Player Matchup

Cupid
Cupid
Blondi0310
Cupid
Level 27
God Stats
30W - 26L
1,602 SR
Queue Stats
70W - 58L
1,692 Elo+
Solo
Ymir
Ymir
GingerNinja0716
Ymir
Level 26
God Stats
20W - 16L
1,237 SR
Queue Stats
182W - 156L
1,563 Elo+
Solo
Kukulkan
Kukulkan
Its_DJ1594
Kukulkan
Level 17
God Stats
17W - 24L
1,402 SR
Queue Stats
73W - 96L
1,352 Elo+
Party 1
Neith
Neith
Its_Dimah
Neith
Level 27
God Stats
21W - 20L
1,262 SR
Queue Stats
61W - 53L
1,383 Elo+
Party 1
Thor
Thor
andynbhoy
Thor
Level 8
God Stats
1W - 6L
1,343 SR
Queue Stats
48W - 52L
1,348 Elo+
Party 1
Team Averages
Level 21
1,369 SR
1,468 Elo+

VS

Team Averages
Level 7
1,570 SR
1,265 Elo+
Bellona
Bellona
fluffybuffy141
Bellona
Level 6
God Stats
3W - 2L
1,667 SR
Queue Stats
5W - 6L
1,422 Elo+
Solo
Cerberus
Cerberus
titano3997
Cerberus
Level 2
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 2
Jing Wei
Jing Wei
tommy200493
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 2
Fenrir
Fenrir
tudorilcampione
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,120 Elo+
Party 2
Ra
Ra
zadara_Ob
Ra
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 261L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
7 / 1 / 22
11,269
1,127
11,809
9,538
3,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 2 / 19
10,939
1,094
6,516
11,367
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Its_DJ1594
Kukulkan
19
15 / 0 / 19
12,304
1,230
18,298
3,505
1,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Its_Dimah
Neith
20
18 / 1 / 24
13,439
1,344
36,014
10,956
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
16
3 / 5 / 18
9,870
987
6,571
11,013
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
11,260
1,126
16,418
24,100
28,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
titano3997
Cerberus
15
0 / 10 / 6
9,017
902
3,459
18,187
8,172
Jing Wei
tommy200493
Jing Wei
15
0 / 9 / 6
8,975
898
4,956
17,126
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 8 / 4
8,834
883
7,761
14,507
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 13 / 5
9,554
955
7,771
18,432
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
31
46
Kills
9
9
Deaths
46
102
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
1
22
18
W
3
2
19
6.25
W
Kukulkan
Its_DJ1594
Kukulkan
15
0
19
24.5
W
Neith
Its_Dimah
Neith
18
1
24
30
W
Thor
3
5
18
2.4
L
8
6
1
1.42
L
Cerberus
titano3997
Cerberus
0
10
6
0.3
L
Jing Wei
tommy200493
Jing Wei
0
9
6
0.33
L
0
8
4
0.25
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,208
Damage
40,365
46,379
Taken
92,352
25,195
Mitigated
56,538
8,522
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
11,809
7,519
1,168
2,124
9,538
3,649
0
1,519
7,919
0
22,756
W
6,516
826
0
578
11,367
10,386
0
2,482
8,693
15,857
0
W
Kukulkan
Its_DJ1594
Kukulkan
18,298
1,588
1,339
909
3,505
1,497
0
266
3,164
31,100
0
W
Neith
Its_Dimah
Neith
36,014
20,600
450
1,633
10,956
5,320
0
3,635
7,246
0
63,291
W
Thor
6,571
1,632
0
321
11,013
4,343
0
3,328
7,510
0
14,173
L
16,418
5,875
0
796
24,100
28,345
0
5,409
18,691
0
31,770
L
Cerberus
titano3997
Cerberus
3,459
278
0
901
18,187
8,172
0
5,035
13,152
13,158
0
L
Jing Wei
tommy200493
Jing Wei
4,956
4,749
0
2,106
17,126
6,246
0
6,291
10,835
0
20,934
L
7,761
3,169
0
483
14,507
6,199
0
3,098
11,409
0
14,422
L
7,771
985
59
0
18,432
7,576
0
4,981
13,451
24,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,821
Gold Earned
47,640
150
Minions Killed
127
5
Camps Cleared
4
919,904
Distance Traveled
795,397
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,269
1,127
22
2
0
198,881
0
W
Ymir
10,939
1,094
23
2
2
171,356
0
W
Kukulkan
12,304
1,230
32
3
1
205,034
0
W
Neith
13,439
1,344
62
6
0
178,222
0
W
Thor
9,870
987
11
1
2
166,411
0
L
Bellona
11,260
1,126
25
3
0
186,284
0
L
Cerberus
9,017
902
26
3
1
131,318
3
L
Jing Wei
8,975
898
30
3
1
154,406
3
L
Fenrir
8,834
883
11
1
2
162,281
0
L
Ra
9,554
955
35
4
0
161,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role