Player Matchup

Cthulhu
Cthulhu
Adrastean
Cthulhu
Level 29
God Stats
43W - 24L
2,002 SR
Queue Stats
990W - 1,126L
1,570 Elo+
Solo
Jormungandr
Jormungandr
Dachu16
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,736 Elo+
Party 1
Tyr
Tyr
TexanWarrior05
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
cyberpig11
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,686 Elo+
Party 1
Hera
Hera
ikillyou1204
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,643 Elo+
Party 1
Team Averages
Level 64
1,600 SR
1,627 Elo+

VS

Team Averages
Level 37
1,505 SR
1,546 Elo+
Bakasura
Bakasura
Athananker
Bakasura
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 28L
1,400 Elo+
Solo
Artio
Artio
BananaShake09
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,726 Elo+
Solo
King Arthur
King Arthur
NefariousTactics
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,605 Elo+
Solo
Geb
Geb
Vexecuted
Geb
Level 85
God Stats
6W - 1L
1,523 SR
Queue Stats
23W - 8L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
zApproximate
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrastean
Cthulhu
20
9 / 4 / 13
13,061
933
25,304
31,312
34,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Dachu16
Jormungandr
20
11 / 5 / 14
12,894
921
19,809
25,161
32,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

2
0 / 0 / 0
4,258
304
0
0
0
Anhur
18
6 / 7 / 14
11,313
808
19,274
16,851
8,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 6 / 15
10,362
740
15,162
13,287
6,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Athananker
Bakasura
15
1 / 8 / 11
9,771
698
5,294
14,970
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 15
10,079
720
6,075
17,201
15,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
NefariousTactics
King Arthur
18
3 / 6 / 6
10,579
756
9,999
27,134
23,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 6 / 17
11,348
811
9,071
19,024
19,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
20
15 / 5 / 6
14,231
1,017
38,123
20,133
9,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
77
29
Kills
22
22
Deaths
30
56
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrastean
Cthulhu
9
4
13
3.88
W
Bakasura
Athananker
Bakasura
1
8
11
0.81
W
1
5
15
1.7
L
Jormungandr
Dachu16
Jormungandr
11
5
14
3.6
W
King Arthur
NefariousTactics
King Arthur
3
6
6
1
L
0
0
0
0
W
2
6
17
1.75
L
Anhur
6
7
14
1.86
L
3
6
15
1.75
W
Hou Yi
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,549
Damage
68,562
86,611
Taken
98,462
81,885
Mitigated
74,435
32,472
Healing
36,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrastean
Cthulhu
25,304
125
5,685
12,265
31,312
34,547
611
5,245
25,417
49,503
0
W
Bakasura
Athananker
Bakasura
5,294
2,640
2,620
2,723
14,970
6,165
1,524
10,768
4,202
0
8,822
W
6,075
1,075
2,243
3,174
17,201
15,937
513
10,489
6,712
12,913
0
L
Jormungandr
Dachu16
Jormungandr
19,809
4,918
2,888
4,693
25,161
32,844
1,081
3,949
20,832
33,528
0
W
King Arthur
NefariousTactics
King Arthur
9,999
1,802
2,573
8,214
27,134
23,998
51
16,795
10,339
862
22,746
L
0
0
0
0
0
0
0
0
0
0
0
W
9,071
1,079
2,880
4,536
19,024
19,083
792
9,145
9,879
19,734
0
L
Anhur
19,274
10,476
0
2,007
16,851
8,238
2,625
4,443
12,408
0
25,394
L
15,162
4,015
3,109
1,825
13,287
6,256
1,449
2,177
11,035
25,799
0
W
Hou Yi
38,123
19,862
495
6,726
20,133
9,252
3,628
13,078
7,055
0
74,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,888
Gold Earned
56,008
131
Minions Killed
130
0
Camps Cleared
0
956,764
Distance Traveled
1,198,799
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,061
933
54
4
0
272,114
1
W
Bakasura
9,771
698
15
1
0
240,508
2
W
Artio
10,079
720
8
1
0
263,524
2
L
Jormungandr
12,894
921
39
3
0
230,844
1
W
King Arthur
10,579
756
20
1
0
235,367
0
L
Tyr
4,258
304
0
0
0
0
0
W
Geb
11,348
811
17
1
0
243,268
1
L
Anhur
11,313
808
20
1
0
219,160
1
L
Hera
10,362
740
18
1
0
234,646
2
W
Hou Yi
14,231
1,017
70
5
0
216,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role