Player Matchup

Hera
Hera
Alubia
Hera
Level 9
God Stats
17W - 9L
1,740 SR
Queue Stats
46W - 30L
1,624 Elo+
Solo
Poseidon
Poseidon
BuffyZeus
Poseidon
Level 20
God Stats
6W - 3L
1,515 SR
Queue Stats
264W - 258L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
GGEzzy
Danzaburou
Level 19
God Stats
54W - 48L
1,586 SR
Queue Stats
171W - 179L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Quugel
Jormungandr
Level 124
God Stats
3W - 9L
1,878 SR
Queue Stats
135W - 146L
1,550 Elo+
Party 1
Pele
Pele
rheinberg
Pele
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 38L
1,656 Elo+
Solo
Team Averages
Level 40
1,644 SR
1,572 Elo+

VS

Team Averages
Level 27
1,569 SR
1,482 Elo+
Izanami
Izanami
FriendlyKitten
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LaTort
Nemesis
Level 26
God Stats
18W - 14L
1,544 SR
Queue Stats
36W - 36L
1,404 Elo+
Party 2
Vamana
Vamana
NoxFP
Vamana
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 20L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Son1cc
Nu Wa
Level 29
God Stats
18W - 14L
1,629 SR
Queue Stats
156W - 153L
1,564 Elo+
Solo
Ymir
Ymir
ZeitgeistS04
Ymir
Level 25
God Stats
1W - 1L
1,672 SR
Queue Stats
37W - 34L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alubia
Hera
12
1 / 7 / 5
7,869
437
6,573
9,891
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
BuffyZeus
Poseidon
13
2 / 7 / 4
8,547
475
7,716
9,174
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
GGEzzy
Danzaburou
13
2 / 6 / 2
8,302
461
3,398
11,616
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Quugel
Jormungandr
13
2 / 3 / 3
8,758
487
4,405
11,951
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
17
4 / 3 / 6
10,204
567
8,052
15,924
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,084
560
7,594
10,167
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LaTort
Nemesis
15
2 / 5 / 4
8,910
495
6,555
13,481
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
NoxFP
Vamana
14
2 / 3 / 4
8,778
488
7,928
11,517
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Son1cc
Nu Wa
19
14 / 1 / 3
12,370
687
14,986
7,734
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 11
10,056
559
7,456
11,127
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
11
Kills
26
26
Deaths
12
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
Alubia
Hera
1
7
5
0.5
L
Poseidon
BuffyZeus
Poseidon
2
7
4
0.57
W
5
1
6
8
L
Danzaburou
GGEzzy
Danzaburou
2
6
2
0.5
W
Nemesis
LaTort
Nemesis
2
5
4
0.8
W
Vamana
NoxFP
Vamana
2
3
4
1.33
L
Jormungandr
Quugel
Jormungandr
2
3
3
1.17
W
Nu Wa
Son1cc
Nu Wa
14
1
3
15.5
W
3
2
11
4.25
L
Pele
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
44,519
58,556
Taken
54,026
23,230
Mitigated
27,836
11,174
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Alubia
Hera
6,573
1,504
0
1,144
9,891
3,017
0
5,756
3,873
39,968
0
L
Poseidon
BuffyZeus
Poseidon
7,716
1,062
0
996
9,174
2,385
210
2,942
5,880
47,850
0
W
7,594
4,261
0
2,765
10,167
5,170
2,419
1,241
8,926
0
80,901
L
Danzaburou
GGEzzy
Danzaburou
3,398
1,737
0
2,070
11,616
3,217
2,320
5,642
5,782
0
31,720
W
Nemesis
LaTort
Nemesis
6,555
2,219
0
3,414
13,481
5,659
0
2,787
10,538
0
56,373
W
Vamana
NoxFP
Vamana
7,928
4,334
0
2,176
11,517
6,159
402
7,407
3,767
0
42,581
L
Jormungandr
Quugel
Jormungandr
4,405
735
0
1,234
11,951
8,660
204
3,806
7,783
33,710
0
W
Nu Wa
Son1cc
Nu Wa
14,986
2,729
0
1,901
7,734
2,842
324
3,216
4,274
83,433
0
W
7,456
764
624
2,750
11,127
8,006
99
3,051
7,827
44,075
0
L
Pele
8,052
3,083
0
5,730
15,924
5,951
0
3,342
12,363
0
82,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
50,198
438
Minions Killed
527
0
Camps Cleared
0
1,595,396
Distance Traveled
1,765,141
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,869
437
78
4
0
292,958
4
L
Poseidon
8,547
475
94
5
0
302,620
0
W
Izanami
10,084
560
134
7
0
317,456
5
L
Danzaburou
8,302
461
58
3
0
283,569
2
W
Nemesis
8,910
495
97
5
0
371,966
1
W
Vamana
8,778
488
68
4
0
386,491
1
L
Jormungandr
8,758
487
62
3
0
349,403
5
W
Nu Wa
12,370
687
152
8
0
355,542
4
W
Ymir
10,056
559
76
4
0
333,686
6
L
Pele
10,204
567
146
8
0
366,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role