Player Matchup

Sol
Sol
ChaoticGecko_
Sol
Level 26
God Stats
2W - 2L
1,528 SR
Queue Stats
8W - 11L
1,265 Elo+
Solo
Thor
Thor
Erick3583
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,674 Elo+
Solo
Medusa
Medusa
Mamasboy2001979
Medusa
Level 19
God Stats
2W - 2L
1,563 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 1
Jing Wei
Jing Wei
Princess6542
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
978 Elo+
Party 1
Ymir
Ymir
sulpha_motel6
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,518 SR
1,325 Elo+

VS

Team Averages
Level 16
1,450 SR
1,277 Elo+
Artemis
Artemis
JDSHAR
Artemis
Level 25
God Stats
2W - 3L
1,285 SR
Queue Stats
41W - 76L
1,237 Elo+
Solo
Apollo
Apollo
ManticWeb987654
Apollo
Level 20
God Stats
7W - 1L
1,676 SR
Queue Stats
114W - 91L
1,276 Elo+
Solo
Thor
Thor
Peppamen
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TheSweetKun
Fenrir
Level 26
God Stats
1W - 2L
1,288 SR
Queue Stats
2W - 4L
1,050 Elo+
Solo
Guan Yu
Guan Yu
TwinJupiter5350
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 463L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,122
419
9,835
9,614
2,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
6
0 / 9 / 1
5,195
306
57
6,547
1,358
8
0 / 9 / 1
5,960
351
3,220
9,008
2,822
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Princess6542
Jing Wei
6
0 / 6 / 1
5,208
306
1,100
6,389
964
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 7 / 0
5,320
313
2,196
10,785
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JDSHAR
Artemis
12
6 / 0 / 13
8,295
488
8,459
5,808
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
12 / 1 / 8
9,340
549
11,414
10,572
4,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
6
0 / 1 / 1
5,814
342
672
2,815
1,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
11
3 / 1 / 7
7,160
421
4,039
10,909
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
11 / 0 / 14
9,478
558
5,816
6,565
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
2
Kills
32
34
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Thor
0
9
1
0.06
W
Artemis
JDSHAR
Artemis
6
0
13
12.5
L
0
9
1
0.06
W
12
1
8
16
W
Thor
0
1
1
0.5
L
Jing Wei
Princess6542
Jing Wei
0
6
1
0.08
W
Fenrir
3
1
7
6.5
W
11
0
14
18
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
30,400
42,343
Taken
36,669
10,969
Mitigated
17,012
2,866
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,835
2,176
99
2,683
9,614
2,192
0
0
9,614
38,057
0
L
Thor
57
27
0
0
6,547
1,358
0
0
6,547
0
2,409
W
Artemis
JDSHAR
Artemis
8,459
3,919
0
2,332
5,808
2,138
1,324
1,269
4,539
0
32,258
L
3,220
1,737
0
0
9,008
2,822
44
0
8,958
0
16,988
W
11,414
6,800
0
4,439
10,572
4,033
1,976
4,644
5,928
0
68,410
W
Thor
672
97
0
100
2,815
1,159
123
114
2,701
0
8,932
L
Jing Wei
Princess6542
Jing Wei
1,100
868
0
0
6,389
964
0
0
6,389
0
5,982
W
Fenrir
4,039
937
0
3,590
10,909
4,126
1,281
2,840
8,069
0
26,112
W
5,816
1,144
1,750
4,476
6,565
5,556
1,319
3,164
3,401
0
22,538
L
2,196
230
0
84
10,785
3,633
0
0
10,710
14,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
40,087
116
Minions Killed
270
0
Camps Cleared
0
1,405,153
Distance Traveled
1,310,896
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,122
419
66
4
0
280,945
0
L
Thor
5,195
306
2
0
0
283,628
0
W
Artemis
8,295
488
48
3
0
265,839
0
L
Medusa
5,960
351
32
2
0
300,948
0
W
Apollo
9,340
549
116
7
0
277,072
6
W
Thor
5,814
342
16
1
0
105,431
0
L
Jing Wei
5,208
306
5
0
0
263,364
0
W
Fenrir
7,160
421
44
3
0
324,883
2
W
Guan Yu
9,478
558
46
3
0
337,671
0
L
Ymir
5,320
313
11
1
0
276,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role