
5,111
Mitigated
8,733
3,800
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,291
307
1,424
1,530
3,945
1,371
717
224
3,721
37,322
0
L
Neith
MarioCP
Neith
4,342
1,057
246
2,183
8,060
2,642
0
1,964
6,096
0
26,967
L
Nemesis
Pandriant
Nemesis
1,413
209
0
1,044
7,776
2,334
0
2,961
4,815
0
12,317
W
4,947
1,179
0
691
3,726
1,926
412
275
3,451
0
19,446
W
5,567
3,010
0
155
4,846
1,814
1,482
363
4,483
0
15,536
L
Xing Tian
set_i_mig003
Xing Tian
849
60
0
768
7,030
3,757
0
1,450
5,580
6,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
18,418
124
Minions Killed
77
0
Camps Cleared
0
488,946
Distance Traveled
513,146
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,689
769
68
7
0
168,933
0
L
Neith
6,364
636
48
5
0
187,592
0
L
Nemesis
5,715
572
19
2
0
168,436
1
W
Loki
7,869
787
29
3
0
183,106
0
W
Artemis
7,399
740
27
3
0
136,907
0
L
Xing Tian
6,339
634
10
1
0
157,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role