Player Matchup

Cerberus
Cerberus
Bronze II
AntiiVaxKidd
Cerberus
Bronze II
Level 85
God Stats
0W - 4L
1,543 SR
Queue Stats
59W - 75L
959 MMR
Solo
Bellona
Bellona
Silver V
BagOfWetCats
Bellona
Silver V
Level 129
God Stats
10W - 10L
1,473 SR
Queue Stats
12W - 18L
1,034 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
The2ndBaseman
Erlang Shen
Bronze IV
Level 49
God Stats
2W - 2L
1,072 SR
Queue Stats
64W - 84L
1,000 MMR
Solo
Anhur
Anhur
Bronze I
firereaper22
Anhur
Bronze I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 176L
988 MMR
Party 1
Janus
Janus
Silver IV
kronoblack
Janus
Silver IV
Level 88
God Stats
1W - 3L
1,319 SR
Queue Stats
16W - 23L
1,072 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,382 SR
1,011 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,589 SR
1,096 MMR
Nemesis
Nemesis
Silver IV
Evangelid
Nemesis
Silver IV
Level 119
God Stats
13W - 8L
1,527 SR
Queue Stats
70W - 68L
976 MMR
Solo
Kukulkan
Kukulkan
Silver IV
MrSapphire18
Kukulkan
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
RakuWu
Neith
Bronze I
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 97L
841 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
ReallyRed
Sun Wukong
Bronze IV
Level 109
God Stats
1W - 0L
1,795 SR
Queue Stats
19W - 21L
1,213 MMR
Party 2
Ymir
Ymir
Silver V
Roskineitor
Ymir
Silver V
Level 69
God Stats
8W - 8L
1,625 SR
Queue Stats
56W - 68L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntiiVaxKidd
Cerberus
5
0 / 5 / 0
4,105
411
1,353
7,345
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
BagOfWetCats
Bellona
11
1 / 2 / 0
6,030
603
3,708
6,146
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
The2ndBaseman
Erlang Shen
7
0 / 4 / 0
4,712
471
1,702
8,625
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,662
466
1,238
6,456
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Janus
10
1 / 2 / 0
5,661
566
3,516
4,968
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiApolloSetScyllaNu Wa

VS

Bans
DanzaburouCupidYemojaSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evangelid
Nemesis
11
3 / 0 / 2
6,161
616
2,903
5,152
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
MrSapphire18
Kukulkan
10
1 / 1 / 5
6,182
618
4,538
3,235
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
RakuWu
Neith
10
5 / 0 / 4
6,240
624
5,484
4,235
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ReallyRed
Sun Wukong
10
1 / 1 / 1
5,903
590
2,797
5,835
2,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 0 / 5
6,425
643
5,146
6,225
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
15
16
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AntiiVaxKidd
Cerberus
0
5
0
0
L
Bellona
BagOfWetCats
Bellona
1
2
0
0.5
W
Nemesis
Evangelid
Nemesis
3
0
2
4
W
Kukulkan
MrSapphire18
Kukulkan
1
1
5
3.5
W
Neith
RakuWu
Neith
5
0
4
7
W
Sun Wukong
ReallyRed
Sun Wukong
1
1
1
1.5
W
5
0
5
7.5
L
Erlang Shen
The2ndBaseman
Erlang Shen
0
4
0
0
L
0
3
0
0
L
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,517
Damage
20,868
33,540
Taken
24,682
13,570
Mitigated
9,625
8,767
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AntiiVaxKidd
Cerberus
1,353
153
0
1,903
7,345
2,553
0
2,970
4,375
8,296
0
L
Bellona
BagOfWetCats
Bellona
3,708
1,778
0
1,727
6,146
5,459
0
0
6,146
0
34,206
W
Nemesis
Evangelid
Nemesis
2,903
1,339
0
1,056
5,152
1,456
0
361
4,767
0
33,597
W
Kukulkan
MrSapphire18
Kukulkan
4,538
125
0
429
3,235
1,088
47
2,210
835
34,616
0
W
Neith
RakuWu
Neith
5,484
2,956
0
1,525
4,235
1,953
1,841
217
4,018
0
26,794
W
Sun Wukong
ReallyRed
Sun Wukong
2,797
675
0
1,605
5,835
2,465
0
0
5,835
0
27,318
W
5,146
1,222
0
2,679
6,225
2,663
387
1,828
4,358
17,545
0
L
Erlang Shen
The2ndBaseman
Erlang Shen
1,702
852
0
2,597
8,625
2,607
0
2,247
6,378
0
18,737
L
1,238
343
0
1,540
6,456
1,525
0
1,942
4,514
0
15,306
L
Janus
3,516
244
0
1,000
4,968
1,426
0
2,525
2,443
33,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
30,911
271
Minions Killed
278
0
Camps Cleared
0
902,538
Distance Traveled
968,977
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,105
411
14
1
0
171,683
0
L
Bellona
6,030
603
94
9
0
194,341
1
W
Nemesis
6,161
616
59
6
0
217,627
2
W
Kukulkan
6,182
618
74
7
0
168,974
0
W
Neith
6,240
624
50
5
0
179,541
0
W
Sun Wukong
5,903
590
62
6
0
210,627
2
W
Ymir
6,425
643
33
3
0
192,208
4
L
Erlang Shen
4,712
471
48
5
0
193,858
4
L
Anhur
4,662
466
35
4
0
166,345
5
L
Janus
5,661
566
80
8
0
176,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role