Player Matchup

Cu Chulainn
Cu Chulainn
Chrisss75
Cu Chulainn
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 175L
1,370 Elo+
Solo
Fafnir
Fafnir
KillersStroy
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 109L
1,513 Elo+
Solo
Chang'e
Chang'e
Klainer2
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Nedheram
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,596 Elo+
Solo
Heimdallr
Heimdallr
sQbiid
Heimdallr
Level 145
God Stats
14W - 8L
1,715 SR
Queue Stats
352W - 347L
1,573 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,510 Elo+

VS

Team Averages
Level 131
1,598 SR
1,558 Elo+
Susano
Susano
BeerBear255
Susano
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 138L
1,569 Elo+
Party 1
Olorun
Olorun
Jdtdf
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
JerQx
Sun Wukong
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 141L
1,587 Elo+
Party 1
Ra
Ra
Reecipher
Ra
Level 127
God Stats
5W - 3L
1,812 SR
Queue Stats
189W - 179L
1,524 Elo+
Solo
Fenrir
Fenrir
Saruniks
Fenrir
Level 89
God Stats
4W - 5L
1,679 SR
Queue Stats
322W - 311L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chrisss75
Cu Chulainn
13
0 / 3 / 1
7,743
484
7,247
10,338
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
12
2 / 3 / 4
7,613
476
6,519
14,644
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Klainer2
Chang'e
12
1 / 4 / 4
7,317
457
5,210
9,687
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Nedheram
Thanatos
14
4 / 4 / 1
8,302
519
7,863
12,646
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
sQbiid
Heimdallr
13
2 / 5 / 1
8,141
509
10,984
10,313
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
11 / 0 / 4
10,087
630
13,440
10,067
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Jdtdf
Olorun
15
2 / 3 / 5
8,281
518
6,412
15,982
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
JerQx
Sun Wukong
15
0 / 1 / 1
8,561
535
6,446
12,307
5,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 3 / 5
8,598
537
7,164
7,582
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Saruniks
Fenrir
12
2 / 2 / 9
7,688
481
5,919
11,590
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
19
19
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
11
0
4
13
L
Cu Chulainn
Chrisss75
Cu Chulainn
0
3
1
0.17
W
Olorun
Jdtdf
Olorun
2
3
5
1.5
W
Sun Wukong
JerQx
Sun Wukong
0
1
1
0.5
L
Fafnir
2
3
4
1.33
L
Chang'e
Klainer2
Chang'e
1
4
4
0.75
L
Thanatos
Nedheram
Thanatos
4
4
1
1.13
W
4
3
5
2.17
W
Fenrir
Saruniks
Fenrir
2
2
9
3.25
L
Heimdallr
sQbiid
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
39,381
57,628
Taken
57,528
31,122
Mitigated
25,208
22,440
Healing
29,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,440
4,248
0
5,087
10,067
3,901
27
1,835
8,154
0
74,665
L
Cu Chulainn
Chrisss75
Cu Chulainn
7,247
1,099
0
4,174
10,338
8,232
0
0
10,338
4,175
51,177
W
Olorun
Jdtdf
Olorun
6,412
2,798
1,050
10,852
15,982
5,389
235
2,628
13,342
53,443
0
W
Sun Wukong
JerQx
Sun Wukong
6,446
1,428
0
5,046
12,307
5,980
0
533
11,774
0
59,600
L
Fafnir
6,519
1,862
0
4,253
14,644
11,788
232
5,813
8,831
17,691
0
L
Chang'e
Klainer2
Chang'e
5,210
114
686
2,701
9,687
2,776
90
2,189
7,498
38,575
0
L
Thanatos
Nedheram
Thanatos
7,863
2,070
0
10,126
12,646
4,744
0
1,948
10,698
0
53,317
W
7,164
900
935
2,499
7,582
2,605
493
3,234
4,180
56,145
0
W
Fenrir
Saruniks
Fenrir
5,919
982
0
3,839
11,590
7,333
78
3,856
7,568
0
18,549
L
Heimdallr
sQbiid
Heimdallr
10,984
6,290
0
500
10,313
3,582
190
3,626
6,687
0
60,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
43,215
420
Minions Killed
482
0
Camps Cleared
0
1,461,936
Distance Traveled
1,623,772
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,087
630
120
8
0
340,866
2
L
Cu Chulainn
7,743
484
108
7
0
316,493
3
W
Olorun
8,281
518
92
6
0
287,119
5
W
Sun Wukong
8,561
535
130
8
0
333,802
5
L
Fafnir
7,613
476
19
1
0
300,634
4
L
Chang'e
7,317
457
87
5
0
279,686
9
L
Thanatos
8,302
519
97
6
0
319,966
3
W
Ra
8,598
537
116
7
0
319,724
5
W
Fenrir
7,688
481
24
2
0
342,261
2
L
Heimdallr
8,141
509
109
7
0
245,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role