Player Matchup

Ra
Ra
Barkstep
Ra
Level 65
God Stats
12W - 16L
1,663 SR
Queue Stats
223W - 208L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
CorporalCringe
Sylvanus
Level 140
God Stats
8W - 9L
1,596 SR
Queue Stats
39W - 50L
1,494 Elo+
Party 3
Medusa
Medusa
InfiniteCities
Medusa
Level 128
God Stats
5W - 2L
1,299 SR
Queue Stats
280W - 261L
1,546 Elo+
Party 3
Amaterasu
Amaterasu
Sector2814
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 116L
1,426 Elo+
Party 1
Arachne
Arachne
iBeMeny
Arachne
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 248L
1,591 Elo+
Party 1
Team Averages
Level 119
1,512 SR
1,512 Elo+

VS

Team Averages
Level 101
1,513 SR
1,548 Elo+
Chaac
Chaac
Glizcor
Chaac
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 71L
1,653 Elo+
Solo
Pele
Pele
SoupyGoodness
Pele
Level 49
God Stats
8W - 12L
1,544 SR
Queue Stats
206W - 183L
1,513 Elo+
Party 2
Hades
Hades
Zt9822
Hades
Level 127
God Stats
5W - 7L
1,500 SR
Queue Stats
622W - 639L
1,501 Elo+
Solo
Ares
Ares
leonedropbear
Ares
Level 81
God Stats
17W - 7L
1,500 SR
Queue Stats
379W - 305L
1,521 Elo+
Solo
Danzaburou
Danzaburou
thewhitemule
Danzaburou
Level 102
God Stats
1W - 2L
1,521 SR
Queue Stats
216W - 196L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,868
548
8,586
10,074
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
1 / 5 / 8
8,105
450
6,834
15,032
11,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 5
9,826
546
14,448
14,498
5,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Sector2814
Amaterasu
17
3 / 2 / 5
10,059
559
4,371
12,368
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
iBeMeny
Arachne
18
13 / 3 / 2
11,340
630
18,075
16,020
10,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Glizcor
Chaac
16
2 / 4 / 3
9,594
533
10,404
15,241
10,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 4
8,326
463
6,821
15,259
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Zt9822
Hades
16
7 / 3 / 2
10,288
572
13,047
17,463
9,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 6
9,308
517
9,447
15,815
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
thewhitemule
Danzaburou
14
1 / 6 / 3
8,719
484
5,623
14,887
5,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
23
Kills
16
16
Deaths
23
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Sylvanus
1
5
8
1
L
Chaac
Glizcor
Chaac
2
4
3
0.88
W
5
4
5
1.88
W
Amaterasu
Sector2814
Amaterasu
3
2
5
2.75
L
2
6
4
0.67
L
Hades
Zt9822
Hades
7
3
2
2.67
W
Arachne
iBeMeny
Arachne
13
3
2
4.67
L
4
4
6
1.75
L
Danzaburou
thewhitemule
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,314
Damage
45,342
67,992
Taken
78,665
40,522
Mitigated
42,306
27,475
Healing
29,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,586
647
1,429
3,775
10,074
3,885
0
5,279
4,795
78,937
0
W
Sylvanus
6,834
1,149
2,964
4,054
15,032
11,450
35
7,403
7,629
20,877
0
L
Chaac
Glizcor
Chaac
10,404
3,844
0
6,406
15,241
10,646
654
685
14,318
343
66,201
W
14,448
6,978
0
3,761
14,498
5,403
430
4,509
9,989
0
70,019
W
Amaterasu
Sector2814
Amaterasu
4,371
1,657
0
4,742
12,368
8,960
0
700
11,668
0
45,009
L
6,821
1,765
0
5,081
15,259
5,247
152
1,498
13,699
0
62,155
L
Hades
Zt9822
Hades
13,047
2,008
723
9,916
17,463
9,611
121
6,906
10,165
62,213
0
W
Arachne
iBeMeny
Arachne
18,075
11,633
0
6,750
16,020
10,824
1,350
4,908
11,112
0
86,342
L
9,447
631
0
4,033
15,815
11,311
0
4,880
10,795
19,977
0
L
Danzaburou
thewhitemule
Danzaburou
5,623
1,620
0
3,769
14,887
5,491
581
919
13,943
0
60,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,198
Gold Earned
46,235
500
Minions Killed
509
0
Camps Cleared
0
1,754,728
Distance Traveled
1,709,856
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,868
548
149
8
0
373,973
4
W
Sylvanus
8,105
450
32
2
0
307,065
7
L
Chaac
9,594
533
148
8
0
368,172
7
W
Medusa
9,826
546
109
6
0
349,319
6
W
Amaterasu
10,059
559
98
5
0
367,870
4
L
Pele
8,326
463
92
5
0
370,099
5
L
Hades
10,288
572
124
7
0
333,680
1
W
Arachne
11,340
630
112
6
0
356,501
1
L
Ares
9,308
517
20
1
0
346,038
4
L
Danzaburou
8,719
484
125
7
0
291,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role