Player Matchup

Khepri
Khepri
AstheriioN
Khepri
Level 29
God Stats
10W - 7L
1,622 SR
Queue Stats
357W - 429L
1,380 Elo+
Solo
Cerberus
Cerberus
FlavioGuerra
Cerberus
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 219L
1,294 Elo+
Solo
Loki
Loki
Tarfex
Loki
Level 28
God Stats
3W - 4L
1,593 SR
Queue Stats
39W - 43L
1,492 Elo+
Solo
Nemesis
Nemesis
WannabeHeroPK
Nemesis
Level 7
God Stats
0W - 3L
1,284 SR
Queue Stats
22W - 51L
1,275 Elo+
Solo
Ymir
Ymir
letzleo
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,348 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,358 Elo+

VS

Team Averages
Level 24
1,508 SR
1,387 Elo+
Cupid
Cupid
CAMALÉON
Cupid
Level 26
God Stats
10W - 9L
1,559 SR
Queue Stats
25W - 34L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Camusse
Nu Wa
Level 28
God Stats
56W - 55L
1,417 SR
Queue Stats
354W - 379L
1,419 Elo+
Solo
Ra
Ra
Daskra
Ra
Level 27
God Stats
1W - 1L
1,245 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Nike
Nike
coolguyjammer
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 81L
1,356 Elo+
Solo
Arachne
Arachne
herbertcookinn
Arachne
Level 17
God Stats
18W - 8L
1,819 SR
Queue Stats
50W - 41L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AstheriioN
Khepri
15
0 / 6 / 4
9,918
992
5,526
18,041
17,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
FlavioGuerra
Cerberus
14
0 / 3 / 2
8,844
884
7,132
17,316
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Tarfex
Loki
14
3 / 8 / 2
9,666
967
8,670
21,269
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
3 / 12 / 1
10,066
1,007
9,081
17,472
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ymir
letzleo
Ymir
16
1 / 11 / 2
10,176
1,018
5,333
24,407
20,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CAMALÉON
Cupid
18
11 / 1 / 18
12,076
1,208
25,226
7,404
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Camusse
Nu Wa
19
8 / 0 / 25
12,264
1,226
20,305
5,641
1,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
19
5 / 0 / 21
12,640
1,264
14,358
5,691
2,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 18
11,184
1,118
13,064
12,619
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 14
11,301
1,130
15,934
9,253
4,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
135
7
Kills
39
40
Deaths
7
11
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Khepri
AstheriioN
Khepri
0
6
4
0.33
W
Cupid
CAMALÉON
Cupid
11
1
18
20
W
Nu Wa
Camusse
Nu Wa
8
0
25
20.5
W
Ra
5
0
21
15.5
L
Cerberus
FlavioGuerra
Cerberus
0
3
2
0.33
L
Loki
Tarfex
Loki
3
8
2
0.5
L
Nemesis
3
12
1
0.29
W
6
5
18
3
W
9
1
14
16
L
Ymir
letzleo
Ymir
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,742
Damage
88,887
98,505
Taken
40,608
67,615
Mitigated
22,014
8,815
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AstheriioN
Khepri
5,526
162
0
917
18,041
17,988
0
5,397
12,519
17,979
0
W
Cupid
CAMALÉON
Cupid
25,226
19,321
82
201
7,404
4,392
0
4,771
2,633
0
38,247
W
Nu Wa
Camusse
Nu Wa
20,305
9,178
733
681
5,641
1,787
0
2,021
3,620
27,482
0
W
Ra
14,358
844
2,995
2,464
5,691
2,215
0
2,958
2,733
61,172
0
L
Cerberus
FlavioGuerra
Cerberus
7,132
191
0
2,015
17,316
15,563
0
6,134
11,107
23,538
0
L
Loki
Tarfex
Loki
8,670
3,317
669
2,105
21,269
6,260
0
7,897
13,194
0
25,009
L
Nemesis
9,081
4,099
0
2,152
17,472
6,994
0
7,751
9,596
140
30,636
W
13,064
4,742
0
740
12,619
9,228
0
3,908
8,711
75
18,703
W
15,934
12,135
168
4,812
9,253
4,392
0
4,473
4,780
0
22,156
L
Ymir
letzleo
Ymir
5,333
1,287
0
957
24,407
20,810
0
7,559
16,723
30,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
59,465
188
Minions Killed
199
3
Camps Cleared
8
797,068
Distance Traveled
923,372
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,918
992
20
2
0
188,043
0
W
Cupid
12,076
1,208
23
2
2
177,008
0
W
Nu Wa
12,264
1,226
17
2
0
191,408
1
W
Ra
12,640
1,264
134
13
0
229,671
0
L
Cerberus
8,844
884
35
4
0
89,512
0
L
Loki
9,666
967
22
2
2
199,532
0
L
Nemesis
10,066
1,007
63
6
1
158,987
0
W
Nike
11,184
1,118
10
1
1
176,305
1
W
Arachne
11,301
1,130
15
2
5
148,980
0
L
Ymir
10,176
1,018
48
5
0
160,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role