Player Matchup

Baron Samedi
Baron Samedi
SirSuperDani
Baron Samedi
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 83L
1,232 Elo+
Solo
Danzaburou
Danzaburou
TheFlewer
Danzaburou
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
53W - 66L
1,436 Elo+
Party 2
Ganesha
Ganesha
lukanto
Ganesha
Level 63
God Stats
4W - 4L
1,540 SR
Queue Stats
65W - 76L
1,351 Elo+
Party 2
Team Averages
Level 46
1,513 SR
1,340 Elo+

VS

Team Averages
Level 28
1,500 SR
1,449 Elo+
Chaac
Chaac
Kicame
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 175L
1,341 Elo+
Solo
Janus
Janus
SirGeorge10
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 16L
1,503 Elo+
Party 1
Chang'e
Chang'e
archmagekronos
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SirSuperDani
Baron Samedi
12
13 / 0 / 4
9,470
947
13,023
7,918
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TheFlewer
Danzaburou
10
6 / 0 / 8
8,607
861
4,636
7,172
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
lukanto
Ganesha
11
1 / 1 / 17
8,651
865
6,684
14,555
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kicame
Chaac
7
0 / 7 / 1
5,894
589
5,622
12,868
7,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
6,447
645
7,260
7,217
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 9 / 1
6,070
607
3,436
10,827
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
20
Kills
1
1
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Kicame
Chaac
0
7
1
0.07
L
1
4
0
0.25
W
Baron Samedi
SirSuperDani
Baron Samedi
13
0
4
15
W
Danzaburou
TheFlewer
Danzaburou
6
0
8
10
L
0
9
1
0.06
W
Ganesha
lukanto
Ganesha
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
16,318
29,645
Taken
30,912
20,168
Mitigated
12,917
12,047
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Kicame
Chaac
5,622
583
0
3,319
12,868
7,379
0
8,452
4,416
109
12,456
L
7,260
219
0
610
7,217
2,123
0
5,458
1,759
27,859
0
W
Baron Samedi
SirSuperDani
Baron Samedi
13,023
1,822
4,004
4,533
7,918
4,226
815
1,837
5,901
35,269
0
W
Danzaburou
TheFlewer
Danzaburou
4,636
1,293
0
867
7,172
3,762
2,144
2,579
4,406
0
22,544
L
3,436
153
678
867
10,827
3,415
0
5,813
5,014
13,251
0
W
Ganesha
lukanto
Ganesha
6,684
551
0
2,643
14,555
12,180
321
5,302
8,509
21,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
18,411
105
Minions Killed
81
0
Camps Cleared
0
587,196
Distance Traveled
495,673
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,894
589
13
1
0
154,236
0
L
Janus
6,447
645
49
5
0
174,505
0
W
Baron Samedi
9,470
947
56
6
0
179,187
2
W
Danzaburou
8,607
861
46
5
0
195,090
0
L
Chang'e
6,070
607
19
2
0
166,932
0
W
Ganesha
8,651
865
3
0
0
212,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role