Player Matchup

Artemis
Artemis
Heartsight
Artemis
Level 129
God Stats
0W - 1L
1,755 SR
Queue Stats
246W - 223L
1,584 Elo+
Solo
King Arthur
King Arthur
IllusiveTruth
King Arthur
Level 88
God Stats
19W - 9L
1,700 SR
Queue Stats
291W - 232L
1,614 Elo+
Solo
Ne Zha
Ne Zha
Nickyg1434
Ne Zha
Level 101
God Stats
2W - 4L
1,199 SR
Queue Stats
141W - 149L
1,507 Elo+
Party 1
Xing Tian
Xing Tian
TTVOperationEnd
Xing Tian
Level 160
God Stats
3W - 1L
1,699 SR
Queue Stats
179W - 175L
1,550 Elo+
Party 1
Agni
Agni
lllALElll
Agni
Level 96
God Stats
0W - 1L
1,575 SR
Queue Stats
10W - 14L
1,957 Elo+
Solo
Team Averages
Level 115
1,586 SR
1,642 Elo+

VS

Team Averages
Level 142
1,603 SR
1,716 Elo+
Achilles
Achilles
Dakkarism
Achilles
Level 142
God Stats
1W - 0L
1,816 SR
Queue Stats
70W - 30L
1,909 Elo+
Party 2
Janus
Janus
GroovyGeneral
Janus
Level 152
God Stats
6W - 1L
1,615 SR
Queue Stats
77W - 36L
1,909 Elo+
Party 2
Sylvanus
Sylvanus
SoloAnarchy
Sylvanus
Level 151
God Stats
9W - 10L
1,564 SR
Queue Stats
589W - 578L
1,512 Elo+
Solo
Jing Wei
Jing Wei
SourceOfCourse
Jing Wei
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,656 Elo+
Solo
Set
Set
SpyLevi
Set
Level 104
God Stats
5W - 2L
1,520 SR
Queue Stats
94W - 85L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heartsight
Artemis
12
1 / 5 / 4
7,265
519
5,400
8,960
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
IllusiveTruth
King Arthur
13
0 / 5 / 1
7,226
516
6,346
12,517
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Nickyg1434
Ne Zha
14
3 / 1 / 2
7,678
548
3,762
6,366
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
TTVOperationEnd
Xing Tian
11
3 / 6 / 2
6,528
466
6,405
13,506
6,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
12
2 / 4 / 2
7,245
518
5,383
5,406
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dakkarism
Achilles
13
5 / 2 / 5
8,192
585
7,595
9,098
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 2 / 5
8,875
634
3,251
5,441
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SoloAnarchy
Sylvanus
11
0 / 5 / 5
7,072
505
3,674
11,399
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
14
4 / 0 / 3
8,380
599
5,268
9,917
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
16
7 / 0 / 0
10,057
718
10,571
11,303
8,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
21
21
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dakkarism
Achilles
5
2
5
3.75
W
5
2
5
3.75
L
Artemis
Heartsight
Artemis
1
5
4
0.6
L
King Arthur
IllusiveTruth
King Arthur
0
5
1
0.1
L
Ne Zha
Nickyg1434
Ne Zha
3
1
2
4
W
Sylvanus
SoloAnarchy
Sylvanus
0
5
5
0.5
W
Jing Wei
4
0
3
5.5
W
Set
7
0
0
7
L
Xing Tian
TTVOperationEnd
Xing Tian
3
6
2
0.67
L
Agni
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
30,359
46,755
Taken
47,158
23,257
Mitigated
22,955
11,363
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dakkarism
Achilles
7,595
2,207
0
2,319
9,098
3,922
0
3,382
5,579
0
40,054
W
3,251
265
0
968
5,441
1,899
0
1,517
3,850
56,364
0
L
Artemis
Heartsight
Artemis
5,400
2,340
0
2,513
8,960
2,425
0
2,423
6,537
0
37,692
L
King Arthur
IllusiveTruth
King Arthur
6,346
1,449
0
1,980
12,517
10,459
0
216
12,301
0
50,527
L
Ne Zha
Nickyg1434
Ne Zha
3,762
592
0
3,811
6,366
2,505
0
247
6,119
0
57,659
W
Sylvanus
SoloAnarchy
Sylvanus
3,674
738
2,125
3,480
11,399
5,011
0
3,030
8,327
16,394
0
W
Jing Wei
5,268
3,881
0
6,440
9,917
3,267
3,044
2,480
7,381
0
56,948
W
Set
10,571
4,232
0
3,213
11,303
8,856
334
1,081
9,783
155
67,890
L
Xing Tian
TTVOperationEnd
Xing Tian
6,405
564
368
1,819
13,506
6,377
0
2,323
11,183
24,475
0
L
Agni
5,383
245
0
872
5,406
1,491
0
1,836
3,570
34,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
42,576
418
Minions Killed
460
0
Camps Cleared
0
1,359,176
Distance Traveled
1,419,312
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,192
585
59
4
0
330,040
3
W
Janus
8,875
634
116
8
0
307,172
7
L
Artemis
7,265
519
83
6
0
250,312
6
L
King Arthur
7,226
516
105
8
0
277,176
1
L
Ne Zha
7,678
548
113
8
0
310,467
6
W
Sylvanus
7,072
505
23
2
0
252,478
2
W
Jing Wei
8,380
599
113
8
0
259,962
2
W
Set
10,057
718
149
11
0
269,660
2
L
Xing Tian
6,528
466
29
2
0
278,300
3
L
Agni
7,245
518
88
6
0
242,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role