Player Matchup

Yemoja
Yemoja
J4D4L4
Yemoja
Level 11
God Stats
4W - 2L
1,438 SR
Queue Stats
14W - 23L
1,346 Elo+
Party 1
Chaac
Chaac
Twitch_TheDyzmo
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 84L
1,280 Elo+
Solo
Neith
Neith
ckrin
Neith
Level 2
God Stats
2W - 1L
1,782 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Set
Set
qpede
Set
Level 16
God Stats
5W - 4L
1,720 SR
Queue Stats
34W - 34L
1,406 Elo+
Party 1
Merlin
Merlin
СанСаныччч
Merlin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,588 SR
1,406 Elo+

VS

Team Averages
Level 18
1,488 SR
1,482 Elo+
Rama
Rama
 
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AhmedZT
Anubis
Level 29
God Stats
62W - 60L
1,439 SR
Queue Stats
63W - 63L
1,410 Elo+
Solo
Guan Yu
Guan Yu
artyr4ik23
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
lesihal
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Bakasura
Bakasura
wwrx
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
J4D4L4
Yemoja
8
0 / 0 / 5
4,980
498
1,193
2,891
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 2
6,043
604
3,032
4,242
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
ckrin
Neith
9
2 / 1 / 2
4,870
487
2,970
4,088
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
qpede
Set
9
8 / 1 / 1
6,474
647
5,456
5,903
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 2 / 2
5,574
557
3,241
2,152
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 3 / 1
4,488
449
1,698
3,968
1,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
AhmedZT
Anubis
8
3 / 2 / 0
5,140
514
3,208
3,974
1,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
artyr4ik23
Guan Yu
8
1 / 4 / 0
4,659
466
1,797
5,979
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
lesihal
Khepri
8
1 / 2 / 0
5,190
519
3,133
5,398
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
wwrx
Bakasura
7
0 / 6 / 0
4,365
437
1,424
6,717
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
5
5
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
L
Anubis
AhmedZT
Anubis
3
2
0
1.5
W
Yemoja
J4D4L4
Yemoja
0
0
5
2.5
W
4
1
2
5
L
Guan Yu
artyr4ik23
Guan Yu
1
4
0
0.25
W
Neith
ckrin
Neith
2
1
2
3
L
Khepri
lesihal
Khepri
1
2
0
0.5
W
Set
qpede
Set
8
1
1
8.5
L
Bakasura
wwrx
Bakasura
0
6
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
11,260
19,276
Taken
26,036
7,630
Mitigated
8,526
6,740
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,698
513
0
502
3,968
1,158
75
659
3,309
0
19,790
L
Anubis
AhmedZT
Anubis
3,208
284
0
1,091
3,974
1,271
0
1,047
2,927
16,602
0
W
Yemoja
J4D4L4
Yemoja
1,193
588
690
1,384
2,891
1,022
112
983
1,908
8,150
0
W
3,032
440
0
1,026
4,242
3,565
745
0
3,973
0
22,844
L
Guan Yu
artyr4ik23
Guan Yu
1,797
210
94
882
5,979
2,667
143
1,187
4,542
0
13,454
W
Neith
ckrin
Neith
2,970
1,695
0
1,612
4,088
1,114
0
1,750
2,289
0
18,546
L
Khepri
lesihal
Khepri
3,133
31
111
1,731
5,398
1,939
464
534
4,864
14,320
0
W
Set
qpede
Set
5,456
4,068
0
2,028
5,903
1,541
0
2,287
3,551
0
27,103
L
Bakasura
wwrx
Bakasura
1,424
1,123
0
1,507
6,717
1,491
64
1,007
5,685
0
10,915
W
3,241
133
0
0
2,152
388
558
1,321
806
20,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
23,842
177
Minions Killed
145
0
Camps Cleared
0
846,674
Distance Traveled
864,829
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,488
449
43
4
0
160,684
3
L
Anubis
5,140
514
24
2
0
111,068
0
W
Yemoja
4,980
498
15
2
0
171,934
1
W
Chaac
6,043
604
48
5
0
146,172
0
L
Guan Yu
4,659
466
26
3
0
216,636
4
W
Neith
4,870
487
31
3
0
155,311
2
L
Khepri
5,190
519
17
2
0
190,420
5
W
Set
6,474
647
47
5
0
209,972
0
L
Bakasura
4,365
437
35
4
0
186,021
0
W
Merlin
5,574
557
36
4
0
163,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role