Player Matchup

Nemesis
Nemesis
RobenzZz
Nemesis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 95L
1,560 Elo+
Party 1
Discordia
Discordia
Sparta0010
Discordia
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 70L
1,657 Elo+
Solo
Hachiman
Hachiman
cocowarre
Hachiman
Level 8
God Stats
3W - 1L
1,612 SR
Queue Stats
7W - 13L
1,285 Elo+
Party 2
Loki
Loki
naruto1472
Loki
Level 17
God Stats
10W - 9L
1,546 SR
Queue Stats
42W - 26L
1,533 Elo+
Party 1
Ymir
Ymir
poelee
Ymir
Level 11
God Stats
6W - 7L
1,356 SR
Queue Stats
7W - 16L
1,246 Elo+
Party 2
Team Averages
Level 16
1,503 SR
1,456 Elo+

VS

Team Averages
Level 21
1,458 SR
1,535 Elo+
Thor
Thor
Bruh_LidLert
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 3
Nemesis
Nemesis
HAGELHARRY
Nemesis
Level 27
God Stats
1W - 2L
1,363 SR
Queue Stats
27W - 30L
1,445 Elo+
Solo
Merlin
Merlin
LawBringersWrath
Merlin
Level 29
God Stats
17W - 28L
1,165 SR
Queue Stats
277W - 288L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
VortexGyre
Jing Wei
Level 15
God Stats
4W - 8L
1,552 SR
Queue Stats
32W - 54L
1,433 Elo+
Party 3
Anhur
Anhur
pigasus123
Anhur
Level 29
God Stats
10W - 7L
1,709 SR
Queue Stats
48W - 51L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RobenzZz
Nemesis
20
11 / 1 / 8
13,078
569
12,652
16,728
11,589
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sparta0010
Discordia
20
10 / 0 / 8
12,854
559
18,081
9,712
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
cocowarre
Hachiman
16
0 / 5 / 3
9,388
408
5,273
10,153
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 3 / 5
12,313
535
11,861
11,280
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
poelee
Ymir
17
3 / 2 / 3
10,634
462
7,696
15,975
19,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 1
8,232
358
4,974
16,972
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
HAGELHARRY
Nemesis
16
3 / 5 / 3
10,379
451
7,364
17,262
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 2
9,829
427
5,949
12,296
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
VortexGyre
Jing Wei
14
0 / 6 / 1
8,878
386
3,050
16,121
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
18
7 / 4 / 2
11,844
515
16,917
17,808
7,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
32
Kills
11
11
Deaths
32
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
Nemesis
HAGELHARRY
Nemesis
3
5
3
0.9
L
0
6
2
0.17
W
Nemesis
RobenzZz
Nemesis
11
1
8
15
W
Discordia
Sparta0010
Discordia
10
0
8
14
L
Jing Wei
VortexGyre
Jing Wei
0
6
1
0.08
W
Hachiman
cocowarre
Hachiman
0
5
3
0.3
W
8
3
5
3.5
L
Anhur
7
4
2
2
W
Ymir
poelee
Ymir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,563
Damage
38,254
63,848
Taken
80,459
43,863
Mitigated
25,833
11,050
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
986
0
946
16,972
4,847
1,184
4,015
12,493
0
28,067
L
Nemesis
HAGELHARRY
Nemesis
7,364
2,483
0
4,882
17,262
5,751
732
4,664
12,080
0
62,601
L
5,949
154
0
2,790
12,296
3,818
554
6,086
5,649
56,929
0
W
Nemesis
RobenzZz
Nemesis
12,652
5,550
0
4,616
16,728
11,589
758
1,409
15,240
0
106,152
W
Discordia
Sparta0010
Discordia
18,081
1,157
0
970
9,712
3,546
933
2,254
7,096
86,496
0
L
Jing Wei
VortexGyre
Jing Wei
3,050
1,995
0
3,540
16,121
4,279
1,651
3,702
11,964
0
47,760
W
Hachiman
cocowarre
Hachiman
5,273
2,924
0
440
10,153
3,346
2,073
144
9,963
0
33,607
W
11,861
3,671
0
1,174
11,280
5,560
2,829
1,361
9,779
0
66,040
L
Anhur
16,917
6,260
0
5,247
17,808
7,138
803
6,205
11,416
0
68,683
W
Ymir
poelee
Ymir
7,696
1,141
1,182
2,668
15,975
19,822
1,195
152
15,700
39,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,267
Gold Earned
49,162
530
Minions Killed
493
0
Camps Cleared
0
2,117,893
Distance Traveled
2,002,230
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,232
358
40
2
0
369,775
3
L
Nemesis
10,379
451
113
5
0
453,337
0
L
Merlin
9,829
427
128
6
0
371,579
3
W
Nemesis
13,078
569
142
6
0
485,310
1
W
Discordia
12,854
559
145
6
0
417,489
12
L
Jing Wei
8,878
386
96
4
0
431,022
0
W
Hachiman
9,388
408
85
4
0
380,221
2
W
Loki
12,313
535
97
4
0
441,235
2
L
Anhur
11,844
515
116
5
0
376,517
5
W
Ymir
10,634
462
61
3
0
393,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role