Player Matchup

Chaac
Chaac
Asapjapp17
Chaac
Level 87
God Stats
3W - 3L
1,389 SR
Queue Stats
160W - 221L
1,372 Elo+
Party 1
Set
Set
uncaringlite
Set
Level 25
God Stats
8W - 6L
1,498 SR
Queue Stats
11W - 19L
1,754 Elo+
Solo
Neith
Neith
wavyweech
Neith
Level 28
God Stats
23W - 31L
1,226 SR
Queue Stats
27W - 54L
1,209 Elo+
Party 1
Team Averages
Level 47
1,371 SR
1,445 Elo+

VS

Team Averages
Level 11
1,574 SR
1,256 Elo+
Hachiman
Hachiman
Cure1
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Nike
Nike
coolguyjammer
Nike
Level 23
God Stats
0W - 1L
1,723 SR
Queue Stats
149W - 165L
1,447 Elo+
Solo
Athena
Athena
oRazei
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
9 / 1 / 11
9,251
841
8,066
7,226
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
7 / 1 / 11
9,044
822
5,549
4,302
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
wavyweech
Neith
12
5 / 1 / 12
8,898
809
7,943
5,888
1,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cure1
Hachiman
9
0 / 8 / 2
6,677
607
2,236
8,398
2,454
Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 7 / 0
7,993
727
5,459
11,782
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Athena
oRazei
Athena
7
0 / 8 / 0
5,999
545
1,561
9,012
6,888
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
3
3
Deaths
23
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
1
11
14.5
L
Hachiman
Cure1
Hachiman
0
8
2
0.13
L
3
7
0
0.43
L
Athena
oRazei
Athena
0
8
0
0
W
7
1
11
12.5
W
Neith
wavyweech
Neith
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
9,256
17,416
Taken
29,192
12,598
Mitigated
17,927
5,437
Healing
790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,066
2,015
0
2,275
7,226
7,958
432
890
6,336
0
28,963
L
Hachiman
Cure1
Hachiman
2,236
1,235
0
0
8,398
2,454
0
56
8,142
0
11,218
L
5,459
1,221
0
790
11,782
8,585
0
0
11,636
0
24,039
L
Athena
oRazei
Athena
1,561
873
0
0
9,012
6,888
110
0
8,837
7,756
0
W
5,549
2,356
0
1,152
4,302
2,718
400
472
3,830
0
26,445
W
Neith
wavyweech
Neith
7,943
2,749
0
2,010
5,888
1,922
2,076
228
5,660
0
36,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
20,669
130
Minions Killed
69
0
Camps Cleared
0
593,474
Distance Traveled
441,356
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,251
841
27
2
0
197,339
0
L
Hachiman
6,677
607
15
1
0
130,235
1
L
Nike
7,993
727
38
3
0
184,517
0
L
Athena
5,999
545
16
1
0
126,604
1
W
Set
9,044
822
42
4
0
200,324
2
W
Neith
8,898
809
61
6
0
195,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role