Player Matchup

Osiris
Osiris
Alufray
Osiris
Level 22
God Stats
7W - 7L
1,500 SR
Queue Stats
223W - 182L
1,448 Elo+
Solo
Xbalanque
Xbalanque
EspirituEbrio
Xbalanque
Level 28
God Stats
53W - 56L
1,493 SR
Queue Stats
598W - 665L
1,448 Elo+
Solo
Bellona
Bellona
Kousayla
Bellona
Level 5
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Levantaido
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
lorddiosan
Achilles
Level 6
God Stats
0W - 1L
1,050 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,355 SR
1,479 Elo+

VS

Team Averages
Level 19
1,567 SR
1,590 Elo+
Artemis
Artemis
Dissys
Artemis
Level 7
God Stats
8W - 6L
1,503 SR
Queue Stats
13W - 11L
1,525 Elo+
Solo
Medusa
Medusa
FlyinLionV
Medusa
Level 26
God Stats
5W - 1L
1,692 SR
Queue Stats
126W - 113L
1,614 Elo+
Party 2
Ganesha
Ganesha
HardlyAwake
Ganesha
Level 26
God Stats
21W - 3L
1,861 SR
Queue Stats
57W - 31L
1,576 Elo+
Party 2
Thanatos
Thanatos
Xerbeth
Thanatos
Level 19
God Stats
18W - 21L
1,541 SR
Queue Stats
157W - 155L
1,552 Elo+
Solo
Scylla
Scylla
tenjamintv
Scylla
Level 15
God Stats
2W - 3L
1,238 SR
Queue Stats
5W - 4L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alufray
Osiris
16
9 / 8 / 6
12,465
1,247
15,402
23,090
25,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
EspirituEbrio
Xbalanque
16
5 / 8 / 9
11,028
1,103
20,700
17,556
4,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Kousayla
Bellona
14
1 / 12 / 6
8,772
877
5,790
21,181
18,936
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Levantaido
Poseidon
15
1 / 14 / 4
9,243
924
3,939
16,562
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
lorddiosan
Achilles
16
1 / 11 / 6
9,331
933
9,921
25,315
23,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

21

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dissys
Artemis
17
3 / 5 / 20
10,610
1,061
9,739
8,884
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
FlyinLionV
Medusa
19
22 / 3 / 21
14,226
1,423
35,283
12,733
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
HardlyAwake
Ganesha
19
0 / 2 / 38
11,947
1,195
11,285
17,389
23,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Xerbeth
Thanatos
19
21 / 3 / 16
13,931
1,393
22,423
12,668
6,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
tenjamintv
Scylla
19
7 / 4 / 30
11,698
1,170
20,407
8,543
3,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
178
17
Kills
53
53
Deaths
17
31
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alufray
Osiris
9
8
6
1.5
W
Artemis
Dissys
Artemis
3
5
20
2.6
L
Xbalanque
EspirituEbrio
Xbalanque
5
8
9
1.19
W
Medusa
FlyinLionV
Medusa
22
3
21
10.83
W
Ganesha
HardlyAwake
Ganesha
0
2
38
9.5
L
Bellona
Kousayla
Bellona
1
12
6
0.33
L
Poseidon
Levantaido
Poseidon
1
14
4
0.21
W
Thanatos
Xerbeth
Thanatos
21
3
16
9.67
L
Achilles
lorddiosan
Achilles
1
11
6
0.36
W
Scylla
tenjamintv
Scylla
7
4
30
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,752
Damage
99,137
103,704
Taken
60,217
75,057
Mitigated
44,025
5,239
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alufray
Osiris
15,402
7,997
510
1,368
23,090
25,395
0
6,395
16,695
0
29,410
W
Artemis
Dissys
Artemis
9,739
5,102
0
1,230
8,884
3,849
0
290
8,391
0
25,179
L
Xbalanque
EspirituEbrio
Xbalanque
20,700
15,491
574
1,743
17,556
4,211
0
3,403
14,153
0
37,434
W
Medusa
FlyinLionV
Medusa
35,283
19,240
0
3,239
12,733
7,192
0
967
11,591
0
50,340
W
Ganesha
HardlyAwake
Ganesha
11,285
1,782
0
3,294
17,389
23,140
0
1,497
15,217
13,845
0
L
Bellona
Kousayla
Bellona
5,790
1,473
0
395
21,181
18,936
0
7,796
13,385
0
8,795
L
Poseidon
Levantaido
Poseidon
3,939
1,302
0
0
16,562
2,824
0
4,325
12,237
31,586
0
W
Thanatos
Xerbeth
Thanatos
22,423
10,019
0
9,420
12,668
6,229
0
839
11,309
0
35,504
L
Achilles
lorddiosan
Achilles
9,921
4,332
0
649
25,315
23,691
0
9,773
15,542
0
19,493
W
Scylla
tenjamintv
Scylla
20,407
2,538
0
0
8,543
3,615
0
346
7,894
39,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
62,412
132
Minions Killed
151
1
Camps Cleared
3
862,042
Distance Traveled
874,466
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,465
1,247
42
4
0
213,420
0
W
Artemis
10,610
1,061
35
4
0
113,891
0
L
Xbalanque
11,028
1,103
28
3
1
177,946
1
W
Medusa
14,226
1,423
44
4
1
173,782
0
W
Ganesha
11,947
1,195
0
0
0
192,178
0
L
Bellona
8,772
877
6
1
0
145,426
1
L
Poseidon
9,243
924
37
4
0
142,850
1
W
Thanatos
13,931
1,393
22
2
2
224,584
0
L
Achilles
9,331
933
19
2
0
182,400
0
W
Scylla
11,698
1,170
50
5
0
170,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role