Player Matchup

Cthulhu
Cthulhu
jytfgudytvgudh
Cthulhu
Level 29
God Stats
15W - 17L
1,374 SR
Queue Stats
33W - 26L
1,523 Elo+
Party 1
Vulcan
Vulcan
kanonisa
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
saha7808sm
Danzaburou
Level 60
God Stats
51W - 59L
1,575 SR
Queue Stats
181W - 216L
1,608 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,544 Elo+

VS

Team Averages
Level 26
1,568 SR
1,563 Elo+
Rama
Rama
 
Rama
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ISWUAEL
Merlin
Level 46
God Stats
9W - 5L
1,426 SR
Queue Stats
48W - 30L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
p0bl085
Cthulhu
Level 18
God Stats
4W - 1L
1,778 SR
Queue Stats
10W - 2L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
6,203
620
2,287
10,115
4,694
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
kanonisa
Vulcan
11
6 / 1 / 3
7,985
799
11,929
4,064
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
saha7808sm
Danzaburou
11
5 / 2 / 6
8,439
844
8,611
8,087
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 4 / 3
6,805
681
3,078
8,279
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ISWUAEL
Merlin
8
0 / 5 / 3
5,992
599
3,098
6,332
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
p0bl085
Cthulhu
10
3 / 2 / 2
6,699
670
7,631
11,514
4,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
6
6
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
3
1.13
L
Merlin
ISWUAEL
Merlin
0
5
3
0.3
W
0
3
5
0.83
W
Vulcan
kanonisa
Vulcan
6
1
3
7.5
L
Cthulhu
p0bl085
Cthulhu
3
2
2
2
W
Danzaburou
saha7808sm
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
13,807
22,266
Taken
26,125
8,977
Mitigated
8,781
1,566
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,078
2,522
0
2,085
8,279
2,523
0
3,985
4,294
0
16,183
L
Merlin
ISWUAEL
Merlin
3,098
107
0
250
6,332
1,889
0
4,207
2,125
20,326
0
W
2,287
126
181
629
10,115
4,694
0
4,807
5,082
12,062
0
W
Vulcan
kanonisa
Vulcan
11,929
4,950
0
0
4,064
1,484
87
2,221
1,747
33,280
0
L
Cthulhu
p0bl085
Cthulhu
7,631
322
66
1,838
11,514
4,369
0
6,064
5,450
21,153
0
W
Danzaburou
saha7808sm
Danzaburou
8,611
3,871
0
756
8,087
2,799
77
3,285
4,708
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,627
Gold Earned
19,496
98
Minions Killed
93
0
Camps Cleared
0
589,725
Distance Traveled
466,332
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,805
681
29
3
0
116,416
0
L
Merlin
5,992
599
35
4
0
168,082
0
W
Cthulhu
6,203
620
17
2
0
196,957
0
W
Vulcan
7,985
799
47
5
0
213,851
2
L
Cthulhu
6,699
670
29
3
0
181,834
1
W
Danzaburou
8,439
844
34
3
0
178,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role