Player Matchup

Jormungandr
Jormungandr
Cashak111
Jormungandr
Level 18
God Stats
1W - 1L
1,776 SR
Queue Stats
31W - 29L
1,485 Elo+
Party 1
Vamana
Vamana
DAFPROGOD
Vamana
Level 26
God Stats
2W - 2L
1,599 SR
Queue Stats
60W - 52L
1,506 Elo+
Party 1
Hel
Hel
Jeweley
Hel
Level 17
God Stats
11W - 9L
1,583 SR
Queue Stats
50W - 40L
1,532 Elo+
Party 1
Neith
Neith
KoroX99
Neith
Level 8
God Stats
1W - 1L
1,764 SR
Queue Stats
27W - 24L
1,649 Elo+
Party 2
Odin
Odin
nukejeffkem
Odin
Level 46
God Stats
1W - 7L
1,239 SR
Queue Stats
72W - 114L
1,388 Elo+
Party 2
Team Averages
Level 23
1,592 SR
1,512 Elo+

VS

Team Averages
Level 13
1,537 SR
1,510 Elo+
Chang'e
Chang'e
Chrek
Chang'e
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 23L
1,500 Elo+
Party 3
Nemesis
Nemesis
ElCuelgaPerchas
Nemesis
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
75W - 46L
1,500 Elo+
Party 3
Izanami
Izanami
G1m0n
Izanami
Level 29
God Stats
7W - 7L
1,670 SR
Queue Stats
137W - 133L
1,612 Elo+
Solo
Ra
Ra
HeadKillerPT
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,445 Elo+
Solo
Ymir
Ymir
TEMISTOCLES86
Ymir
Level 6
God Stats
12W - 8L
1,515 SR
Queue Stats
108W - 122L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cashak111
Jormungandr
11
2 / 10 / 6
8,398
420
8,699
21,212
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
DAFPROGOD
Vamana
14
5 / 9 / 4
9,636
482
11,963
29,628
26,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
15
3 / 10 / 2
9,430
472
9,004
16,951
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KoroX99
Neith
11
0 / 13 / 5
7,126
356
5,332
15,195
4,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 5 / 1
9,292
465
8,916
14,007
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chrek
Chang'e
18
16 / 2 / 16
12,943
647
21,037
16,679
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
20 / 1 / 10
13,681
684
20,297
15,830
8,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
G1m0n
Izanami
19
5 / 2 / 19
12,968
648
15,569
13,013
4,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 21
11,874
594
11,936
11,815
4,613
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 9
10,669
533
6,089
13,667
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
122
15
Kills
47
47
Deaths
15
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cashak111
Jormungandr
2
10
6
0.5
W
Chang'e
Chrek
Chang'e
16
2
16
12
L
Vamana
DAFPROGOD
Vamana
5
9
4
0.78
W
20
1
10
25
W
Izanami
G1m0n
Izanami
5
2
19
7.25
W
4
3
21
4.83
L
Hel
3
10
2
0.4
L
Neith
KoroX99
Neith
0
13
5
0.19
W
2
7
9
0.93
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
74,928
96,993
Taken
71,004
58,795
Mitigated
37,634
22,706
Healing
31,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cashak111
Jormungandr
8,699
1,205
0
1,952
21,212
16,202
0
8,350
12,637
31,721
0
W
Chang'e
Chrek
Chang'e
21,037
1,821
4,346
8,544
16,679
6,839
3,298
6,398
10,135
64,320
0
L
Vamana
DAFPROGOD
Vamana
11,963
4,943
0
9,399
29,628
26,545
0
12,889
16,383
361
39,927
W
20,297
13,575
0
2,569
15,830
8,614
792
3,557
12,148
0
115,392
W
Izanami
G1m0n
Izanami
15,569
11,493
0
6,885
13,013
4,935
6,867
4,196
8,658
0
97,937
W
11,936
695
2,043
5,046
11,815
4,613
2,132
2,852
8,913
44,056
0
L
Hel
9,004
1,548
1,740
4,967
16,951
6,629
0
7,005
9,606
52,127
0
L
Neith
KoroX99
Neith
5,332
1,585
99
1,114
15,195
4,398
25
3,473
11,624
0
28,452
W
6,089
954
0
2,479
13,667
12,633
724
3,542
9,741
33,758
2,241
L
8,916
1,364
0
3,435
14,007
5,021
0
6,065
7,844
0
50,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
62,135
344
Minions Killed
501
0
Camps Cleared
0
1,600,652
Distance Traveled
1,867,138
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,398
420
35
2
0
342,679
6
W
Chang'e
12,943
647
90
5
0
379,300
5
L
Vamana
9,636
482
63
3
0
328,986
4
W
Nemesis
13,681
684
135
7
0
434,404
1
W
Izanami
12,968
648
170
9
0
365,262
5
W
Ra
11,874
594
56
3
0
358,054
1
L
Hel
9,430
472
97
5
0
308,241
1
L
Neith
7,126
356
53
3
0
277,259
0
W
Ymir
10,669
533
50
3
0
330,118
5
L
Odin
9,292
465
96
5
0
343,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role