Player Matchup

Achilles
Achilles
Agron096
Achilles
Level 80
God Stats
3W - 2L
1,719 SR
Queue Stats
26W - 26L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
DrHentai
Sylvanus
Level 62
God Stats
3W - 0L
1,809 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ra
Ra
MadPabloz
Ra
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 24L
1,354 Elo+
Party 1
Thanatos
Thanatos
STIGANDER
Thanatos
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Neith
Neith
Snorkut
Neith
Level 84
God Stats
6W - 1L
1,889 SR
Queue Stats
34W - 23L
1,358 Elo+
Party 1
Team Averages
Level 51
1,683 SR
1,446 Elo+

VS

Team Averages
Level 82
1,378 SR
1,377 Elo+
Thanatos
Thanatos
MaximilienML7
Thanatos
Level 87
God Stats
17W - 9L
1,435 SR
Queue Stats
219W - 230L
1,478 Elo+
Solo
Thoth
Thoth
VP_Kabaji
Thoth
Level 106
God Stats
0W - 4L
1,278 SR
Queue Stats
46W - 70L
1,356 Elo+
Party 2
Bellona
Bellona
Zahlopni_Ububaky
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,217 Elo+
Party 2
Poseidon
Poseidon
dehivitcano88
Poseidon
Level 98
God Stats
24W - 14L
1,400 SR
Queue Stats
74W - 62L
1,376 Elo+
Solo
Aphrodite
Aphrodite
zacky00700
Aphrodite
Level 90
God Stats
13W - 14L
1,278 SR
Queue Stats
63W - 71L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Agron096
Achilles
20
14 / 2 / 11
15,135
561
24,006
24,938
32,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
DrHentai
Sylvanus
19
5 / 1 / 16
13,493
500
13,117
23,522
23,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 12 / 12
12,315
456
10,217
18,702
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
STIGANDER
Thanatos
20
8 / 5 / 11
13,572
503
11,378
23,928
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Snorkut
Neith
18
3 / 6 / 17
12,065
447
20,385
24,013
9,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MaximilienML7
Thanatos
20
10 / 4 / 8
13,550
502
15,160
27,341
12,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
VP_Kabaji
Thoth
17
4 / 7 / 8
11,728
434
21,563
20,456
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 2
10,549
391
4,777
21,455
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
dehivitcano88
Poseidon
20
10 / 5 / 8
14,620
541
31,411
18,435
6,990
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
zacky00700
Aphrodite
15
1 / 6 / 6
10,587
392
8,692
22,728
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
31
Kills
25
26
Deaths
32
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
Agron096
Achilles
14
2
11
9.75
W
Sylvanus
DrHentai
Sylvanus
5
1
16
13
W
1
12
12
0.58
L
Thanatos
MaximilienML7
Thanatos
10
4
8
3.5
W
Thanatos
STIGANDER
Thanatos
8
5
11
2.7
W
Neith
Snorkut
Neith
3
6
17
1.92
L
Thoth
VP_Kabaji
Thoth
4
7
8
1.14
L
0
10
2
0.1
L
Poseidon
dehivitcano88
Poseidon
10
5
8
2.8
L
Aphrodite
zacky00700
Aphrodite
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,103
Damage
81,603
115,103
Taken
110,415
83,288
Mitigated
54,712
59,766
Healing
56,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Agron096
Achilles
24,006
8,827
0
5,539
24,938
32,220
987
11,606
13,007
0
74,878
W
Sylvanus
DrHentai
Sylvanus
13,117
3,291
8,030
9,968
23,522
23,260
883
17,838
5,634
39,211
0
W
10,217
643
1,424
1,949
18,702
8,000
851
10,790
7,887
73,646
0
L
Thanatos
MaximilienML7
Thanatos
15,160
3,299
0
25,611
27,341
12,102
0
3,451
23,686
0
111,544
W
Thanatos
STIGANDER
Thanatos
11,378
2,850
0
24,073
23,928
10,561
237
6,354
17,474
0
103,538
W
Neith
Snorkut
Neith
20,385
8,808
0
8,783
24,013
9,247
2,790
15,860
8,128
0
95,147
L
Thoth
VP_Kabaji
Thoth
21,563
1,555
0
1,042
20,456
7,007
238
4,401
15,855
81,960
0
L
4,777
949
0
2,944
21,455
16,169
156
4,489
16,641
0
34,013
L
Poseidon
dehivitcano88
Poseidon
31,411
3,180
1,527
6,220
18,435
6,990
728
5,680
12,655
121,687
0
L
Aphrodite
zacky00700
Aphrodite
8,692
680
8,624
10,952
22,728
12,444
192
5,313
17,290
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,580
Gold Earned
61,034
590
Minions Killed
582
0
Camps Cleared
0
2,461,237
Distance Traveled
2,525,475
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,135
561
98
4
0
528,111
2
W
Sylvanus
13,493
500
53
2
0
483,300
4
W
Ra
12,315
456
150
6
0
478,078
2
L
Thanatos
13,550
502
150
6
0
540,106
6
W
Thanatos
13,572
503
139
5
0
532,936
4
W
Neith
12,065
447
150
6
0
438,812
4
L
Thoth
11,728
434
121
4
0
497,425
1
L
Bellona
10,549
391
71
3
0
487,733
0
L
Poseidon
14,620
541
179
7
0
507,567
0
L
Aphrodite
10,587
392
61
2
0
492,644
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role