Player Matchup

Da Ji
Da Ji
Fortressdnb
Da Ji
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
142W - 156L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
JakeBBB
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,610 Elo+
Party 1
Nemesis
Nemesis
OldestSoul
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 182L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Yoooel
Nu Wa
Level 6
God Stats
17W - 13L
1,681 SR
Queue Stats
92W - 77L
1,548 Elo+
Party 1
Ymir
Ymir
iMOGMAN x
Ymir
Level 7
God Stats
18W - 17L
1,726 SR
Queue Stats
66W - 51L
1,569 Elo+
Party 1
Team Averages
Level 6
1,581 SR
1,558 Elo+

VS

Team Averages
Level 24
1,452 SR
1,342 Elo+
Nu Wa
Nu Wa
Andemion2
Nu Wa
Level 24
God Stats
10W - 7L
1,573 SR
Queue Stats
23W - 21L
1,383 Elo+
Solo
Chaac
Chaac
Jhony_Koxwille
Chaac
Level 26
God Stats
55W - 42L
1,518 SR
Queue Stats
64W - 70L
1,341 Elo+
Solo
Pele
Pele
Saumon-rouge
Pele
Level 27
God Stats
43W - 49L
1,542 SR
Queue Stats
258W - 281L
1,439 Elo+
Solo
Izanami
Izanami
cacabacea
Izanami
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Neith
Neith
neseli_panda
Neith
Level 25
God Stats
32W - 46L
1,347 SR
Queue Stats
38W - 49L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 9
12,559
523
11,859
16,227
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
JakeBBB
Xbalanque
17
2 / 3 / 15
10,926
455
8,639
14,169
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
OldestSoul
Nemesis
14
2 / 6 / 16
9,734
406
6,853
14,304
5,943
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Yoooel
Nu Wa
20
9 / 1 / 14
13,394
558
23,622
9,705
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
10 / 0 / 19
11,767
490
9,452
15,866
16,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andemion2
Nu Wa
16
3 / 8 / 3
11,176
466
12,663
13,047
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 3
9,222
384
5,903
19,630
14,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 5 / 2
12,995
541
9,367
18,418
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
cacabacea
Izanami
15
3 / 9 / 2
10,019
417
8,267
12,235
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 8 / 5
9,711
405
9,256
17,078
7,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
37
Kills
14
14
Deaths
38
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Andemion2
Nu Wa
3
8
3
0.56
W
14
4
9
4.63
W
Xbalanque
JakeBBB
Xbalanque
2
3
15
3.17
L
0
8
3
0.19
W
Nemesis
OldestSoul
Nemesis
2
6
16
1.67
L
6
5
2
1.4
W
Nu Wa
Yoooel
Nu Wa
9
1
14
16
L
Izanami
cacabacea
Izanami
3
9
2
0.44
W
Ymir
10
0
19
19.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,425
Damage
45,456
70,271
Taken
80,408
39,054
Mitigated
36,938
14,755
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Andemion2
Nu Wa
12,663
2,548
0
0
13,047
4,227
1,909
7,572
5,053
87,536
0
W
11,859
3,441
0
2,972
16,227
7,572
1,144
2,870
13,357
0
49,465
W
Xbalanque
JakeBBB
Xbalanque
8,639
5,288
0
4,100
14,169
5,489
2,120
1,880
12,289
0
72,953
L
5,903
793
0
1,706
19,630
14,561
1,450
6,351
12,921
0
51,034
W
Nemesis
OldestSoul
Nemesis
6,853
2,963
0
2,986
14,304
5,943
1,029
1,380
12,924
0
27,583
L
9,367
1,167
0
6,608
18,418
7,260
1,165
5,581
12,685
0
98,953
W
Nu Wa
Yoooel
Nu Wa
23,622
5,052
511
3,686
9,705
3,923
1,080
3,049
6,656
101,764
0
L
Izanami
cacabacea
Izanami
8,267
4,557
0
0
12,235
3,604
412
5,300
6,689
0
51,735
W
Ymir
9,452
2,529
0
500
15,866
16,127
534
3,484
12,382
25,143
0
L
9,256
3,157
996
5,043
17,078
7,286
234
6,846
9,986
0
37,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,380
Gold Earned
53,123
416
Minions Killed
544
0
Camps Cleared
0
2,138,682
Distance Traveled
1,996,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,176
466
141
6
0
343,700
1
W
Da Ji
12,559
523
58
2
0
463,592
0
W
Xbalanque
10,926
455
109
5
0
413,634
0
L
Chaac
9,222
384
80
3
0
436,337
1
W
Nemesis
9,734
406
35
1
0
429,920
0
L
Pele
12,995
541
166
7
0
426,177
0
W
Nu Wa
13,394
558
188
8
0
408,120
0
L
Izanami
10,019
417
105
4
0
416,839
0
W
Ymir
11,767
490
26
1
0
423,416
2
L
Neith
9,711
405
52
2
0
373,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role