Player Matchup

Agni
Agni
Gold II
CirrusPlaysGames
Agni
Gold II
Level 155
God Stats
1W - 3L
1,209 SR
Queue Stats
75W - 72L
1,529 MMR
Solo
Anhur
Anhur
Silver I
Elyỵ
Anhur
Silver I
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
32W - 32L
1,543 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
andon73
Erlang Shen
Gold V
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
elfergas13
Osiris
Gold V
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 165L
1,533 MMR
Solo
Hercules
Hercules
Silver II
gandalfgaymer
Hercules
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,442 SR
1,526 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,511 SR
1,533 MMR
Nemesis
Nemesis
Bronze III
BrunoMosquito
Nemesis
Bronze III
Level 104
God Stats
3W - 1L
1,392 SR
Queue Stats
19W - 21L
1,534 MMR
Solo
Sylvanus
Sylvanus
Bronze III
KingCon17
Sylvanus
Bronze III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 27L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Mαmmoth
Danzaburou
Gold IV
Level 151
God Stats
3W - 2L
1,896 SR
Queue Stats
110W - 113L
1,533 MMR
Party 2
Tyr
Tyr
Gold I
Sηooz
Tyr
Gold I
Level 159
God Stats
2W - 0L
1,268 SR
Queue Stats
237W - 210L
1,559 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
TheSnowBear
The Morrigan
Bronze III
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
182W - 147L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,881
493
7,206
8,994
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Elyỵ
Anhur
12
1 / 7 / 2
7,990
444
4,910
12,189
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
andon73
Erlang Shen
13
1 / 8 / 1
8,108
450
4,057
12,954
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
elfergas13
Osiris
14
2 / 3 / 5
8,603
478
5,812
10,339
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
gandalfgaymer
Hercules
14
0 / 2 / 0
8,589
477
4,729
18,932
12,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetScyllaNu WaJanus

VS

Bans
CthulhuCu ChulainnYmirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 2 / 4
10,374
576
3,169
7,601
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KingCon17
Sylvanus
13
5 / 4 / 9
9,619
534
6,710
15,589
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Mαmmoth
Danzaburou
16
5 / 1 / 7
11,028
613
9,208
10,860
3,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Sηooz
Tyr
18
3 / 0 / 6
11,511
640
11,827
18,477
14,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
TheSnowBear
The Morrigan
18
6 / 2 / 6
11,048
614
13,584
6,840
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
22
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
2
4
2.5
L
5
3
2
2
L
Anhur
Elyỵ
Anhur
1
7
2
0.29
W
Sylvanus
KingCon17
Sylvanus
5
4
9
2.38
W
Danzaburou
Mαmmoth
Danzaburou
5
1
7
8.5
W
Tyr
Sηooz
Tyr
3
0
6
6
W
The Morrigan
TheSnowBear
The Morrigan
6
2
6
4.5
L
Erlang Shen
andon73
Erlang Shen
1
8
1
0.19
L
Osiris
elfergas13
Osiris
2
3
5
1.5
L
Hercules
gandalfgaymer
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
44,498
63,408
Taken
59,367
33,825
Mitigated
40,220
15,321
Healing
25,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,169
1,411
0
450
7,601
5,139
2,557
358
7,210
0
80,982
L
7,206
605
0
1,532
8,994
2,671
0
3,949
4,821
45,007
0
L
Anhur
Elyỵ
Anhur
4,910
2,041
0
2,516
12,189
3,093
0
4,279
7,840
0
40,299
W
Sylvanus
KingCon17
Sylvanus
6,710
1,358
1,541
6,009
15,589
14,461
558
3,522
11,783
24,844
0
W
Danzaburou
Mαmmoth
Danzaburou
9,208
4,276
0
6,446
10,860
3,697
4,431
598
9,846
0
64,984
W
Tyr
Sηooz
Tyr
11,827
2,110
0
8,811
18,477
14,089
686
849
17,582
0
75,377
W
The Morrigan
TheSnowBear
The Morrigan
13,584
2,652
0
2,161
6,840
2,834
676
1,961
4,721
86,098
3,413
L
Erlang Shen
andon73
Erlang Shen
4,057
1,954
0
839
12,954
7,627
0
3,191
9,701
0
55,501
L
Osiris
elfergas13
Osiris
5,812
1,919
0
2,244
10,339
7,699
648
2,973
7,304
0
45,796
L
Hercules
gandalfgaymer
Hercules
4,729
986
0
8,190
18,932
12,735
0
3,817
15,027
719
56,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
53,580
520
Minions Killed
589
0
Camps Cleared
0
1,523,775
Distance Traveled
1,759,588
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,374
576
137
8
0
343,144
4
L
Agni
8,881
493
118
7
0
313,534
4
L
Anhur
7,990
444
94
5
0
286,063
1
W
Sylvanus
9,619
534
22
1
0
324,036
2
W
Danzaburou
11,028
613
122
7
0
330,435
9
W
Tyr
11,511
640
153
9
0
410,318
0
W
The Morrigan
11,048
614
155
9
0
351,655
8
L
Erlang Shen
8,108
450
105
6
0
274,200
3
L
Osiris
8,603
478
65
4
0
325,181
0
L
Hercules
8,589
477
138
8
0
324,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role