Player Matchup

Ymir
Ymir
Aljandro
Ymir
Level 109
God Stats
9W - 4L
1,489 SR
Queue Stats
269W - 270L
1,340 Elo+
Solo
Scylla
Scylla
DOMIIKE
Scylla
Level 69
God Stats
1W - 3L
1,182 SR
Queue Stats
129W - 118L
1,630 Elo+
Solo
Hachiman
Hachiman
FatalMutation
Hachiman
Level 143
God Stats
4W - 9L
1,542 SR
Queue Stats
271W - 254L
1,551 Elo+
Solo
Xing Tian
Xing Tian
PoushonDuQc
Xing Tian
Level 94
God Stats
17W - 14L
1,500 SR
Queue Stats
255W - 220L
1,582 Elo+
Party 2
Ravana
Ravana
ibrabalde
Ravana
Level 108
God Stats
22W - 20L
1,659 SR
Queue Stats
275W - 250L
1,579 Elo+
Party 2
Team Averages
Level 105
1,474 SR
1,536 Elo+

VS

Team Averages
Level 83
1,628 SR
1,481 Elo+
Chernobog
Chernobog
CoffeLake
Chernobog
Level 65
God Stats
4W - 6L
1,685 SR
Queue Stats
134W - 183L
1,349 Elo+
Party 1
Athena
Athena
Justus1986
Athena
Level 148
God Stats
1W - 1L
1,779 SR
Queue Stats
38W - 39L
1,496 Elo+
Solo
Chang'e
Chang'e
LcaseTheGreat
Chang'e
Level 39
God Stats
7W - 3L
1,500 SR
Queue Stats
690W - 593L
1,587 Elo+
Solo
Osiris
Osiris
OGFelz
Osiris
Level 52
God Stats
4W - 3L
1,613 SR
Queue Stats
201W - 238L
1,407 Elo+
Party 1
Fenrir
Fenrir
RoloDemon
Fenrir
Level 109
God Stats
5W - 8L
1,564 SR
Queue Stats
28W - 22L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 1 / 8
6,735
561
4,482
13,696
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
DOMIIKE
Scylla
12
4 / 1 / 6
7,265
605
7,924
3,875
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FatalMutation
Hachiman
12
3 / 2 / 4
7,446
621
6,969
5,458
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
PoushonDuQc
Xing Tian
13
1 / 0 / 4
7,112
593
6,217
8,864
6,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
ibrabalde
Ravana
13
9 / 2 / 3
7,573
631
7,350
6,173
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CoffeLake
Chernobog
9
0 / 5 / 2
5,217
435
5,008
10,989
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Justus1986
Athena
10
2 / 4 / 1
6,126
511
3,177
11,566
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
10
1 / 3 / 1
5,973
498
5,416
6,923
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
OGFelz
Osiris
10
0 / 2 / 0
5,735
478
2,854
7,611
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
RoloDemon
Fenrir
8
3 / 5 / 1
5,798
483
4,124
11,332
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
6
6
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
8
6
L
Chernobog
CoffeLake
Chernobog
0
5
2
0.2
W
Scylla
DOMIIKE
Scylla
4
1
6
7
W
Hachiman
FatalMutation
Hachiman
3
2
4
2.5
L
Athena
Justus1986
Athena
2
4
1
0.63
L
Chang'e
1
3
1
0.5
L
Osiris
OGFelz
Osiris
0
2
0
0
W
Xing Tian
PoushonDuQc
Xing Tian
1
0
4
3
L
Fenrir
RoloDemon
Fenrir
3
5
1
0.7
W
Ravana
ibrabalde
Ravana
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
20,579
38,066
Taken
48,421
16,612
Mitigated
19,305
14,613
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,482
1,027
468
6,031
13,696
5,815
96
3,562
10,029
19,711
0
L
Chernobog
CoffeLake
Chernobog
5,008
2,257
329
4,570
10,989
2,980
0
2,589
8,324
0
30,411
W
Scylla
DOMIIKE
Scylla
7,924
330
0
596
3,875
1,133
0
2,182
1,494
38,705
0
W
Hachiman
FatalMutation
Hachiman
6,969
3,444
0
2,328
5,458
1,389
1,774
920
4,526
0
44,960
L
Athena
Justus1986
Athena
3,177
1,331
0
2,739
11,566
5,813
0
4,718
6,722
14,719
0
L
Chang'e
5,416
553
644
2,126
6,923
1,971
0
3,301
3,472
30,963
0
L
Osiris
OGFelz
Osiris
2,854
1,461
0
2,245
7,611
5,108
0
4,026
3,585
0
25,199
W
Xing Tian
PoushonDuQc
Xing Tian
6,217
943
0
3,736
8,864
6,186
751
228
8,258
37,406
0
L
Fenrir
RoloDemon
Fenrir
4,124
1,447
0
3,768
11,332
3,433
0
3,559
7,695
201
23,426
W
Ravana
ibrabalde
Ravana
7,350
2,023
0
1,454
6,173
2,089
0
1,474
4,590
0
40,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
28,849
338
Minions Killed
256
0
Camps Cleared
0
1,158,792
Distance Traveled
1,064,840
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,735
561
25
2
0
218,038
0
L
Chernobog
5,217
435
59
5
0
211,022
5
W
Scylla
7,265
605
87
7
0
228,206
3
W
Hachiman
7,446
621
88
7
0
199,044
3
L
Athena
6,126
511
26
2
0
223,779
1
L
Chang'e
5,973
498
68
6
0
226,802
6
L
Osiris
5,735
478
62
5
0
172,656
3
W
Xing Tian
7,112
593
72
6
0
242,875
3
L
Fenrir
5,798
483
41
3
0
230,581
5
W
Ravana
7,573
631
66
6
0
270,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role