Player Matchup

Agni
Agni
BRD-Xde
Agni
Level 4
God Stats
0W - 3L
1,353 SR
Queue Stats
0W - 7L
1,092 Elo+
Party 1
Neith
Neith
ITS_MaTias197
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
bejamilk
Ymir
Level 3
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 1
Thor
Thor
tigerwolf613
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,238 Elo+
Solo
Nu Wa
Nu Wa
wheaties149
Nu Wa
Level 18
God Stats
23W - 22L
1,407 SR
Queue Stats
27W - 32L
1,315 Elo+
Solo
Team Averages
Level 9
1,422 SR
1,274 Elo+

VS

Team Averages
Level 24
1,454 SR
1,369 Elo+
Ganesha
Ganesha
KilaRZ69
Ganesha
Level 27
God Stats
4W - 0L
1,826 SR
Queue Stats
9W - 10L
1,290 Elo+
Solo
Ymir
Ymir
Marcizoid
Ymir
Level 18
God Stats
3W - 3L
1,351 SR
Queue Stats
49W - 46L
1,341 Elo+
Solo
Neith
Neith
PumpkinMonique
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
STEEL H11
Fenrir
Level 18
God Stats
56W - 60L
1,383 SR
Queue Stats
66W - 73L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
grassman800
Cu Chulainn
Level 26
God Stats
4W - 3L
1,209 SR
Queue Stats
65W - 50L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BRD-Xde
Agni
13
1 / 10 / 1
7,927
881
5,590
12,241
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 10 / 1
7,753
861
5,743
13,166
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
13
0 / 12 / 3
7,781
865
3,872
19,181
14,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
7,538
838
1,746
3,252
1,067
14
2 / 5 / 2
8,760
973
14,136
12,634
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

59

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KilaRZ69
Ganesha
16
1 / 1 / 20
9,247
1,027
6,870
7,601
5,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ymir
16
11 / 1 / 16
11,288
1,254
9,378
9,957
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 2 / 20
9,963
1,107
17,298
6,918
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
STEEL H11
Fenrir
16
9 / 0 / 12
10,110
1,123
6,546
5,789
2,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
grassman800
Cu Chulainn
17
11 / 0 / 13
10,991
1,221
14,379
6,471
5,089
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
121
4
Kills
40
40
Deaths
4
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Agni
BRD-Xde
Agni
1
10
1
0.15
L
0
10
1
0.05
W
Ganesha
KilaRZ69
Ganesha
1
1
20
11
W
Ymir
11
1
16
19
W
8
2
20
9
W
Fenrir
STEEL H11
Fenrir
9
0
12
15
L
Ymir
0
12
3
0.13
W
Cu Chulainn
grassman800
Cu Chulainn
11
0
13
17.5
L
1
3
1
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
54,471
60,474
Taken
36,736
28,511
Mitigated
24,585
1,758
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BRD-Xde
Agni
5,590
1,129
0
0
12,241
3,670
0
2,613
9,478
13,961
0
L
5,743
3,953
0
1,043
13,166
4,424
0
3,725
9,312
0
18,490
W
Ganesha
KilaRZ69
Ganesha
6,870
1,643
0
1,344
7,601
5,665
0
4,831
2,770
17,902
0
W
Ymir
9,378
1,487
0
767
9,957
8,761
0
5,686
4,271
26,247
0
W
17,298
11,161
0
3,740
6,918
2,778
0
5,408
1,510
0
27,440
W
Fenrir
STEEL H11
Fenrir
6,546
1,150
0
223
5,789
2,292
0
3,875
1,914
0
11,956
L
Ymir
3,872
877
0
0
19,181
14,763
0
7,421
11,505
8,456
0
W
Cu Chulainn
grassman800
Cu Chulainn
14,379
5,345
0
757
6,471
5,089
0
3,798
2,673
10,376
25,167
L
1,746
554
0
0
3,252
1,067
0
483
2,744
0
2,591
L
14,136
5,357
74
641
12,634
4,587
0
4,073
8,407
28,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
51,599
63
Minions Killed
143
3
Camps Cleared
3
637,901
Distance Traveled
836,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,927
881
15
2
1
166,713
0
L
Neith
7,753
861
20
2
1
132,312
0
W
Ganesha
9,247
1,027
1
0
1
135,061
2
W
Ymir
11,288
1,254
48
5
0
176,687
0
W
Neith
9,963
1,107
28
3
0
143,842
0
W
Fenrir
10,110
1,123
19
2
2
208,370
0
L
Ymir
7,781
865
10
1
0
121,200
1
W
Cu Chulainn
10,991
1,221
47
5
0
172,078
0
L
Thor
7,538
838
0
0
0
51,914
0
L
Nu Wa
8,760
973
18
2
1
165,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role