Player Matchup

Sun Wukong
Sun Wukong
GodKingOzy
Sun Wukong
Level 21
God Stats
1W - 1L
1,756 SR
Queue Stats
10W - 9L
1,723 Elo+
Party 1
Janus
Janus
Jontravius104
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,399 Elo+
Solo
Set
Set
Simp For Eto
Set
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
equest_girl110
Aphrodite
Level 26
God Stats
47W - 38L
1,675 SR
Queue Stats
109W - 108L
1,638 Elo+
Party 3
Chernobog
Chernobog
nominal266
Chernobog
Level 26
God Stats
62W - 49L
1,624 SR
Queue Stats
81W - 86L
1,611 Elo+
Party 3
Team Averages
Level 20
1,611 SR
1,604 Elo+

VS

Team Averages
Level 39
1,589 SR
1,607 Elo+
Anubis
Anubis
Dyne87
Anubis
Level 18
God Stats
6W - 7L
1,464 SR
Queue Stats
10W - 11L
1,557 Elo+
Solo
Janus
Janus
EveryRapier5780
Janus
Level 8
God Stats
5W - 0L
1,840 SR
Queue Stats
64W - 20L
1,880 Elo+
Party 2
Bellona
Bellona
GlossyRoom1
Bellona
Level 29
God Stats
18W - 11L
1,676 SR
Queue Stats
415W - 364L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
Sanity SZN
Erlang Shen
Level 123
God Stats
1W - 2L
1,614 SR
Queue Stats
172W - 155L
1,576 Elo+
Party 2
Neith
Neith
Scarinci
Neith
Level 18
God Stats
2W - 2L
1,351 SR
Queue Stats
33W - 34L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodKingOzy
Sun Wukong
17
4 / 2 / 7
10,333
544
11,989
15,203
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 8 / 2
7,874
414
5,337
12,082
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 2 / 3
10,446
550
12,850
18,046
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
equest_girl110
Aphrodite
14
0 / 4 / 8
9,152
482
2,178
10,101
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
nominal266
Chernobog
16
7 / 5 / 5
10,067
530
5,246
14,716
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyne87
Anubis
15
2 / 7 / 2
9,566
503
7,084
12,880
5,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 1 / 5
13,012
685
19,327
10,150
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GlossyRoom1
Bellona
16
1 / 2 / 4
9,916
522
5,774
9,644
8,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Sanity SZN
Erlang Shen
16
4 / 3 / 10
10,116
532
10,048
13,244
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Scarinci
Neith
15
0 / 6 / 2
9,054
477
6,431
12,416
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
19
Kills
21
21
Deaths
19
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dyne87
Anubis
2
7
2
0.43
W
14
1
5
16.5
W
Bellona
GlossyRoom1
Bellona
1
2
4
1.5
L
Sun Wukong
GodKingOzy
Sun Wukong
4
2
7
3.75
L
0
8
2
0.13
W
Erlang Shen
Sanity SZN
Erlang Shen
4
3
10
3
W
Neith
Scarinci
Neith
0
6
2
0.17
L
8
2
3
4.75
L
Aphrodite
equest_girl110
Aphrodite
0
4
8
1
L
Chernobog
nominal266
Chernobog
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
48,664
70,148
Taken
58,334
41,543
Mitigated
31,762
17,916
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dyne87
Anubis
7,084
124
99
3,581
12,880
5,705
1,379
1,139
11,582
55,019
0
W
19,327
1,572
155
3,792
10,150
3,899
0
2,464
7,499
93,949
0
W
Bellona
GlossyRoom1
Bellona
5,774
2,322
0
1,466
9,644
8,869
0
633
8,712
0
59,729
L
Sun Wukong
GodKingOzy
Sun Wukong
11,989
2,166
0
2,988
15,203
16,644
348
5,458
9,623
0
62,972
L
5,337
330
0
1,150
12,082
4,041
0
4,115
7,777
50,230
0
W
Erlang Shen
Sanity SZN
Erlang Shen
10,048
5,758
0
2,719
13,244
9,222
0
1,793
11,274
0
64,367
W
Neith
Scarinci
Neith
6,431
2,671
0
5,170
12,416
4,067
684
1,864
10,534
0
52,131
L
12,850
6,823
0
5,254
18,046
10,801
474
5,301
12,627
715
74,401
L
Aphrodite
equest_girl110
Aphrodite
2,178
1,093
1,142
3,036
10,101
4,992
538
4,389
5,562
30,876
0
L
Chernobog
nominal266
Chernobog
5,246
2,789
0
4,346
14,716
5,065
1,883
6,430
8,148
0
58,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
51,664
529
Minions Killed
578
0
Camps Cleared
0
1,853,544
Distance Traveled
1,933,264
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,566
503
96
5
0
307,362
4
W
Janus
13,012
685
175
9
0
455,979
4
W
Bellona
9,916
522
123
6
0
398,423
0
L
Sun Wukong
10,333
544
137
7
0
391,219
3
L
Janus
7,874
414
83
4
0
309,415
5
W
Erlang Shen
10,116
532
91
5
0
418,882
4
W
Neith
9,054
477
93
5
0
352,618
1
L
Set
10,446
550
118
6
0
388,063
2
L
Aphrodite
9,152
482
84
4
0
383,885
7
L
Chernobog
10,067
530
107
6
0
380,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role