Player Matchup

Neith
Neith
DiscoSmurf05021
Neith
Level 8
God Stats
16W - 18L
1,500 SR
Queue Stats
56W - 81L
1,500 Elo+
Party 2
Thor
Thor
SKYPESEDATPROHD
Thor
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 57L
1,276 Elo+
Solo
Odin
Odin
WhiteWolf111
Odin
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
345W - 342L
1,153 Elo+
Party 2
Thanatos
Thanatos
jelko10
Thanatos
Level 56
God Stats
21W - 15L
1,450 SR
Queue Stats
205W - 193L
1,319 Elo+
Party 2
Sylvanus
Sylvanus
skyagaming
Sylvanus
Level 38
God Stats
7W - 5L
1,802 SR
Queue Stats
73W - 90L
1,423 Elo+
Party 2
Team Averages
Level 38
1,550 SR
1,334 Elo+

VS

Team Averages
Level 34
1,554 SR
1,339 Elo+
Sun Wukong
Sun Wukong
Cakersaurus
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 3
Amaterasu
Amaterasu
Daark-Skyy
Amaterasu
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
78W - 90L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
Viburn
Baron Samedi
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 5L
1,244 Elo+
Party 3
Neith
Neith
eAroken
Neith
Level 28
God Stats
5W - 3L
1,637 SR
Queue Stats
6W - 8L
1,257 Elo+
Party 3
Kukulkan
Kukulkan
zeeroftw62
Kukulkan
Level 53
God Stats
17W - 10L
1,633 SR
Queue Stats
112W - 118L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,321
349
6,253
11,885
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 5
8,594
409
4,498
19,773
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 3
9,467
451
10,559
21,268
13,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
jelko10
Thanatos
17
8 / 8 / 2
11,480
547
14,118
25,784
10,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
skyagaming
Sylvanus
14
1 / 8 / 1
9,072
432
4,226
23,114
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cakersaurus
Sun Wukong
17
1 / 2 / 9
11,156
531
12,449
18,259
15,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Daark-Skyy
Amaterasu
19
5 / 5 / 10
12,458
593
11,342
22,490
12,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Viburn
Baron Samedi
16
4 / 2 / 14
11,181
532
21,627
12,434
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
eAroken
Neith
19
13 / 0 / 9
12,243
583
21,070
15,318
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
zeeroftw62
Kukulkan
17
11 / 3 / 4
12,251
583
18,899
10,984
4,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
34
34
Deaths
12
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cakersaurus
Sun Wukong
1
2
9
2.75
W
Amaterasu
Daark-Skyy
Amaterasu
5
5
10
2
L
0
7
1
0.07
L
0
6
5
0.42
W
Baron Samedi
Viburn
Baron Samedi
4
2
14
5.5
L
3
5
3
0.9
W
Neith
eAroken
Neith
13
0
9
17.5
L
Thanatos
jelko10
Thanatos
8
8
2
1.13
L
Sylvanus
skyagaming
Sylvanus
1
8
1
0.19
W
Kukulkan
zeeroftw62
Kukulkan
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,654
Damage
85,387
101,824
Taken
79,485
55,299
Mitigated
52,499
28,344
Healing
37,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cakersaurus
Sun Wukong
12,449
1,928
0
4,198
18,259
15,522
2,204
420
17,839
0
59,395
W
Amaterasu
Daark-Skyy
Amaterasu
11,342
5,174
0
10,660
22,490
12,031
22
922
21,568
0
91,980
L
6,253
2,864
0
1,359
11,885
5,129
0
6,995
4,890
0
40,865
L
4,498
459
207
2,765
19,773
9,249
0
9,479
10,294
0
37,474
W
Baron Samedi
Viburn
Baron Samedi
21,627
2,602
2,203
6,534
12,434
13,620
1,347
1,233
11,201
50,288
0
L
10,559
3,095
0
2,987
21,268
13,015
116
5,463
15,805
0
49,948
W
Neith
eAroken
Neith
21,070
13,317
0
11,151
15,318
6,494
4,018
986
14,332
0
88,202
L
Thanatos
jelko10
Thanatos
14,118
3,309
0
14,971
25,784
10,404
0
7,534
18,250
0
61,124
L
Sylvanus
skyagaming
Sylvanus
4,226
1,329
1,584
4,471
23,114
17,502
0
11,055
12,059
23,610
0
W
Kukulkan
zeeroftw62
Kukulkan
18,899
3,884
1,508
989
10,984
4,832
4,816
665
10,319
79,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
59,289
338
Minions Killed
589
0
Camps Cleared
0
1,770,374
Distance Traveled
1,829,967
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,156
531
122
6
0
380,623
2
W
Amaterasu
12,458
593
145
7
0
431,204
0
L
Neith
7,321
349
60
3
0
316,588
0
L
Thor
8,594
409
56
3
0
330,032
0
W
Baron Samedi
11,181
532
63
3
0
332,435
2
L
Odin
9,467
451
87
4
0
366,031
0
W
Neith
12,243
583
130
6
0
321,981
0
L
Thanatos
11,480
547
108
5
0
398,828
2
L
Sylvanus
9,072
432
27
1
0
358,895
0
W
Kukulkan
12,251
583
129
6
0
363,724
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role